Player Matchup

Morgan Le Fay
Morgan Le Fay
BiPanic04
Morgan Le Fay
Level 146
God Stats
3W - 2L
1,598 SR
Queue Stats
115W - 110L
1,464 Elo+
Solo
Agni
Agni
CHAMP OVER LORD
Agni
Level 107
God Stats
2W - 1L
1,313 SR
Queue Stats
49W - 38L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
SEIZURE96
Cthulhu
Level 129
God Stats
12W - 3L
1,516 SR
Queue Stats
300W - 329L
1,422 Elo+
Party 2
Surtr
Surtr
Skagzilla1202
Surtr
Level 120
God Stats
4W - 1L
1,428 SR
Queue Stats
52W - 39L
1,539 Elo+
Party 1
Cupid
Cupid
xGrandpaw
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,487 Elo+
Party 2
Team Averages
Level 106
1,471 SR
1,488 Elo+

VS

Team Averages
Level 129
1,449 SR
1,449 Elo+
Rama
Rama
PrettyColt74021
Rama
Level 140
God Stats
0W - 2L
1,281 SR
Queue Stats
105W - 107L
1,393 Elo+
Solo
Olorun
Olorun
Raynieeday
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,386 Elo+
Solo
Kuzenbo
Kuzenbo
eccerex
Kuzenbo
Level 156
God Stats
0W - 2L
1,254 SR
Queue Stats
456W - 468L
1,467 Elo+
Solo
Bastet
Bastet
quietjoey
Bastet
Level 140
God Stats
0W - 2L
1,431 SR
Queue Stats
112W - 101L
1,522 Elo+
Solo
Ymir
Ymir
xMacster
Ymir
Level 141
God Stats
7W - 5L
1,781 SR
Queue Stats
319W - 320L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BiPanic04
Morgan Le Fay
17
5 / 2 / 8
9,978
832
18,108
8,716
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 10
8,679
723
7,607
7,649
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SEIZURE96
Cthulhu
17
3 / 1 / 10
10,342
862
10,567
18,325
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 10
9,096
758
9,039
19,681
11,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
xGrandpaw
Cupid
14
4 / 5 / 6
9,033
753
10,927
11,286
4,427
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
7,880
657
7,129
9,899
4,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Olorun
Raynieeday
Olorun
14
1 / 6 / 2
8,247
687
11,288
12,277
5,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
eccerex
Kuzenbo
14
3 / 4 / 5
8,336
695
11,443
22,790
27,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
quietjoey
Bastet
17
5 / 1 / 3
8,996
750
16,893
8,391
3,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
9
1 / 3 / 1
7,115
593
3,283
8,313
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
16
Kills
10
11
Deaths
16
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BiPanic04
Morgan Le Fay
5
2
8
4.5
W
1
3
10
2
L
0
2
2
0.5
L
Olorun
Raynieeday
Olorun
1
6
2
0.33
W
Cthulhu
SEIZURE96
Cthulhu
3
1
10
8
W
3
0
10
8
L
Kuzenbo
eccerex
Kuzenbo
3
4
5
1.38
L
Bastet
quietjoey
Bastet
5
1
3
6.5
W
Cupid
xGrandpaw
Cupid
4
5
6
1.4
L
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,248
Damage
50,036
65,657
Taken
61,670
37,032
Mitigated
50,478
32,284
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BiPanic04
Morgan Le Fay
18,108
2,129
816
1,733
8,716
4,135
392
3,817
4,899
36,265
0
W
7,607
387
1,054
705
7,649
2,695
2,428
3,053
4,596
19,253
0
L
7,129
3,021
960
1,776
9,899
4,882
75
6,768
3,131
0
24,208
L
Olorun
Raynieeday
Olorun
11,288
6,006
650
1,939
12,277
5,932
0
9,016
3,261
26,312
0
W
Cthulhu
SEIZURE96
Cthulhu
10,567
378
2,881
8,083
18,325
14,126
422
7,125
11,200
25,064
0
W
9,039
2,572
2,997
11,234
19,681
11,649
1,090
7,611
12,070
420
14,648
L
Kuzenbo
eccerex
Kuzenbo
11,443
4,296
533
6,860
22,790
27,548
30
11,987
10,803
19,955
0
L
Bastet
quietjoey
Bastet
16,893
3,978
2,475
2,677
8,391
3,951
0
4,762
3,629
0
27,506
W
Cupid
xGrandpaw
Cupid
10,927
4,961
1,681
1,100
11,286
4,427
1,108
4,408
6,878
0
18,753
L
Ymir
3,283
396
0
1,338
8,313
8,165
0
4,169
4,144
7,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,128
Gold Earned
40,574
147
Minions Killed
130
0
Camps Cleared
0
1,097,398
Distance Traveled
963,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,978
832
38
3
0
216,757
0
W
Agni
8,679
723
25
2
0
225,714
0
L
Rama
7,880
657
37
3
0
178,810
0
L
Olorun
8,247
687
50
4
0
155,381
0
W
Cthulhu
10,342
862
32
3
0
206,325
0
W
Surtr
9,096
758
22
2
0
257,500
0
L
Kuzenbo
8,336
695
8
1
0
234,456
0
L
Bastet
8,996
750
29
2
0
278,282
0
W
Cupid
9,033
753
30
3
0
191,102
0
L
Ymir
7,115
593
6
1
0
116,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role