Player Matchup

Jormungandr
Jormungandr
Gaspy55
Jormungandr
Level 129
God Stats
1W - 1L
1,241 SR
Queue Stats
232W - 243L
1,449 Elo+
Party 2
Raijin
Raijin
juanragamer
Raijin
Level 111
God Stats
6W - 4L
1,304 SR
Queue Stats
219W - 224L
1,442 Elo+
Party 2
Rama
Rama
manuperez
Rama
Level 32
God Stats
5W - 5L
1,704 SR
Queue Stats
138W - 135L
1,428 Elo+
Party 2
Team Averages
Level 91
1,416 SR
1,439 Elo+

VS

Team Averages
Level 44
1,577 SR
1,497 Elo+
Freya
Freya
Toycr0
Freya
Level 11
God Stats
3W - 1L
1,652 SR
Queue Stats
23W - 19L
1,454 Elo+
Party 1
Maui
Maui
Zepyiio
Maui
Level 44
God Stats
2W - 2L
1,578 SR
Queue Stats
17W - 13L
1,397 Elo+
Party 1
Thanatos
Thanatos
ºFailedCarry
Thanatos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gaspy55
Jormungandr
13
5 / 2 / 7
10,114
843
9,235
11,948
10,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
12
5 / 6 / 6
10,161
847
13,425
10,912
3,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
12
3 / 3 / 7
9,619
802
6,380
7,294
2,012
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Toycr0
Freya
11
2 / 4 / 6
8,792
733
7,737
10,304
4,877
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
Zepyiio
Maui
11
3 / 3 / 7
8,890
741
3,198
13,025
14,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ºFailedCarry
Thanatos
11
6 / 6 / 4
9,556
796
13,760
14,552
6,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
13
Kills
11
11
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Gaspy55
Jormungandr
5
2
7
4.25
L
Freya
Toycr0
Freya
2
4
6
1.25
L
Maui
Zepyiio
Maui
3
3
7
2.17
W
Raijin
5
6
6
1.33
W
Rama
3
3
7
2.17
L
Thanatos
ºFailedCarry
Thanatos
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,040
Damage
24,695
30,154
Taken
37,881
15,533
Mitigated
26,062
2,173
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Gaspy55
Jormungandr
9,235
1,105
34
1,258
11,948
10,183
285
3,714
8,234
25,535
693
L
Freya
Toycr0
Freya
7,737
2,234
0
2,440
10,304
4,877
0
6,106
3,909
28,522
0
L
Maui
Zepyiio
Maui
3,198
1,125
151
916
13,025
14,673
0
6,601
6,059
11,340
0
W
Raijin
13,425
1,720
0
375
10,912
3,338
599
4,547
6,365
35,937
0
W
Rama
6,380
4,855
0
506
7,294
2,012
1,650
3,061
4,233
0
25,642
L
Thanatos
ºFailedCarry
Thanatos
13,760
3,167
0
6,771
14,552
6,512
0
8,935
5,315
0
33,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
27,238
110
Minions Killed
72
0
Camps Cleared
0
574,099
Distance Traveled
616,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,114
843
30
3
0
211,825
0
L
Freya
8,792
733
31
3
0
203,497
0
L
Maui
8,890
741
11
1
0
208,110
0
W
Raijin
10,161
847
45
4
0
184,040
0
W
Rama
9,619
802
35
3
0
178,234
0
L
Thanatos
9,556
796
30
3
0
204,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role