Player Matchup

Sol
Sol
GravyVent
Sol
Level 120
God Stats
6W - 0L
1,612 SR
Queue Stats
129W - 118L
1,570 Elo+
Party 1
Thoth
Thoth
Gruggernaut27
Thoth
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,592 Elo+
Party 1
Cerberus
Cerberus
No Serve Ivan
Cerberus
Level 87
God Stats
1W - 2L
1,274 SR
Queue Stats
57W - 63L
1,452 Elo+
Party 1
Chiron
Chiron
TakThreshold2
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,589 Elo+
Party 1
Guan Yu
Guan Yu
foxikush
Guan Yu
Level 154
God Stats
1W - 0L
1,420 SR
Queue Stats
16W - 15L
1,523 Elo+
Solo
Team Averages
Level 92
1,461 SR
1,545 Elo+

VS

Team Averages
Level 95
1,387 SR
1,418 Elo+
Ix Chel
Ix Chel
Goferhol90
Ix Chel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Solo
Freya
Freya
Pnd1x
Freya
Level 67
God Stats
2W - 2L
1,501 SR
Queue Stats
117W - 115L
1,490 Elo+
Party 2
Charybdis
Charybdis
ToxicBlack69
Charybdis
Level 135
God Stats
1W - 6L
1,098 SR
Queue Stats
186W - 213L
1,392 Elo+
Solo
Vulcan
Vulcan
Trioxide259
Vulcan
Level 139
God Stats
2W - 1L
1,345 SR
Queue Stats
51W - 56L
1,455 Elo+
Party 2
Chaac
Chaac
q2livewhite7501
Chaac
Level 109
God Stats
2W - 2L
1,493 SR
Queue Stats
65W - 69L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 4
11,046
1,105
10,477
12,350
4,920
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 7
9,450
945
8,510
7,190
2,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
No Serve Ivan
Cerberus
16
4 / 5 / 10
10,258
1,026
5,701
16,551
17,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 3 / 4
8,926
893
3,120
7,115
2,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
foxikush
Guan Yu
13
1 / 5 / 9
8,406
841
3,714
13,976
14,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Goferhol90
Ix Chel
7
1 / 4 / 1
5,964
596
1,514
5,064
1,854
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Pnd1x
Freya
16
3 / 5 / 6
8,391
839
7,381
9,123
3,089
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
ToxicBlack69
Charybdis
18
8 / 4 / 7
9,879
988
12,199
13,579
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
18
7 / 3 / 4
9,377
938
14,874
5,879
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,568
257
0
0
0

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
16
Kills
19
19
Deaths
16
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Goferhol90
Ix Chel
1
4
1
0.38
W
7
3
4
3
W
3
3
7
2.17
W
Cerberus
No Serve Ivan
Cerberus
4
5
10
1.8
L
Freya
Pnd1x
Freya
3
5
6
1.2
W
1
3
4
1
L
Charybdis
ToxicBlack69
Charybdis
8
4
7
2.88
L
Vulcan
7
3
4
3
W
Guan Yu
foxikush
Guan Yu
1
5
9
1.1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,522
Damage
35,968
57,182
Taken
33,645
41,987
Mitigated
12,668
18,843
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Goferhol90
Ix Chel
1,514
0
0
512
5,064
1,854
0
4,361
703
3,350
0
W
10,477
3,153
1,173
4,959
12,350
4,920
5,358
3,725
8,581
42,235
0
W
8,510
178
989
1,001
7,190
2,455
769
4,112
2,968
21,190
0
W
Cerberus
No Serve Ivan
Cerberus
5,701
211
886
3,599
16,551
17,594
138
6,095
10,225
10,822
495
L
Freya
Pnd1x
Freya
7,381
1,928
388
1,473
9,123
3,089
0
6,740
2,383
13,073
0
W
3,120
660
466
944
7,115
2,615
1,428
3,268
3,699
0
10,527
L
Charybdis
ToxicBlack69
Charybdis
12,199
8,769
262
4,288
13,579
5,430
0
8,777
4,802
0
30,954
L
Vulcan
14,874
3,963
486
274
5,879
2,295
0
4,585
1,294
24,107
0
W
Guan Yu
foxikush
Guan Yu
3,714
426
1,501
3,325
13,976
14,403
103
5,827
7,940
1,770
12,591
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
36,179
149
Minions Killed
79
0
Camps Cleared
0
988,264
Distance Traveled
534,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,964
596
1
0
0
70,693
0
W
Sol
11,046
1,105
51
5
0
190,383
0
W
Thoth
9,450
945
36
4
0
197,560
0
W
Cerberus
10,258
1,026
24
2
0
193,697
0
L
Freya
8,391
839
10
1
0
166,439
0
W
Chiron
8,926
893
23
2
0
206,798
0
L
Charybdis
9,879
988
44
4
0
123,687
0
L
Vulcan
9,377
938
24
2
0
173,622
0
W
Guan Yu
8,406
841
15
2
0
199,826
0
L
Chaac
2,568
257
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role