Player Matchup

Ishtar
Ishtar
CheshireCoin96
Ishtar
Level 132
God Stats
1W - 0L
1,689 SR
Queue Stats
19W - 15L
1,456 Elo+
Party 3
Ymir
Ymir
KushPoe
Ymir
Level 49
God Stats
11W - 4L
1,462 SR
Queue Stats
115W - 117L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
LPRO96
Cernunnos
Level 163
God Stats
5W - 3L
1,491 SR
Queue Stats
269W - 267L
1,485 Elo+
Solo
Terra
Terra
Stonersoma
Terra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 112L
1,525 Elo+
Party 3
Hades
Hades
undern33t
Hades
Level 121
God Stats
9W - 7L
1,597 SR
Queue Stats
722W - 728L
1,503 Elo+
Party 1
Team Averages
Level 106
1,548 SR
1,496 Elo+

VS

Team Averages
Level 119
1,503 SR
1,326 Elo+
Horus
Horus
Mzterious
Horus
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 229L
1,358 Elo+
Party 2
Surtr
Surtr
S11itzNgiggles
Surtr
Level 142
God Stats
3W - 3L
1,513 SR
Queue Stats
497W - 525L
1,468 Elo+
Solo
Apollo
Apollo
Sideshowcyborg
Apollo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,134 Elo+
Solo
Thoth
Thoth
Soul 3ater82
Thoth
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
286W - 300L
1,445 Elo+
Solo
Lancelot
Lancelot
i_broke_it84
Lancelot
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
447W - 466L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 4
9,394
939
13,779
9,134
4,448
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
KushPoe
Ymir
12
0 / 4 / 12
7,743
774
5,839
12,659
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
LPRO96
Cernunnos
17
3 / 1 / 8
8,998
900
8,109
6,972
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Terra
13
3 / 1 / 8
8,633
863
2,978
6,968
4,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
undern33t
Hades
16
2 / 1 / 12
8,460
846
7,376
6,373
5,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mzterious
Horus
12
0 / 2 / 9
7,024
702
3,725
9,764
8,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
0 / 4 / 7
6,817
682
6,783
12,111
10,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 4 / 5
7,022
702
6,282
8,679
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 3
8,953
895
11,807
6,658
3,501
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
i_broke_it84
Lancelot
12
2 / 4 / 5
7,113
711
4,051
9,408
5,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
15
Kills
9
9
Deaths
15
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
Ymir
KushPoe
Ymir
0
4
12
1.5
W
Cernunnos
LPRO96
Cernunnos
3
1
8
7
L
Horus
Mzterious
Horus
0
2
9
2.25
L
0
4
7
0.88
L
1
4
5
0.88
L
6
1
3
7.5
W
Terra
3
1
8
7
L
Lancelot
i_broke_it84
Lancelot
2
4
5
1.13
W
Hades
undern33t
Hades
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,081
Damage
32,648
42,106
Taken
46,620
32,369
Mitigated
31,115
16,281
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,779
9,657
334
1,886
9,134
4,448
538
1,988
7,146
0
25,353
W
Ymir
KushPoe
Ymir
5,839
791
307
1,167
12,659
14,802
395
2,382
10,277
9,521
0
W
Cernunnos
LPRO96
Cernunnos
8,109
2,811
834
3,057
6,972
3,048
2,349
2,833
4,139
0
32,468
L
Horus
Mzterious
Horus
3,725
1,520
4,769
4,023
9,764
8,457
0
3,402
6,362
0
7,522
L
6,783
1,242
555
1,637
12,111
10,030
38
3,615
8,496
283
10,615
L
6,282
3,642
384
672
8,679
3,969
0
3,246
5,433
0
13,690
L
11,807
787
1,862
1,240
6,658
3,501
420
2,680
3,978
32,244
0
W
Terra
2,978
493
2,596
2,824
6,968
4,685
330
1,991
4,977
3,624
0
L
Lancelot
i_broke_it84
Lancelot
4,051
63
1,344
961
9,408
5,158
663
3,250
6,158
0
8,607
W
Hades
undern33t
Hades
7,376
789
1,086
2,190
6,373
5,386
1,007
2,830
3,543
20,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,228
Gold Earned
36,929
128
Minions Killed
96
0
Camps Cleared
0
765,628
Distance Traveled
907,864
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,394
939
26
3
0
166,882
0
W
Ymir
7,743
774
7
1
0
123,066
0
W
Cernunnos
8,998
900
39
4
0
169,170
0
L
Horus
7,024
702
3
0
0
177,404
0
L
Surtr
6,817
682
16
2
0
157,953
0
L
Apollo
7,022
702
18
2
0
195,401
0
L
Thoth
8,953
895
46
5
0
189,090
0
W
Terra
8,633
863
3
0
0
119,214
0
L
Lancelot
7,113
711
13
1
0
188,016
1
W
Hades
8,460
846
53
5
0
187,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role