Player Matchup

Mercury
Mercury
 
Mercury
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BxW17
Zhong Kui
Level 65
God Stats
1W - 1L
1,310 SR
Queue Stats
12W - 16L
1,425 Elo+
Solo
Freya
Freya
hbglk
Freya
Level 149
God Stats
40W - 27L
1,651 SR
Queue Stats
232W - 228L
1,552 Elo+
Solo
Team Averages
Level 130
1,492 SR
1,495 Elo+

VS

Team Averages
Level 89
1,449 SR
1,498 Elo+
Surtr
Surtr
 
Surtr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DamianChisChis
Nu Wa
Level 128
God Stats
55W - 39L
1,580 SR
Queue Stats
491W - 463L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gajelf
Cu Chulainn
Level 28
God Stats
0W - 5L
1,099 SR
Queue Stats
76W - 83L
1,481 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Melsuri
Maman Brigitte
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,494 Elo+
Party 3
Neith
Neith
higordiplay
Neith
Level 59
God Stats
12W - 8L
1,565 SR
Queue Stats
172W - 185L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
8 / 1 / 2
7,543
686
7,296
11,046
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
 
Shiva
10
5 / 2 / 2
6,746
613
8,416
9,844
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
 
Kukulkan
11
0 / 2 / 2
6,369
579
4,206
6,003
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
BxW17
Zhong Kui
11
2 / 1 / 3
6,726
611
6,022
7,269
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Freya
hbglk
Freya
12
3 / 1 / 6
7,231
657
5,865
8,140
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 4 / 2
5,936
540
6,609
11,519
6,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 2 / 0
6,355
578
7,134
6,030
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Gajelf
Cu Chulainn
8
2 / 5 / 1
5,479
498
4,095
10,252
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
Melsuri
Maman Brigitte
8
1 / 3 / 1
5,191
472
2,444
8,690
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 4 / 2
5,470
497
5,748
8,682
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
7
7
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
1
2
9
W
Shiva
 
Shiva
5
2
2
3
W
Kukulkan
 
Kukulkan
0
2
2
0.5
L
Surtr
 
Surtr
2
4
2
0.75
W
Zhong Kui
BxW17
Zhong Kui
2
1
3
3.5
L
2
2
0
1
L
Cu Chulainn
Gajelf
Cu Chulainn
2
5
1
0.5
L
Maman Brigitte
Melsuri
Maman Brigitte
1
3
1
0.5
W
Freya
hbglk
Freya
3
1
6
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,805
Damage
26,030
42,302
Taken
45,173
22,159
Mitigated
20,548
14,607
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,296
4,300
0
2,940
11,046
3,957
664
2,597
8,449
0
59,388
W
Shiva
 
Shiva
8,416
1,502
123
1,035
9,844
7,051
0
2,291
7,553
0
34,824
W
Kukulkan
 
Kukulkan
4,206
383
0
917
6,003
2,220
800
3,446
2,557
40,748
0
L
Surtr
 
Surtr
6,609
2,149
0
2,569
11,519
6,535
410
4,493
6,944
435
37,283
W
Zhong Kui
BxW17
Zhong Kui
6,022
1,235
0
5,150
7,269
5,919
0
1,257
6,012
42,421
6,906
L
7,134
3,510
0
863
6,030
2,044
0
1,887
3,965
47,785
0
L
Cu Chulainn
Gajelf
Cu Chulainn
4,095
442
0
728
10,252
5,887
0
4,754
5,246
0
24,233
L
Maman Brigitte
Melsuri
Maman Brigitte
2,444
173
0
3,508
8,690
2,955
0
1,440
7,136
29,472
0
W
Freya
hbglk
Freya
5,865
1,849
0
4,442
8,140
3,012
429
778
7,362
41,049
0
L
5,748
1,642
0
1,463
8,682
3,127
0
2,492
6,039
0
35,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,615
Gold Earned
28,431
362
Minions Killed
258
0
Camps Cleared
0
1,102,926
Distance Traveled
1,081,986
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,543
686
81
7
0
243,317
1
W
Shiva
6,746
613
45
4
0
237,994
0
W
Kukulkan
6,369
579
84
8
0
211,935
4
L
Surtr
5,936
540
46
4
0
210,562
0
W
Zhong Kui
6,726
611
75
7
0
183,506
3
L
Nu Wa
6,355
578
82
7
0
188,880
0
L
Cu Chulainn
5,479
498
40
4
0
235,231
0
L
Maman Brigitte
5,191
472
33
3
0
243,352
0
W
Freya
7,231
657
77
7
0
226,174
0
L
Neith
5,470
497
57
5
0
203,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role