Player Matchup

Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
KeplerSn1peZ
Lancelot
Level 45
God Stats
11W - 14L
1,308 SR
Queue Stats
58W - 76L
1,368 Elo+
Solo
Izanami
Izanami
RagingB3ast226
Izanami
Level 64
God Stats
13W - 13L
1,468 SR
Queue Stats
58W - 48L
1,481 Elo+
Solo
Surtr
Surtr
xSant_giva
Surtr
Level 61
God Stats
11W - 12L
1,427 SR
Queue Stats
181W - 192L
1,414 Elo+
Solo
Team Averages
Level 68
1,441 SR
1,453 Elo+

VS

Team Averages
Level 53
1,333 SR
1,243 Elo+
He Bo
He Bo
A0R0
He Bo
Level 48
God Stats
0W - 1L
1,301 SR
Queue Stats
25W - 56L
1,283 Elo+
Party 1
Tyr
Tyr
Gamerboy36133
Tyr
Level 45
God Stats
0W - 2L
1,132 SR
Queue Stats
98W - 172L
1,251 Elo+
Solo
Charybdis
Charybdis
Public fs
Charybdis
Level 29
God Stats
5W - 3L
1,514 SR
Queue Stats
25W - 55L
1,284 Elo+
Party 1
Athena
Athena
mastercamusdc
Athena
Level 108
God Stats
10W - 11L
1,446 SR
Queue Stats
311W - 327L
1,388 Elo+
Solo
Awilix
Awilix
sebasentha
Awilix
Level 36
God Stats
0W - 2L
1,275 SR
Queue Stats
3W - 15L
1,009 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 0 / 1
8,663
619
4,605
6,082
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
 
Sobek
11
6 / 1 / 4
7,917
566
5,557
12,270
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
KeplerSn1peZ
Lancelot
9
3 / 3 / 1
6,552
468
3,616
7,868
2,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
4 / 1 / 4
7,683
549
8,515
9,424
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
13
2 / 2 / 4
7,987
571
7,742
11,767
7,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
A0R0
He Bo
9
2 / 4 / 0
5,863
419
2,016
6,675
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 8 / 0
5,902
422
3,208
11,228
4,517
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Public fs
Charybdis
7
0 / 2 / 0
5,489
392
7,531
8,224
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 2
6,563
469
4,158
12,011
8,351
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
sebasentha
Awilix
9
1 / 3 / 1
5,761
412
3,746
10,177
4,176
Heavy Mace

Heavy Mace

+30
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
5
7
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
1
4.5
W
Sobek
 
Sobek
6
1
4
8
L
He Bo
A0R0
He Bo
2
4
0
0.5
L
1
8
0
0.13
W
Lancelot
KeplerSn1peZ
Lancelot
3
3
1
1.17
L
Charybdis
Public fs
Charybdis
0
2
0
0
W
4
1
4
6
L
1
3
2
0.67
L
Awilix
sebasentha
Awilix
1
3
1
0.5
W
Surtr
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,035
Damage
20,659
47,411
Taken
48,315
27,921
Mitigated
21,649
8,426
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,605
73
0
799
6,082
2,328
472
907
5,175
73,061
0
W
Sobek
 
Sobek
5,557
830
0
1,970
12,270
11,928
387
2,001
10,269
17,373
0
L
He Bo
A0R0
He Bo
2,016
244
0
690
6,675
2,088
0
2,801
3,874
20,015
0
L
3,208
760
0
30
11,228
4,517
0
2,263
8,965
0
21,604
W
Lancelot
KeplerSn1peZ
Lancelot
3,616
1,540
0
0
7,868
2,995
1,688
584
7,284
0
22,713
L
Charybdis
Public fs
Charybdis
7,531
4,904
0
3,925
8,224
2,517
0
790
7,434
0
33,552
W
8,515
5,875
0
2,991
9,424
3,065
1,465
1,358
8,066
0
47,804
L
4,158
912
0
1,690
12,011
8,351
0
2,529
9,482
30,238
0
L
Awilix
sebasentha
Awilix
3,746
1,585
0
0
10,177
4,176
0
1,865
8,312
0
22,174
W
Surtr
7,742
4,523
0
2,666
11,767
7,605
725
1,324
10,443
453
55,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
29,578
328
Minions Killed
194
0
Camps Cleared
0
1,316,963
Distance Traveled
1,210,385
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,663
619
110
8
0
263,464
0
W
Sobek
7,917
566
28
2
0
286,639
0
L
He Bo
5,863
419
31
2
0
161,561
0
L
Tyr
5,902
422
40
3
0
268,669
0
W
Lancelot
6,552
468
32
2
0
290,447
0
L
Charybdis
5,489
392
45
3
0
191,045
0
W
Izanami
7,683
549
81
6
0
215,900
7
L
Athena
6,563
469
49
4
0
264,418
1
L
Awilix
5,761
412
29
2
0
324,692
0
W
Surtr
7,987
571
77
6
0
260,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role