Player Matchup

Ix Chel
Ix Chel
EyeQTheDon
Ix Chel
Level 86
God Stats
2W - 1L
1,272 SR
Queue Stats
11W - 12L
1,599 Elo+
Party 1
Ah Puch
Ah Puch
Restrcitables
Ah Puch
Level 131
God Stats
2W - 1L
1,743 SR
Queue Stats
231W - 222L
1,534 Elo+
Party 1
Ishtar
Ishtar
TheGamerKeen
Ishtar
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 169L
1,448 Elo+
Solo
Awilix
Awilix
Umbrixs
Awilix
Level 129
God Stats
4W - 7L
1,380 SR
Queue Stats
398W - 378L
1,549 Elo+
Party 1
Camazotz
Camazotz
spiralvv
Camazotz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 171L
1,556 Elo+
Solo
Team Averages
Level 111
1,479 SR
1,537 Elo+

VS

Team Averages
Level 126
1,630 SR
1,558 Elo+
Ra
Ra
JPartridge
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,448 Elo+
Solo
Thor
Thor
OatmealRasin
Thor
Level 129
God Stats
4W - 2L
1,622 SR
Queue Stats
50W - 39L
1,611 Elo+
Party 2
Poseidon
Poseidon
Shejjoul
Poseidon
Level 108
God Stats
12W - 5L
1,891 SR
Queue Stats
88W - 85L
1,571 Elo+
Party 2
Fenrir
Fenrir
SirScravy
Fenrir
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 39L
1,653 Elo+
Party 2
Thanatos
Thanatos
naraym
Thanatos
Level 139
God Stats
9W - 7L
1,639 SR
Queue Stats
310W - 278L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
EyeQTheDon
Ix Chel
14
3 / 4 / 7
9,813
545
5,932
13,944
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
17
7 / 3 / 5
11,600
644
13,800
15,063
8,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
16
2 / 4 / 5
10,321
573
5,665
16,834
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Umbrixs
Awilix
15
9 / 3 / 5
10,650
592
7,848
16,172
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
spiralvv
Camazotz
15
0 / 3 / 2
9,719
540
10,264
16,703
9,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
5,688
316
445
1,803
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 2
8,944
497
8,179
18,505
19,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Shejjoul
Poseidon
18
10 / 8 / 1
11,071
615
17,395
15,992
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SirScravy
Fenrir
15
5 / 8 / 3
9,751
542
14,443
22,472
16,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
naraym
Thanatos
6
0 / 2 / 0
6,111
340
1,485
4,502
1,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
21
Kills
17
17
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
EyeQTheDon
Ix Chel
3
4
7
1.63
L
0
2
0
0
L
2
2
2
1.5
W
Ah Puch
7
3
5
3.17
L
Poseidon
Shejjoul
Poseidon
10
8
1
1.31
L
Fenrir
SirScravy
Fenrir
5
8
3
0.81
W
Ishtar
2
4
5
1.13
W
Awilix
Umbrixs
Awilix
9
3
5
3.83
L
Thanatos
naraym
Thanatos
0
2
0
0
W
Camazotz
spiralvv
Camazotz
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,509
Damage
41,947
78,716
Taken
63,274
39,625
Mitigated
44,338
25,404
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
EyeQTheDon
Ix Chel
5,932
741
1,063
4,700
13,944
8,640
2,550
5,243
8,375
46,099
0
L
445
132
24
328
1,803
510
0
904
899
5,637
0
L
8,179
1,465
0
5,884
18,505
19,599
0
4,702
13,803
0
71,627
W
Ah Puch
13,800
1,377
0
5,401
15,063
8,209
394
1,251
13,766
83,274
0
L
Poseidon
Shejjoul
Poseidon
17,395
2,841
0
250
15,992
6,160
639
5,009
10,983
85,892
0
L
Fenrir
SirScravy
Fenrir
14,443
5,052
0
5,147
22,472
16,772
0
8,578
13,894
0
42,674
W
Ishtar
5,665
3,120
0
7,231
16,834
6,690
391
5,620
11,014
0
76,816
W
Awilix
Umbrixs
Awilix
7,848
3,280
0
694
16,172
6,772
0
4,081
11,913
0
53,146
L
Thanatos
naraym
Thanatos
1,485
365
0
2,325
4,502
1,297
0
539
3,963
0
17,859
W
Camazotz
spiralvv
Camazotz
10,264
2,148
0
6,315
16,703
9,314
0
1,970
14,661
0
76,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,103
Gold Earned
41,565
484
Minions Killed
363
0
Camps Cleared
0
1,793,038
Distance Traveled
1,195,264
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,813
545
57
3
0
322,086
0
L
Ra
5,688
316
17
1
0
51,661
0
L
Thor
8,944
497
101
6
0
336,845
2
W
Ah Puch
11,600
644
150
8
0
341,651
2
L
Poseidon
11,071
615
166
9
0
351,008
0
L
Fenrir
9,751
542
43
2
0
341,318
2
W
Ishtar
10,321
573
93
5
0
323,070
0
W
Awilix
10,650
592
69
4
0
407,035
0
L
Thanatos
6,111
340
36
2
0
114,432
0
W
Camazotz
9,719
540
115
6
0
399,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role