Player Matchup

Hades
Hades
ChrisPR-0-1
Hades
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,453 Elo+
Party 2
Ravana
Ravana
GamingSenpai-_-
Ravana
Level 108
God Stats
1W - 1L
1,728 SR
Queue Stats
105W - 105L
1,522 Elo+
Party 2
Erlang Shen
Erlang Shen
PotatoePapi
Erlang Shen
Level 65
God Stats
163W - 129L
1,581 SR
Queue Stats
221W - 209L
1,488 Elo+
Solo
Surtr
Surtr
YourMaker_TTV
Surtr
Level 119
God Stats
32W - 22L
1,608 SR
Queue Stats
91W - 90L
1,532 Elo+
Party 2
Athena
Athena
lapameta
Athena
Level 62
God Stats
3W - 2L
1,804 SR
Queue Stats
174W - 165L
1,530 Elo+
Solo
Team Averages
Level 82
1,644 SR
1,505 Elo+

VS

Team Averages
Level 124
1,596 SR
1,463 Elo+
Izanami
Izanami
HaLo 3 FtFw
Izanami
Level 117
God Stats
7W - 4L
1,571 SR
Queue Stats
62W - 70L
1,388 Elo+
Party 1
Ymir
Ymir
TheFallen501st
Ymir
Level 109
God Stats
12W - 5L
1,652 SR
Queue Stats
80W - 67L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
WeCackled
Danzaburou
Level 121
God Stats
16W - 11L
1,656 SR
Queue Stats
152W - 134L
1,449 Elo+
Party 1
Ares
Ares
monster101hunter
Ares
Level 129
God Stats
8W - 9L
1,320 SR
Queue Stats
382W - 361L
1,466 Elo+
Solo
Hel
Hel
saintblue2
Hel
Level 144
God Stats
12W - 4L
1,782 SR
Queue Stats
211W - 201L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,597
447
7,290
16,902
8,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 2 / 3
8,836
520
6,829
11,754
6,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
PotatoePapi
Erlang Shen
13
1 / 4 / 0
8,227
484
9,479
16,302
10,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 5 / 2
9,373
551
13,157
12,440
8,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
lapameta
Athena
12
0 / 4 / 7
7,355
433
12,105
15,770
12,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HaLo 3 FtFw
Izanami
15
3 / 4 / 4
9,378
552
7,444
14,914
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 9
9,333
549
9,505
13,417
8,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WeCackled
Danzaburou
16
2 / 1 / 7
10,532
620
11,520
10,617
7,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
8 / 1 / 9
10,147
597
12,664
15,816
17,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 8
8,607
506
9,483
14,006
7,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
9
Kills
20
21
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
3
2
3
2.25
W
Izanami
HaLo 3 FtFw
Izanami
3
4
4
1.25
L
Erlang Shen
PotatoePapi
Erlang Shen
1
4
0
0.25
W
5
1
9
9.5
W
Danzaburou
WeCackled
Danzaburou
2
1
7
5.5
L
4
5
2
1
L
Athena
lapameta
Athena
0
4
7
0.88
W
8
1
9
12.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,860
Damage
50,616
73,168
Taken
68,770
45,517
Mitigated
47,160
19,082
Healing
25,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,290
626
130
5,474
16,902
8,299
730
8,294
8,608
50,709
0
L
6,829
2,228
0
3,711
11,754
6,035
0
4,398
7,356
0
78,590
W
Izanami
HaLo 3 FtFw
Izanami
7,444
5,327
0
3,673
14,914
6,232
0
1,758
13,010
0
82,792
L
Erlang Shen
PotatoePapi
Erlang Shen
9,479
5,037
0
3,999
16,302
10,492
0
5,677
10,625
0
59,355
W
9,505
3,196
0
4,349
13,417
8,869
298
2,761
10,473
86,561
0
W
Danzaburou
WeCackled
Danzaburou
11,520
4,920
0
4,021
10,617
7,398
2,800
1,211
9,278
0
92,994
L
13,157
6,615
0
4,016
12,440
8,386
831
4,660
7,780
2,208
74,425
L
Athena
lapameta
Athena
12,105
2,333
0
1,752
15,770
12,305
0
8,623
7,147
28,123
604
W
12,664
2,154
0
3,739
15,816
17,089
626
5,740
9,564
27,402
0
W
9,483
1,051
2,296
6,996
14,006
7,572
157
6,578
7,130
67,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,388
Gold Earned
47,997
456
Minions Killed
548
0
Camps Cleared
0
1,613,563
Distance Traveled
1,611,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,597
447
70
4
0
273,194
0
L
Ravana
8,836
520
107
6
0
316,851
0
W
Izanami
9,378
552
142
8
0
307,130
0
L
Erlang Shen
8,227
484
101
6
0
361,960
0
W
Ymir
9,333
549
134
8
0
363,005
0
W
Danzaburou
10,532
620
144
8
0
292,401
0
L
Surtr
9,373
551
127
7
0
314,365
0
L
Athena
7,355
433
51
3
0
347,193
0
W
Ares
10,147
597
22
1
0
325,598
0
W
Hel
8,607
506
106
6
0
323,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role