Player Matchup

Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
AjaxMcFob
Mulan
Level 108
God Stats
5W - 11L
1,336 SR
Queue Stats
235W - 244L
1,500 Elo+
Party 3
Atlas
Atlas
Dramzorr
Atlas
Level 100
God Stats
4W - 1L
1,907 SR
Queue Stats
67W - 79L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
RobertAWGE
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,428 Elo+
Party 2
He Bo
He Bo
Theodrius
He Bo
Level 63
God Stats
2W - 4L
1,458 SR
Queue Stats
239W - 255L
1,513 Elo+
Party 3
Team Averages
Level 83
1,540 SR
1,487 Elo+

VS

Team Averages
Level 89
1,580 SR
1,454 Elo+
Ra
Ra
Balllin4days420
Ra
Level 107
God Stats
5W - 1L
1,690 SR
Queue Stats
153W - 174L
1,349 Elo+
Party 1
Bellona
Bellona
KingIzanagi
Bellona
Level 118
God Stats
4W - 1L
1,727 SR
Queue Stats
71W - 83L
1,510 Elo+
Party 1
Medusa
Medusa
TjKiller9065
Medusa
Level 67
God Stats
3W - 4L
1,527 SR
Queue Stats
137W - 143L
1,521 Elo+
Party 1
Chronos
Chronos
XXJACKXXMASTER69
Chronos
Level 54
God Stats
6W - 5L
1,493 SR
Queue Stats
358W - 344L
1,445 Elo+
Solo
He Bo
He Bo
igor555963
He Bo
Level 99
God Stats
2W - 1L
1,465 SR
Queue Stats
147W - 147L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 5 / 4
7,566
757
11,114
10,850
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
AjaxMcFob
Mulan
14
2 / 7 / 4
7,697
770
9,408
14,911
10,235
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Dramzorr
Atlas
14
3 / 5 / 4
8,009
801
9,264
11,068
12,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
RobertAWGE
Sylvanus
9
0 / 5 / 0
5,980
598
1,244
9,997
5,928
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

He Bo
Theodrius
He Bo
15
4 / 7 / 4
7,973
797
6,500
10,047
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 13
9,638
964
10,111
9,622
5,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
KingIzanagi
Bellona
16
5 / 1 / 21
9,289
929
9,823
13,198
14,395
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
16
8 / 1 / 14
9,530
953
11,130
9,105
6,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 1 / 19
9,222
922
11,108
8,449
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
16
6 / 4 / 17
9,604
960
10,369
12,512
7,633
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
113
10
Kills
29
29
Deaths
10
16
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
4
0.6
L
Mulan
AjaxMcFob
Mulan
2
7
4
0.57
W
6
3
13
4.17
L
Atlas
Dramzorr
Atlas
3
5
4
1
W
Bellona
KingIzanagi
Bellona
5
1
21
15.5
L
Sylvanus
RobertAWGE
Sylvanus
0
5
0
0
L
He Bo
Theodrius
He Bo
4
7
4
0.86
W
Medusa
8
1
14
15
W
4
1
19
13.5
W
He Bo
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,530
Damage
52,541
56,873
Taken
52,886
39,124
Mitigated
37,634
6,376
Healing
27,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,114
576
331
2,826
10,850
5,235
0
6,256
4,189
29,120
0
L
Mulan
AjaxMcFob
Mulan
9,408
1,547
144
624
14,911
10,235
0
7,071
7,479
0
18,929
W
10,111
2,051
7,868
2,738
9,622
5,478
927
5,555
4,067
28,552
0
L
Atlas
Dramzorr
Atlas
9,264
2,407
159
430
11,068
12,901
0
6,056
4,722
13,996
0
W
Bellona
KingIzanagi
Bellona
9,823
2,212
1,691
3,508
13,198
14,395
695
6,124
7,074
0
12,892
L
Sylvanus
RobertAWGE
Sylvanus
1,244
149
656
808
9,997
5,928
0
5,277
4,522
1,525
0
L
He Bo
Theodrius
He Bo
6,500
479
115
283
10,047
4,825
0
6,656
3,344
10,904
0
W
Medusa
11,130
3,870
2,625
1,577
9,105
6,133
1,812
3,695
5,410
0
21,712
W
11,108
4,026
1,013
2,766
8,449
3,995
357
6,033
2,416
22,266
0
W
He Bo
10,369
1,140
726
2,896
12,512
7,633
0
6,715
5,797
17,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
47,283
78
Minions Killed
126
0
Camps Cleared
0
706,748
Distance Traveled
1,058,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,566
757
42
4
0
166,931
0
L
Mulan
7,697
770
17
2
0
171,726
0
W
Ra
9,638
964
42
4
0
201,129
0
L
Atlas
8,009
801
8
1
0
118,407
0
W
Bellona
9,289
929
6
1
0
218,035
0
L
Sylvanus
5,980
598
2
0
0
94,510
0
L
He Bo
7,973
797
9
1
0
155,174
0
W
Medusa
9,530
953
21
2
0
219,425
0
W
Chronos
9,222
922
35
4
0
214,166
0
W
He Bo
9,604
960
22
2
0
205,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role