Player Matchup

Cerberus
Cerberus
GutsyTheGoblin
Cerberus
Level 30
God Stats
3W - 4L
1,797 SR
Queue Stats
62W - 57L
1,461 Elo+
Party 1
Medusa
Medusa
ProBaldy
Medusa
Level 10
God Stats
4W - 1L
1,677 SR
Queue Stats
38W - 29L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
tiberius12345678
Aphrodite
Level 48
God Stats
4W - 4L
1,577 SR
Queue Stats
42W - 37L
1,460 Elo+
Party 1
Team Averages
Level 29
1,684 SR
1,460 Elo+

VS

Team Averages
Level 31
1,370 SR
1,268 Elo+
Sun Wukong
Sun Wukong
Jonanny
Sun Wukong
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,491 Elo+
Solo
Olorun
Olorun
TheFucboi
Olorun
Level 41
God Stats
2W - 3L
1,419 SR
Queue Stats
6W - 8L
1,332 Elo+
Party 2
Anhur
Anhur
TheScarlett_King
Anhur
Level 13
God Stats
0W - 4L
1,193 SR
Queue Stats
0W - 5L
980 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
4 / 3 / 6
11,241
703
10,519
21,279
21,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ProBaldy
Medusa
15
3 / 2 / 7
11,591
724
10,658
12,329
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
15
3 / 0 / 7
11,752
735
10,384
11,082
8,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jonanny
Sun Wukong
15
2 / 2 / 3
11,392
712
16,045
15,716
17,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
TheFucboi
Olorun
14
2 / 2 / 1
10,994
687
10,549
10,685
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 6 / 2
10,534
658
10,199
13,659
5,105
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
10
Kills
5
5
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
3
6
2.33
L
Sun Wukong
Jonanny
Sun Wukong
2
2
3
1.75
W
Medusa
ProBaldy
Medusa
3
2
7
3.25
L
Olorun
TheFucboi
Olorun
2
2
1
1.25
L
1
6
2
0.33
W
Aphrodite
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,561
Damage
36,793
44,690
Taken
40,060
36,297
Mitigated
26,785
22,348
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,519
242
0
2,162
21,279
21,354
176
5,396
15,883
28,053
0
L
Sun Wukong
Jonanny
Sun Wukong
16,045
2,015
0
3,588
15,716
17,257
0
8,425
7,291
0
50,439
W
Medusa
ProBaldy
Medusa
10,658
3,173
0
871
12,329
6,648
824
2,303
10,026
0
35,910
L
Olorun
TheFucboi
Olorun
10,549
4,237
167
3,139
10,685
4,423
621
6,686
3,999
57,643
0
L
10,199
6,484
0
1,710
13,659
5,105
255
6,598
7,061
0
36,233
W
Aphrodite
10,384
2,842
10,287
9,028
11,082
8,295
562
2,850
8,232
54,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,584
Gold Earned
32,920
171
Minions Killed
178
0
Camps Cleared
0
833,200
Distance Traveled
812,183
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,241
703
54
3
0
296,204
3
L
Sun Wukong
11,392
712
63
4
0
300,815
0
W
Medusa
11,591
724
42
3
0
285,175
0
L
Olorun
10,994
687
72
5
0
250,746
0
L
Anhur
10,534
658
43
3
0
260,622
0
W
Aphrodite
11,752
735
75
5
0
251,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role