Player Matchup

Mulan
Mulan
Aarangelo
Mulan
Level 41
God Stats
1W - 0L
1,501 SR
Queue Stats
11W - 14L
1,353 Elo+
Party 2
Agni
Agni
CashVibe
Agni
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,229 Elo+
Party 2
Medusa
Medusa
KingDP1002
Medusa
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 141L
1,446 Elo+
Party 3
Hades
Hades
Sneaderific
Hades
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,178 Elo+
Party 2
Ares
Ares
TrueNasty69
Ares
Level 36
God Stats
4W - 0L
1,850 SR
Queue Stats
118W - 125L
1,463 Elo+
Party 3
Team Averages
Level 49
1,570 SR
1,334 Elo+

VS

Team Averages
Level 74
1,599 SR
1,452 Elo+
Chiron
Chiron
RAGEnEXGF
Chiron
Level 116
God Stats
7W - 4L
1,671 SR
Queue Stats
205W - 214L
1,448 Elo+
Party 1
King Arthur
King Arthur
graudy
King Arthur
Level 88
God Stats
3W - 1L
1,881 SR
Queue Stats
139W - 141L
1,450 Elo+
Party 1
Chaac
Chaac
iwastaboose
Chaac
Level 28
God Stats
3W - 4L
1,523 SR
Queue Stats
136W - 147L
1,441 Elo+
Solo
Arachne
Arachne
jackgrizzly80
Arachne
Level 105
God Stats
27W - 15L
1,669 SR
Queue Stats
974W - 973L
1,430 Elo+
Solo
Izanami
Izanami
sunny_doctor
Izanami
Level 31
God Stats
1W - 2L
1,252 SR
Queue Stats
104W - 107L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aarangelo
Mulan
18
4 / 3 / 18
11,090
792
16,098
21,365
25,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
17
4 / 5 / 14
10,878
777
10,884
14,146
6,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
KingDP1002
Medusa
18
6 / 3 / 14
11,516
823
12,993
14,749
8,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 5 / 17
10,492
749
11,532
15,394
13,583
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 5 / 12
11,762
840
8,974
19,974
36,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
RAGEnEXGF
Chiron
20
7 / 4 / 11
11,876
848
18,857
12,737
7,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
graudy
King Arthur
14
0 / 12 / 11
8,713
622
7,407
23,347
24,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 1 / 1
6,996
500
1,213
2,775
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
20
9 / 3 / 11
11,405
815
16,930
14,341
14,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
sunny_doctor
Izanami
19
5 / 4 / 11
10,902
779
16,020
13,987
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
66
24
Kills
21
21
Deaths
24
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mulan
Aarangelo
Mulan
4
3
18
4.33
W
Agni
4
5
14
2.2
W
Medusa
KingDP1002
Medusa
6
3
14
4.33
L
Chiron
RAGEnEXGF
Chiron
7
4
11
3.13
W
2
5
17
2.1
W
8
5
12
2.8
L
King Arthur
graudy
King Arthur
0
12
11
0.46
L
0
1
1
0.5
L
Arachne
9
3
11
4.83
L
Izanami
sunny_doctor
Izanami
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,481
Damage
60,427
85,628
Taken
67,187
90,791
Mitigated
55,493
21,641
Healing
17,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Aarangelo
Mulan
16,098
1,808
2,162
5,752
21,365
25,598
730
72
21,047
0
38,332
W
Agni
10,884
1,859
803
1,922
14,146
6,538
2,085
0
14,038
28,645
0
W
Medusa
KingDP1002
Medusa
12,993
5,368
831
2,230
14,749
8,258
3,166
0
14,548
0
45,963
L
Chiron
RAGEnEXGF
Chiron
18,857
5,524
1,862
3,920
12,737
7,128
1,020
7,258
5,478
0
38,499
W
11,532
778
1,542
3,310
15,394
13,583
1,139
0
15,245
29,098
0
W
8,974
935
931
2,158
19,974
36,814
557
0
19,772
16,916
0
L
King Arthur
graudy
King Arthur
7,407
641
549
721
23,347
24,422
0
11,037
12,310
72
12,150
L
1,213
133
0
586
2,775
1,214
0
1,681
1,094
0
1,573
L
Arachne
16,930
12,539
2,383
5,134
14,341
14,975
228
6,667
7,674
0
24,760
L
Izanami
sunny_doctor
Izanami
16,020
10,909
213
2,297
13,987
7,754
734
4,746
9,241
0
44,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,738
Gold Earned
49,892
229
Minions Killed
132
0
Camps Cleared
0
1,221,166
Distance Traveled
995,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,090
792
52
4
0
259,908
0
W
Agni
10,878
777
36
3
0
233,585
0
W
Medusa
11,516
823
80
6
0
235,264
0
L
Chiron
11,876
848
44
3
0
244,339
0
W
Hades
10,492
749
44
3
0
247,817
0
W
Ares
11,762
840
17
1
0
244,592
0
L
King Arthur
8,713
622
2
0
0
201,975
0
L
Chaac
6,996
500
0
0
0
21,687
0
L
Arachne
11,405
815
13
1
0
300,630
0
L
Izanami
10,902
779
73
5
0
227,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role