Player Matchup

Athena
Athena
Lomanoju
Athena
Level 89
God Stats
2W - 2L
1,616 SR
Queue Stats
6W - 10L
1,401 Elo+
Party 1
Neith
Neith
SHANK68292
Neith
Level 68
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
Thermicimpala47
Janus
Level 152
God Stats
28W - 28L
1,519 SR
Queue Stats
342W - 314L
1,499 Elo+
Party 1
King Arthur
King Arthur
roldsrock
King Arthur
Level 157
God Stats
17W - 24L
1,434 SR
Queue Stats
174W - 181L
1,463 Elo+
Solo
Arachne
Arachne
thedirtysalmon
Arachne
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 109
1,475 SR
1,473 Elo+

VS

Team Averages
Level 121
1,506 SR
1,463 Elo+
Vulcan
Vulcan
BushxWookiee
Vulcan
Level 129
God Stats
2W - 0L
1,459 SR
Queue Stats
23W - 23L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Johnny0224
Danzaburou
Level 99
God Stats
4W - 7L
1,292 SR
Queue Stats
162W - 148L
1,449 Elo+
Solo
Chaac
Chaac
Rio8519
Chaac
Level 138
God Stats
52W - 39L
1,563 SR
Queue Stats
1,171W - 1,148L
1,473 Elo+
Solo
Cerberus
Cerberus
SknibRajRaj
Cerberus
Level 85
God Stats
9W - 8L
1,667 SR
Queue Stats
546W - 513L
1,454 Elo+
Solo
Ymir
Ymir
TheZigbot9000
Ymir
Level 152
God Stats
63W - 56L
1,550 SR
Queue Stats
657W - 622L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lomanoju
Athena
10
0 / 2 / 2
6,904
460
2,886
14,075
7,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
10
0 / 2 / 0
6,143
410
2,958
6,600
1,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 2
7,477
498
10,061
8,749
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
roldsrock
King Arthur
13
0 / 4 / 0
7,454
497
5,504
16,583
14,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 4 / 1
6,532
435
5,076
14,959
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 3 / 3
7,923
528
10,960
7,185
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Johnny0224
Danzaburou
15
9 / 0 / 1
10,320
688
9,610
9,281
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Rio8519
Chaac
12
1 / 1 / 4
7,556
504
7,883
11,012
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
SknibRajRaj
Cerberus
11
0 / 0 / 7
7,507
500
4,132
10,363
8,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 0 / 0
9,040
603
8,336
10,106
10,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
14
14
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
3
3
0.83
W
Danzaburou
Johnny0224
Danzaburou
9
0
1
9.5
L
Athena
Lomanoju
Athena
0
2
2
0.5
W
Chaac
Rio8519
Chaac
1
1
4
3
L
Neith
0
2
0
0
W
Cerberus
SknibRajRaj
Cerberus
0
0
7
3.5
W
3
0
0
3
L
2
2
2
1.5
L
King Arthur
roldsrock
King Arthur
0
4
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,485
Damage
40,921
60,966
Taken
47,947
31,801
Mitigated
33,033
9,924
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
10,960
4,850
0
250
7,185
3,041
300
3,014
3,953
65,509
0
W
Danzaburou
Johnny0224
Danzaburou
9,610
5,156
0
5,968
9,281
4,283
762
1,669
7,538
0
88,253
L
Athena
Lomanoju
Athena
2,886
774
1,530
2,578
14,075
7,926
0
6,576
7,499
27,634
0
W
Chaac
Rio8519
Chaac
7,883
705
0
2,431
11,012
6,375
435
3,270
7,500
0
53,740
L
Neith
2,958
551
0
375
6,600
1,948
0
1,097
5,503
0
33,249
W
Cerberus
SknibRajRaj
Cerberus
4,132
234
0
3,053
10,363
8,712
217
4,469
5,684
25,299
0
W
8,336
3,475
0
2,316
10,106
10,622
0
471
9,635
67,550
0
L
10,061
374
0
1,000
8,749
2,772
0
3,668
5,081
63,177
0
L
King Arthur
roldsrock
King Arthur
5,504
322
0
2,182
16,583
14,249
0
8,689
7,894
0
53,080
L
5,076
3,173
0
2,259
14,959
4,906
0
3,398
11,561
0
32,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,510
Gold Earned
42,346
359
Minions Killed
475
0
Camps Cleared
0
1,460,386
Distance Traveled
1,489,913
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,923
528
99
7
0
293,825
0
W
Danzaburou
10,320
688
148
10
0
275,417
2
L
Athena
6,904
460
38
3
0
289,277
2
W
Chaac
7,556
504
74
5
0
326,912
0
L
Neith
6,143
410
61
4
0
233,768
3
W
Cerberus
7,507
500
38
3
0
316,094
0
W
Ymir
9,040
603
116
8
0
277,665
0
L
Janus
7,477
498
129
9
0
314,724
0
L
King Arthur
7,454
497
89
6
0
266,379
4
L
Arachne
6,532
435
42
3
0
356,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role