Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Zanderlit1456
Yu Huang
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 68L
1,612 Elo+
Solo
Xing Tian
Xing Tian
blacKtOOthGRim
Xing Tian
Level 146
God Stats
3W - 1L
1,847 SR
Queue Stats
157W - 163L
1,487 Elo+
Solo
Cernunnos
Cernunnos
isatinflames
Cernunnos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 208L
1,547 Elo+
Solo
Team Averages
Level 123
1,569 SR
1,529 Elo+

VS

Team Averages
Level 124
1,563 SR
1,492 Elo+
Discordia
Discordia
Alpha-Xel
Discordia
Level 120
God Stats
20W - 10L
1,597 SR
Queue Stats
550W - 561L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
LaserBeamChrisoo
Ao Kuang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,532 Elo+
Party 1
Hachiman
Hachiman
PrancinPwney
Hachiman
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 110L
1,409 Elo+
Solo
Pele
Pele
XxheckanicexX
Pele
Level 148
God Stats
2W - 7L
1,638 SR
Queue Stats
220W - 206L
1,541 Elo+
Party 1
Anubis
Anubis
rdragonsbane
Anubis
Level 148
God Stats
2W - 2L
1,578 SR
Queue Stats
105W - 114L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 1 / 8
8,297
830
7,704
11,401
12,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
 
Tiamat
14
2 / 3 / 7
8,062
806
9,295
7,626
4,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
Zanderlit1456
Yu Huang
17
7 / 1 / 8
9,452
945
14,317
7,421
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
blacKtOOthGRim
Xing Tian
14
3 / 2 / 9
8,023
802
4,010
11,069
12,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
isatinflames
Cernunnos
12
2 / 2 / 7
7,321
732
7,175
7,181
2,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alpha-Xel
Discordia
14
2 / 3 / 5
7,485
749
7,429
7,954
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 4
7,011
701
1,972
8,079
5,497
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
PrancinPwney
Hachiman
15
0 / 2 / 6
7,729
773
11,708
7,187
3,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
4 / 4 / 3
8,213
821
9,784
10,604
9,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
14
2 / 7 / 5
7,679
768
4,708
10,771
5,201
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
19
Kills
9
9
Deaths
19
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
8
9
W
Tiamat
 
Tiamat
2
3
7
1.83
L
Discordia
Alpha-Xel
Discordia
2
3
5
1.5
L
1
3
4
1
L
Hachiman
PrancinPwney
Hachiman
0
2
6
1.5
L
4
4
3
1.38
W
Yu Huang
Zanderlit1456
Yu Huang
7
1
8
11
W
Xing Tian
blacKtOOthGRim
Xing Tian
3
2
9
3.75
W
Cernunnos
isatinflames
Cernunnos
2
2
7
2.75
L
Anubis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,501
Damage
35,601
44,698
Taken
44,595
35,548
Mitigated
26,181
19,644
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,704
297
580
6,650
11,401
12,312
0
3,236
8,165
0
16,722
W
Tiamat
 
Tiamat
9,295
498
1,781
1,556
7,626
4,852
10
2,470
5,156
18,133
0
L
Discordia
Alpha-Xel
Discordia
7,429
119
622
2,132
7,954
3,141
0
5,488
2,276
15,894
0
L
1,972
109
107
1,190
8,079
5,497
0
4,508
3,340
7,171
0
L
Hachiman
PrancinPwney
Hachiman
11,708
5,537
1,076
1,906
7,187
3,084
0
4,663
2,473
0
24,089
L
9,784
1,003
1,302
2,424
10,604
9,258
0
6,815
3,564
0
14,529
W
Yu Huang
Zanderlit1456
Yu Huang
14,317
1,879
731
1,770
7,421
3,341
138
3,128
4,293
29,420
0
W
Xing Tian
blacKtOOthGRim
Xing Tian
4,010
136
1,445
3,199
11,069
12,117
0
3,736
7,333
11,180
142
W
Cernunnos
isatinflames
Cernunnos
7,175
3,483
205
1,727
7,181
2,926
794
1,539
5,642
0
9,817
L
Anubis
4,708
0
247
1,562
10,771
5,201
0
6,006
4,500
16,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
38,117
103
Minions Killed
102
0
Camps Cleared
0
956,202
Distance Traveled
875,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,297
830
12
1
0
217,750
0
W
Tiamat
8,062
806
18
2
0
195,456
0
L
Discordia
7,485
749
22
2
0
202,069
0
L
Ao Kuang
7,011
701
14
1
0
157,527
0
L
Hachiman
7,729
773
35
4
0
180,023
0
L
Pele
8,213
821
14
1
0
182,192
0
W
Yu Huang
9,452
945
47
5
0
194,078
0
W
Xing Tian
8,023
802
16
2
0
209,652
0
W
Cernunnos
7,321
732
10
1
0
139,266
0
L
Anubis
7,679
768
17
2
0
153,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role