Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mixed Father
Baron Samedi
Level 117
God Stats
144W - 117L
1,601 SR
Queue Stats
369W - 395L
1,547 Elo+
Solo
Awilix
Awilix
PhrozWSU
Awilix
Level 148
God Stats
36W - 58L
1,430 SR
Queue Stats
471W - 462L
1,452 Elo+
Solo
Hercules
Hercules
Primal_Prestige
Hercules
Level 86
God Stats
1W - 2L
1,263 SR
Queue Stats
105W - 104L
1,464 Elo+
Solo
Izanami
Izanami
WOLFMAN KAO5
Izanami
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
398W - 418L
1,548 Elo+
Solo
Team Averages
Level 127
1,459 SR
1,502 Elo+

VS

Team Averages
Level 112
1,496 SR
1,480 Elo+
Cthulhu
Cthulhu
HepCUL8er
Cthulhu
Level 27
God Stats
25W - 19L
1,515 SR
Queue Stats
57W - 63L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
RecedingLove
Kukulkan
Level 214
God Stats
15W - 16L
1,492 SR
Queue Stats
305W - 325L
1,497 Elo+
Solo
Anubis
Anubis
Struckmonk
Anubis
Level 149
God Stats
140W - 79L
1,680 SR
Queue Stats
628W - 346L
1,678 Elo+
Solo
Medusa
Medusa
TortillaMtns
Medusa
Level 66
God Stats
5W - 3L
1,602 SR
Queue Stats
59W - 64L
1,408 Elo+
Party 1
Thanatos
Thanatos
xFlubNugget702x
Thanatos
Level 106
God Stats
1W - 1L
1,189 SR
Queue Stats
11W - 14L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 1 / 1
8,614
861
3,817
7,294
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Mixed Father
Baron Samedi
15
0 / 3 / 4
10,186
1,019
9,474
12,141
9,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Awilix
PhrozWSU
Awilix
14
2 / 5 / 1
9,350
935
6,598
13,565
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
15
1 / 2 / 1
9,274
927
6,792
16,797
15,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
WOLFMAN KAO5
Izanami
15
1 / 5 / 2
9,649
965
8,413
12,874
4,616
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

175

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HepCUL8er
Cthulhu
17
0 / 2 / 11
10,117
1,012
7,035
13,159
15,329
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
RecedingLove
Kukulkan
16
2 / 0 / 7
10,327
1,033
7,513
2,362
1,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Struckmonk
Anubis
17
12 / 0 / 4
13,307
1,331
28,411
7,549
4,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
2 / 2 / 9
10,530
1,053
9,802
9,670
4,810
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
15
0 / 0 / 7
9,302
930
4,589
7,134
3,058
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
4
Kills
16
16
Deaths
4
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
1
0.5
W
Cthulhu
HepCUL8er
Cthulhu
0
2
11
2.75
L
Baron Samedi
Mixed Father
Baron Samedi
0
3
4
0.67
L
Awilix
PhrozWSU
Awilix
2
5
1
0.5
L
Hercules
1
2
1
0.75
W
Kukulkan
RecedingLove
Kukulkan
2
0
7
5.5
W
Anubis
Struckmonk
Anubis
12
0
4
14
W
Medusa
2
2
9
3.25
L
Izanami
WOLFMAN KAO5
Izanami
1
5
2
0.4
W
Thanatos
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,094
Damage
57,350
62,671
Taken
39,874
37,457
Mitigated
28,493
13,980
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,817
235
2,810
3,330
7,294
3,988
0
4,302
2,842
12,963
0
W
Cthulhu
HepCUL8er
Cthulhu
7,035
988
0
239
13,159
15,329
0
4,380
8,636
16,852
0
L
Baron Samedi
Mixed Father
Baron Samedi
9,474
547
2,668
1,597
12,141
9,507
0
8,845
2,846
22,912
0
L
Awilix
PhrozWSU
Awilix
6,598
1,836
0
153
13,565
3,558
0
10,226
3,189
0
13,196
L
Hercules
6,792
1,325
0
3,422
16,797
15,788
0
10,388
5,959
0
16,589
W
Kukulkan
RecedingLove
Kukulkan
7,513
41
0
419
2,362
1,074
0
810
1,552
30,030
0
W
Anubis
Struckmonk
Anubis
28,411
762
0
4,275
7,549
4,222
0
2,644
4,605
59,053
0
W
Medusa
9,802
4,746
0
796
9,670
4,810
0
3,484
6,036
0
22,953
L
Izanami
WOLFMAN KAO5
Izanami
8,413
6,457
0
0
12,874
4,616
0
8,328
4,246
0
42,273
W
Thanatos
4,589
382
0
2,292
7,134
3,058
0
3,283
3,851
0
7,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,073
Gold Earned
53,583
199
Minions Killed
256
3
Camps Cleared
11
851,636
Distance Traveled
940,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,614
861
24
2
0
140,486
0
W
Cthulhu
10,117
1,012
27
3
0
189,752
0
L
Baron Samedi
10,186
1,019
30
3
1
176,657
0
L
Awilix
9,350
935
22
2
1
192,235
0
L
Hercules
9,274
927
28
3
1
196,306
0
W
Kukulkan
10,327
1,033
59
6
2
191,756
0
W
Anubis
13,307
1,331
95
10
9
204,254
0
W
Medusa
10,530
1,053
55
6
0
182,658
0
L
Izanami
9,649
965
95
10
0
145,952
0
W
Thanatos
9,302
930
20
2
0
172,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role