Player Matchup

Anubis
Anubis
DeucieDuce
Anubis
Level 109
God Stats
1W - 0L
1,520 SR
Queue Stats
109W - 108L
1,428 Elo+
Party 1
Rama
Rama
Oldskoolgenius
Rama
Level 100
God Stats
8W - 11L
1,553 SR
Queue Stats
239W - 223L
1,489 Elo+
Solo
Hun Batz
Hun Batz
ScOtTyJaY5
Hun Batz
Level 104
God Stats
3W - 3L
1,654 SR
Queue Stats
77W - 75L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
Stormreaver1977
Nu Wa
Level 125
God Stats
38W - 42L
1,519 SR
Queue Stats
125W - 129L
1,436 Elo+
Solo
Atlas
Atlas
foxlvstrng777
Atlas
Level 124
God Stats
2W - 0L
1,784 SR
Queue Stats
112W - 108L
1,461 Elo+
Solo
Team Averages
Level 112
1,606 SR
1,449 Elo+

VS

Team Averages
Level 131
1,563 SR
1,500 Elo+
Tiamat
Tiamat
HadesSama35
Tiamat
Level 147
God Stats
45W - 41L
1,459 SR
Queue Stats
761W - 748L
1,455 Elo+
Solo
Maman Brigitte
Maman Brigitte
Izranarati
Maman Brigitte
Level 156
God Stats
20W - 5L
1,797 SR
Queue Stats
123W - 111L
1,546 Elo+
Solo
Chiron
Chiron
WetBraiin
Chiron
Level 155
God Stats
2W - 3L
1,430 SR
Queue Stats
205W - 190L
1,534 Elo+
Solo
King Arthur
King Arthur
lilshack99
King Arthur
Level 69
God Stats
2W - 6L
1,516 SR
Queue Stats
64W - 47L
1,460 Elo+
Solo
Horus
Horus
xXDarnyXx
Horus
Level 128
God Stats
9W - 5L
1,615 SR
Queue Stats
313W - 330L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeucieDuce
Anubis
15
4 / 6 / 4
9,990
555
9,394
13,606
7,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 2
10,152
564
10,152
9,865
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
ScOtTyJaY5
Hun Batz
17
8 / 5 / 3
10,654
592
13,508
22,140
10,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 3
10,272
571
11,097
6,701
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 5
8,971
498
5,730
16,167
14,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 7 / 2
9,778
543
11,054
15,517
9,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
Izranarati
Maman Brigitte
16
7 / 4 / 3
10,342
575
12,020
16,925
6,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
WetBraiin
Chiron
15
2 / 1 / 1
8,727
485
9,470
14,350
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
lilshack99
King Arthur
1
0 / 0 / 0
3,662
203
0
1,804
607
Horus
xXDarnyXx
Horus
14
3 / 4 / 4
8,615
479
11,032
18,837
15,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
16
Kills
17
17
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
DeucieDuce
Anubis
4
6
4
1
L
Tiamat
5
7
2
0.86
L
Maman Brigitte
Izranarati
Maman Brigitte
7
4
3
2.13
W
2
0
2
3
W
Hun Batz
ScOtTyJaY5
Hun Batz
8
5
3
1.9
W
0
4
3
0.38
L
Chiron
WetBraiin
Chiron
2
1
1
2.5
W
2
2
5
2.25
L
King Arthur
lilshack99
King Arthur
0
0
0
0
L
Horus
xXDarnyXx
Horus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,881
Damage
43,576
68,479
Taken
67,433
38,666
Mitigated
37,243
20,188
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DeucieDuce
Anubis
9,394
318
0
4,089
13,606
7,016
118
6,658
6,948
82,414
0
L
Tiamat
11,054
770
0
2,160
15,517
9,041
0
8,718
6,799
71,629
0
L
Maman Brigitte
Izranarati
Maman Brigitte
12,020
1,109
0
5,068
16,925
6,802
857
4,303
12,622
80,847
1,356
W
10,152
8,370
0
7,430
9,865
4,277
171
0
9,865
0
88,696
W
Hun Batz
ScOtTyJaY5
Hun Batz
13,508
6,588
0
4,415
22,140
10,212
504
7,420
14,720
0
86,355
W
11,097
2,243
0
1,225
6,701
2,420
3,076
2,396
4,305
84,329
0
L
Chiron
WetBraiin
Chiron
9,470
2,070
389
5,821
14,350
5,394
0
5,065
9,285
0
66,134
W
5,730
2,364
0
3,029
16,167
14,741
0
6,206
9,961
31,399
0
L
King Arthur
lilshack99
King Arthur
0
0
0
0
1,804
607
0
1,804
0
0
0
L
Horus
xXDarnyXx
Horus
11,032
4,371
280
3,043
18,837
15,399
0
6,331
12,506
0
59,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,039
Gold Earned
41,124
580
Minions Killed
422
0
Camps Cleared
0
1,640,659
Distance Traveled
1,344,976
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,990
555
127
7
0
323,363
5
L
Tiamat
9,778
543
106
6
0
340,027
0
L
Maman Brigitte
10,342
575
124
7
0
318,618
0
W
Rama
10,152
564
145
8
0
336,885
0
W
Hun Batz
10,654
592
109
6
0
374,285
0
W
Nu Wa
10,272
571
153
9
0
297,642
5
L
Chiron
8,727
485
108
6
0
352,753
4
W
Atlas
8,971
498
46
3
0
308,484
2
L
King Arthur
3,662
203
0
0
0
0
0
L
Horus
8,615
479
84
5
0
333,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role