Player Matchup

Agni
Agni
Babykdh22
Agni
Level 101
God Stats
1W - 1L
1,506 SR
Queue Stats
7W - 6L
1,398 Elo+
Party 3
Artemis
Artemis
OhMyGravyy
Artemis
Level 84
God Stats
1W - 0L
1,700 SR
Queue Stats
3W - 2L
1,218 Elo+
Party 3
Ao Kuang
Ao Kuang
WavyBoardz
Ao Kuang
Level 128
God Stats
7W - 10L
1,589 SR
Queue Stats
128W - 96L
1,510 Elo+
Party 3
Athena
Athena
homemalone05
Athena
Level 40
God Stats
25W - 17L
1,550 SR
Queue Stats
39W - 32L
1,492 Elo+
Party 3
Shiva
Shiva
iLQCKDQWNi
Shiva
Level 147
God Stats
1W - 2L
1,250 SR
Queue Stats
80W - 75L
1,517 Elo+
Solo
Team Averages
Level 100
1,519 SR
1,427 Elo+

VS

Team Averages
Level 81
1,482 SR
1,371 Elo+
Atlas
Atlas
Madoqqua
Atlas
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,206 Elo+
Party 2
Aphrodite
Aphrodite
MaybeZi
Aphrodite
Level 97
God Stats
0W - 2L
1,319 SR
Queue Stats
43W - 38L
1,453 Elo+
Party 1
Medusa
Medusa
OhRea11ydood
Medusa
Level 112
God Stats
36W - 25L
1,603 SR
Queue Stats
211W - 194L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
OurBigFella69
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,206 Elo+
Party 2
Lancelot
Lancelot
connor-xcc
Lancelot
Level 87
God Stats
2W - 2L
1,486 SR
Queue Stats
188W - 139L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
5 / 5 / 7
10,193
536
15,163
13,728
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
OhMyGravyy
Artemis
16
5 / 3 / 10
10,485
552
17,537
15,052
7,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
WavyBoardz
Ao Kuang
16
9 / 1 / 3
10,543
555
14,647
20,232
9,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
15
1 / 1 / 5
9,240
486
5,041
15,653
15,547
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shiva
16
4 / 1 / 14
11,143
586
12,444
16,576
19,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Madoqqua
Atlas
13
5 / 5 / 2
8,758
461
8,870
22,510
22,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
MaybeZi
Aphrodite
15
2 / 6 / 5
9,512
501
7,999
15,776
7,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
1 / 6 / 3
9,099
479
7,947
13,690
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
OurBigFella69
Cu Chulainn
15
0 / 5 / 1
9,603
505
16,606
18,908
16,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
connor-xcc
Lancelot
16
3 / 2 / 3
9,544
502
6,769
18,104
8,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
24
Kills
11
11
Deaths
24
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
5
5
7
1.7
L
Atlas
Madoqqua
Atlas
5
5
2
1.2
L
Aphrodite
MaybeZi
Aphrodite
2
6
5
0.75
W
Artemis
OhMyGravyy
Artemis
5
3
10
3.33
L
Medusa
1
6
3
0.42
L
Cu Chulainn
OurBigFella69
Cu Chulainn
0
5
1
0.1
W
Ao Kuang
WavyBoardz
Ao Kuang
9
1
3
10.5
L
Lancelot
connor-xcc
Lancelot
3
2
3
2.25
W
Athena
1
1
5
3.5
W
Shiva
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,832
Damage
48,191
81,241
Taken
88,988
57,367
Mitigated
59,927
21,612
Healing
25,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
15,163
310
0
2,044
13,728
5,536
0
5,838
7,890
68,141
0
L
Atlas
Madoqqua
Atlas
8,870
3,527
325
4,082
22,510
22,769
74
7,821
14,689
30,005
0
L
Aphrodite
MaybeZi
Aphrodite
7,999
715
3,068
6,361
15,776
7,149
325
8,938
6,838
56,857
0
W
Artemis
OhMyGravyy
Artemis
17,537
10,485
374
5,131
15,052
7,686
2,588
3,161
11,891
0
76,308
L
Medusa
7,947
2,618
0
3,246
13,690
4,810
189
1,451
12,239
0
70,824
L
Cu Chulainn
OurBigFella69
Cu Chulainn
16,606
1,835
0
1,473
18,908
16,741
309
10,614
8,294
2,039
80,765
W
Ao Kuang
WavyBoardz
Ao Kuang
14,647
3,897
0
6,028
20,232
9,412
0
3,145
17,087
88,416
4,443
L
Lancelot
connor-xcc
Lancelot
6,769
1,827
0
6,684
18,104
8,458
258
5,590
12,514
0
76,218
W
Athena
5,041
782
0
4,052
15,653
15,547
166
2,241
13,412
47,462
370
W
Shiva
12,444
2,282
264
3,719
16,576
19,186
342
4,429
12,147
0
48,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,604
Gold Earned
46,516
442
Minions Killed
472
0
Camps Cleared
0
1,894,195
Distance Traveled
1,840,263
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,193
536
114
6
0
351,806
4
L
Atlas
8,758
461
34
2
0
378,561
0
L
Aphrodite
9,512
501
111
6
0
338,037
6
W
Artemis
10,485
552
106
6
0
342,013
0
L
Medusa
9,099
479
107
6
0
369,390
4
L
Cu Chulainn
9,603
505
113
6
0
342,688
0
W
Ao Kuang
10,543
555
91
5
0
414,625
0
L
Lancelot
9,544
502
107
6
0
411,587
0
W
Athena
9,240
486
77
4
0
393,671
1
W
Shiva
11,143
586
54
3
0
392,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role