Player Matchup

Hades
Hades
Cage1000
Hades
Level 135
God Stats
19W - 26L
1,426 SR
Queue Stats
1,224W - 1,266L
1,431 Elo+
Solo
Achilles
Achilles
Lord Ares007785
Achilles
Level 102
God Stats
32W - 23L
1,674 SR
Queue Stats
964W - 984L
1,484 Elo+
Party 2
Maui
Maui
canaripoggers
Maui
Level 51
God Stats
61W - 62L
1,499 SR
Queue Stats
404W - 407L
1,392 Elo+
Party 2
Team Averages
Level 96
1,533 SR
1,436 Elo+

VS

Team Averages
Level 91
1,495 SR
1,390 Elo+
Thanatos
Thanatos
BiggieNoStrap
Thanatos
Level 32
God Stats
1W - 3L
1,448 SR
Queue Stats
12W - 19L
1,355 Elo+
Solo
Ah Puch
Ah Puch
Sin of battle64
Ah Puch
Level 122
God Stats
2W - 3L
1,538 SR
Queue Stats
72W - 79L
1,422 Elo+
Party 1
Charybdis
Charybdis
hunger065
Charybdis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cage1000
Hades
11
3 / 3 / 11
9,364
780
8,384
8,984
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
14
12 / 1 / 5
11,515
960
13,238
11,984
13,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 14
9,370
781
6,761
13,147
12,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BiggieNoStrap
Thanatos
11
0 / 7 / 4
8,104
675
4,780
11,187
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
6 / 4 / 0
9,850
821
13,532
10,584
3,773
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
hunger065
Charybdis
10
0 / 6 / 5
8,213
684
7,369
9,892
3,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
6
6
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BiggieNoStrap
Thanatos
0
7
4
0.29
W
Hades
Cage1000
Hades
3
3
11
2.83
W
Achilles
12
1
5
14.5
L
6
4
0
1.5
W
2
2
14
4.5
L
Charybdis
hunger065
Charybdis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,383
Damage
25,681
34,115
Taken
31,663
30,643
Mitigated
14,068
5,247
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BiggieNoStrap
Thanatos
4,780
972
0
2,519
11,187
6,383
0
5,742
5,445
0
17,320
W
Hades
Cage1000
Hades
8,384
1,040
645
962
8,984
4,331
754
4,770
4,214
29,781
0
W
Achilles
13,238
1,967
621
3,019
11,984
13,821
264
3,791
8,193
1,072
32,135
L
13,532
182
0
2,696
10,584
3,773
35
4,906
5,678
43,986
0
W
6,761
1,356
0
0
13,147
12,491
25
5,287
7,860
26,951
0
L
Charybdis
hunger065
Charybdis
7,369
2,895
0
777
9,892
3,912
0
5,379
4,513
0
25,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
26,167
114
Minions Killed
111
0
Camps Cleared
0
637,833
Distance Traveled
583,396
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,104
675
19
2
0
224,399
0
W
Hades
9,364
780
55
5
0
190,589
12
W
Achilles
11,515
960
33
3
0
230,028
4
L
Ah Puch
9,850
821
59
5
0
180,450
1
W
Maui
9,370
781
26
2
0
217,216
0
L
Charybdis
8,213
684
33
3
0
178,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role