Player Matchup

Charon
Charon
Dweezy0523
Charon
Level 26
God Stats
5W - 4L
1,380 SR
Queue Stats
7W - 5L
1,353 Elo+
Party 3
Hachiman
Hachiman
Herooftime001
Hachiman
Level 61
God Stats
2W - 0L
1,690 SR
Queue Stats
7W - 5L
1,353 Elo+
Party 3
Pele
Pele
Sando_AG
Pele
Level 156
God Stats
2W - 1L
1,563 SR
Queue Stats
133W - 130L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cristianhash
Cu Chulainn
Level 156
God Stats
10W - 12L
1,547 SR
Queue Stats
184W - 197L
1,464 Elo+
Party 1
Tiamat
Tiamat
mattiasgomez
Tiamat
Level 157
God Stats
11W - 17L
1,602 SR
Queue Stats
99W - 114L
1,471 Elo+
Party 1
Team Averages
Level 111
1,556 SR
1,428 Elo+

VS

Team Averages
Level 52
1,485 SR
1,454 Elo+
Maui
Maui
 
Maui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
AdesDaDeepWeb
Charon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,540 Elo+
Party 2
Discordia
Discordia
Muycami98
Discordia
Level 7
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
Charybdis
Charybdis
pabloxxzxx
Charybdis
Level 48
God Stats
1W - 3L
1,355 SR
Queue Stats
12W - 10L
1,489 Elo+
Party 2
Arachne
Arachne
xHZA666
Arachne
Level 109
God Stats
17W - 13L
1,603 SR
Queue Stats
967W - 998L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dweezy0523
Charon
12
0 / 1 / 1
7,791
487
6,282
7,366
6,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Herooftime001
Hachiman
13
0 / 0 / 0
7,523
470
8,138
8,536
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
17
6 / 0 / 1
9,622
601
6,950
14,885
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
cristianhash
Cu Chulainn
14
0 / 1 / 2
8,822
551
8,988
15,591
12,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
16
7 / 1 / 3
10,193
637
11,132
9,189
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 1 / 1
6,775
423
3,715
12,590
10,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 1 / 0
7,374
461
7,531
13,191
7,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Muycami98
Discordia
11
1 / 7 / 0
6,645
415
3,314
9,037
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
pabloxxzxx
Charybdis
12
1 / 2 / 0
6,853
428
5,410
13,337
5,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xHZA666
Arachne
13
1 / 2 / 1
8,074
505
4,107
12,580
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
13
Kills
3
3
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
1
0.5
L
0
1
0
0
W
Charon
Dweezy0523
Charon
0
1
1
0.5
W
Hachiman
Herooftime001
Hachiman
0
0
0
0
L
Discordia
Muycami98
Discordia
1
7
0
0.14
W
Pele
6
0
1
6.5
W
Cu Chulainn
cristianhash
Cu Chulainn
0
1
2
1
W
Tiamat
7
1
3
8.5
L
Charybdis
pabloxxzxx
Charybdis
1
2
0
0.5
L
Arachne
xHZA666
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,490
Damage
24,077
55,567
Taken
60,735
35,088
Mitigated
30,792
18,600
Healing
18,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,715
573
2,091
3,250
12,590
10,169
0
3,690
8,900
17,159
0
L
7,531
1,432
0
2,621
13,191
7,270
0
582
12,609
49,117
0
W
Charon
Dweezy0523
Charon
6,282
943
1,719
1,247
7,366
6,183
218
1,285
6,081
27,421
0
W
Hachiman
Herooftime001
Hachiman
8,138
2,951
0
3,977
8,536
3,658
261
2,285
6,214
0
64,263
L
Discordia
Muycami98
Discordia
3,314
439
0
530
9,037
3,036
162
5,801
3,236
38,366
0
W
Pele
6,950
1,760
0
4,332
14,885
6,316
600
2,088
12,755
0
98,102
W
Cu Chulainn
cristianhash
Cu Chulainn
8,988
1,354
0
2,832
15,591
12,162
0
5,208
9,669
67
68,621
W
Tiamat
11,132
1,251
0
4,493
9,189
6,769
425
2,830
6,288
88,890
0
L
Charybdis
pabloxxzxx
Charybdis
5,410
2,382
116
5,240
13,337
5,110
63
3,783
9,554
0
54,512
L
Arachne
xHZA666
Arachne
4,107
2,412
0
4,301
12,580
5,207
0
3,625
8,955
0
65,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,951
Gold Earned
35,721
516
Minions Killed
362
0
Camps Cleared
0
1,566,198
Distance Traveled
1,465,862
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,775
423
21
1
0
308,132
2
L
Charon
7,374
461
83
5
0
285,005
0
W
Charon
7,791
487
40
3
0
290,518
0
W
Hachiman
7,523
470
95
6
0
296,489
0
L
Discordia
6,645
415
55
3
0
270,829
0
W
Pele
9,622
601
123
8
0
359,625
2
W
Cu Chulainn
8,822
551
115
7
0
311,553
1
W
Tiamat
10,193
637
143
9
0
308,013
5
L
Charybdis
6,853
428
79
5
0
277,045
0
L
Arachne
8,074
505
124
8
0
324,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role