Player Matchup

Thanatos
Thanatos
Fyregrynder
Thanatos
Level 106
God Stats
15W - 7L
1,602 SR
Queue Stats
219W - 226L
1,512 Elo+
Solo
Arachne
Arachne
HakiBro
Arachne
Level 123
God Stats
3W - 3L
1,348 SR
Queue Stats
593W - 589L
1,453 Elo+
Solo
Merlin
Merlin
freshgiammi
Merlin
Level 46
God Stats
2W - 3L
1,372 SR
Queue Stats
3W - 7L
1,358 Elo+
Solo
Jormungandr
Jormungandr
jotalamb
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 123L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
luison522
Zhong Kui
Level 147
God Stats
79W - 53L
1,629 SR
Queue Stats
147W - 138L
1,496 Elo+
Party 2
Team Averages
Level 109
1,490 SR
1,458 Elo+

VS

Team Averages
Level 98
1,529 SR
1,517 Elo+
Sol
Sol
Beubow
Sol
Level 87
God Stats
2W - 2L
1,376 SR
Queue Stats
195W - 171L
1,479 Elo+
Party 1
Ymir
Ymir
DMC Ginger
Ymir
Level 132
God Stats
11W - 3L
1,648 SR
Queue Stats
68W - 75L
1,417 Elo+
Solo
Amaterasu
Amaterasu
Evil_BoBi
Amaterasu
Level 85
God Stats
6W - 4L
1,437 SR
Queue Stats
112W - 97L
1,472 Elo+
Party 1
Artemis
Artemis
Marvin34
Artemis
Level 61
God Stats
3W - 1L
1,699 SR
Queue Stats
35W - 27L
1,760 Elo+
Solo
Nemesis
Nemesis
SydraToR
Nemesis
Level 124
God Stats
29W - 24L
1,486 SR
Queue Stats
505W - 489L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fyregrynder
Thanatos
14
3 / 7 / 0
9,575
504
6,773
17,417
8,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
HakiBro
Arachne
12
1 / 6 / 2
8,164
430
4,506
24,298
9,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
0 / 8 / 3
7,557
398
10,158
13,626
5,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
jotalamb
Jormungandr
13
0 / 4 / 1
8,523
449
4,721
15,201
8,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
luison522
Zhong Kui
13
1 / 5 / 2
8,776
462
18,781
19,777
15,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Beubow
Sol
17
2 / 0 / 9
11,157
587
13,093
14,223
7,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 17
10,910
574
8,260
18,418
21,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
Evil_BoBi
Amaterasu
17
8 / 1 / 14
12,222
643
13,090
24,362
23,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Marvin34
Artemis
17
8 / 0 / 7
11,485
604
14,659
10,487
4,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
SydraToR
Nemesis
20
10 / 2 / 10
13,209
695
20,766
18,276
8,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
87
5
Kills
30
30
Deaths
5
8
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sol
Beubow
Sol
2
0
9
6.5
W
2
2
17
5.25
W
Amaterasu
Evil_BoBi
Amaterasu
8
1
14
15
L
Thanatos
Fyregrynder
Thanatos
3
7
0
0.43
L
Arachne
HakiBro
Arachne
1
6
2
0.33
W
Artemis
Marvin34
Artemis
8
0
7
11.5
W
Nemesis
SydraToR
Nemesis
10
2
10
7.5
L
Merlin
0
8
3
0.19
L
Jormungandr
jotalamb
Jormungandr
0
4
1
0.13
L
Zhong Kui
luison522
Zhong Kui
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,939
Damage
69,868
90,319
Taken
85,766
48,385
Mitigated
65,780
21,675
Healing
35,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Beubow
Sol
13,093
5,075
0
9,094
14,223
7,098
1,353
7,013
7,210
75,602
13,660
W
8,260
2,194
856
5,564
18,418
21,914
382
8,791
9,627
39,438
0
W
Amaterasu
Evil_BoBi
Amaterasu
13,090
5,947
158
11,714
24,362
23,191
1,678
10,751
13,239
0
77,351
L
Thanatos
Fyregrynder
Thanatos
6,773
1,451
0
6,229
17,417
8,599
98
2,038
15,379
0
47,448
L
Arachne
HakiBro
Arachne
4,506
3,072
0
2,961
24,298
9,760
0
4,718
19,580
0
55,202
W
Artemis
Marvin34
Artemis
14,659
8,256
0
3,605
10,487
4,854
7,731
4,729
5,758
0
88,537
W
Nemesis
SydraToR
Nemesis
20,766
9,404
0
4,145
18,276
8,723
2,116
5,850
11,162
0
152,081
L
Merlin
10,158
543
0
250
13,626
5,514
251
1,997
11,629
44,320
0
L
Jormungandr
jotalamb
Jormungandr
4,721
810
0
4,092
15,201
8,850
0
3,440
11,761
59,292
0
L
Zhong Kui
luison522
Zhong Kui
18,781
2,055
0
8,143
19,777
15,662
0
8,479
11,298
76,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,595
Gold Earned
58,983
436
Minions Killed
607
0
Camps Cleared
0
1,743,584
Distance Traveled
1,956,844
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,157
587
137
7
0
367,007
3
W
Ymir
10,910
574
52
3
0
352,902
0
W
Amaterasu
12,222
643
105
6
0
398,029
0
L
Thanatos
9,575
504
80
4
0
309,124
0
L
Arachne
8,164
430
84
4
0
423,252
4
W
Artemis
11,485
604
131
7
0
378,668
0
W
Nemesis
13,209
695
182
10
0
460,238
0
L
Merlin
7,557
398
53
3
0
342,550
4
L
Jormungandr
8,523
449
103
5
0
338,893
2
L
Zhong Kui
8,776
462
116
6
0
329,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role