Player Matchup

Ao Kuang
Ao Kuang
Jord0man
Ao Kuang
Level 157
God Stats
8W - 13L
1,603 SR
Queue Stats
1,023W - 1,074L
1,489 Elo+
Party 2
Jing Wei
Jing Wei
L0bera
Jing Wei
Level 129
God Stats
0W - 5L
1,206 SR
Queue Stats
341W - 324L
1,510 Elo+
Solo
Aphrodite
Aphrodite
MunkeysKill
Aphrodite
Level 144
God Stats
3W - 8L
1,264 SR
Queue Stats
807W - 828L
1,548 Elo+
Party 2
Bacchus
Bacchus
TTyme412
Bacchus
Level 124
God Stats
2W - 3L
1,501 SR
Queue Stats
821W - 834L
1,523 Elo+
Party 2
Chernobog
Chernobog
TessieS21
Chernobog
Level 147
God Stats
2W - 3L
1,440 SR
Queue Stats
126W - 138L
1,556 Elo+
Party 2
Team Averages
Level 140
1,403 SR
1,525 Elo+

VS

Team Averages
Level 127
1,473 SR
1,505 Elo+
Medusa
Medusa
RAGEnEXGF
Medusa
Level 116
God Stats
4W - 1L
1,728 SR
Queue Stats
205W - 214L
1,444 Elo+
Party 1
Hel
Hel
ReaIPhoenix
Hel
Level 126
God Stats
3W - 0L
1,706 SR
Queue Stats
162W - 136L
1,454 Elo+
Solo
Anubis
Anubis
XxMrMeeseeksxX
Anubis
Level 148
God Stats
3W - 4L
1,459 SR
Queue Stats
369W - 272L
1,604 Elo+
Party 3
Hera
Hera
graudy
Hera
Level 88
God Stats
1W - 1L
1,276 SR
Queue Stats
139W - 141L
1,447 Elo+
Party 1
Ymir
Ymir
xI LoKey Ix
Ymir
Level 158
God Stats
3W - 2L
1,195 SR
Queue Stats
256W - 182L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jord0man
Ao Kuang
16
7 / 7 / 2
10,029
771
9,057
18,648
16,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
L0bera
Jing Wei
16
0 / 4 / 7
8,977
691
15,667
14,577
5,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
MunkeysKill
Aphrodite
15
0 / 3 / 7
8,469
651
8,528
16,107
8,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TTyme412
Bacchus
17
2 / 6 / 7
9,935
764
12,573
21,984
34,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
TessieS21
Chernobog
15
3 / 5 / 3
9,227
710
13,152
13,931
5,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RAGEnEXGF
Medusa
17
4 / 2 / 13
10,075
775
15,107
10,360
5,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 1 / 15
11,345
873
22,888
20,310
12,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 15
11,295
869
20,048
13,435
8,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
graudy
Hera
17
4 / 2 / 16
10,353
796
14,346
8,141
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 13
10,543
811
6,718
23,657
24,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
97
12
Kills
25
25
Deaths
12
26
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Jord0man
Ao Kuang
7
7
2
1.14
L
Jing Wei
L0bera
Jing Wei
0
4
7
0.88
L
Aphrodite
MunkeysKill
Aphrodite
0
3
7
1.17
W
Medusa
RAGEnEXGF
Medusa
4
2
13
5.25
W
8
1
15
15.5
L
Bacchus
TTyme412
Bacchus
2
6
7
0.92
L
Chernobog
TessieS21
Chernobog
3
5
3
0.9
W
7
3
15
4.83
W
Hera
graudy
Hera
4
2
16
6
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,977
Damage
79,107
85,247
Taken
75,903
71,001
Mitigated
55,735
30,632
Healing
41,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Jord0man
Ao Kuang
9,057
2,973
952
3,008
18,648
16,090
0
13,614
4,810
14,481
0
L
Jing Wei
L0bera
Jing Wei
15,667
10,905
455
1,711
14,577
5,693
0
11,867
2,508
0
39,744
L
Aphrodite
MunkeysKill
Aphrodite
8,528
216
12,079
7,960
16,107
8,577
0
13,432
2,423
20,107
0
W
Medusa
RAGEnEXGF
Medusa
15,107
6,685
1,366
866
10,360
5,721
4,701
5,306
4,958
0
28,639
W
22,888
1,730
15,543
12,884
20,310
12,038
339
6,059
14,251
35,101
0
L
Bacchus
TTyme412
Bacchus
12,573
1,238
406
3,571
21,984
34,654
0
12,328
9,493
18,483
250
L
Chernobog
TessieS21
Chernobog
13,152
4,698
0
490
13,931
5,987
0
11,794
2,013
0
29,361
W
20,048
669
1,176
3,234
13,435
8,891
1,659
6,310
6,998
42,066
0
W
Hera
graudy
Hera
14,346
3,734
720
589
8,141
4,189
910
3,066
5,075
26,063
0
W
6,718
336
829
3,830
23,657
24,896
330
8,630
14,713
14,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,637
Gold Earned
53,611
140
Minions Killed
143
0
Camps Cleared
0
1,144,288
Distance Traveled
1,156,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,029
771
11
1
0
224,565
0
L
Jing Wei
8,977
691
47
4
0
252,471
0
L
Aphrodite
8,469
651
32
2
0
239,875
0
W
Medusa
10,075
775
32
2
0
236,089
0
W
Hel
11,345
873
40
3
0
260,563
0
L
Bacchus
9,935
764
16
1
0
231,060
0
L
Chernobog
9,227
710
34
3
0
196,317
0
W
Anubis
11,295
869
37
3
0
229,237
0
W
Hera
10,353
796
22
2
0
217,837
0
W
Ymir
10,543
811
12
1
0
212,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role