Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
PokerJack
Anubis
Level 57
God Stats
16W - 13L
1,582 SR
Queue Stats
187W - 195L
1,440 Elo+
Solo
Surtr
Surtr
Rio8519
Surtr
Level 138
God Stats
120W - 84L
1,580 SR
Queue Stats
1,171W - 1,148L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
UndeadWolf313
Zhong Kui
Level 104
God Stats
21W - 9L
1,591 SR
Queue Stats
193W - 175L
1,445 Elo+
Party 1
Neith
Neith
scooter7766
Neith
Level 40
God Stats
137W - 132L
1,469 SR
Queue Stats
185W - 183L
1,423 Elo+
Party 1
Team Averages
Level 80
1,545 SR
1,459 Elo+

VS

Team Averages
Level 78
1,478 SR
1,338 Elo+
Sun Wukong
Sun Wukong
DontPeekP
Sun Wukong
Level 88
God Stats
2W - 3L
1,485 SR
Queue Stats
135W - 134L
1,528 Elo+
Solo
Maman Brigitte
Maman Brigitte
GottiR20llxn
Maman Brigitte
Level 89
God Stats
5W - 6L
1,492 SR
Queue Stats
106W - 108L
1,483 Elo+
Solo
Scylla
Scylla
Shadius6900
Scylla
Level 21
God Stats
6W - 6L
1,486 SR
Queue Stats
112W - 106L
1,119 Elo+
Party 2
Neith
Neith
oxiclean36
Neith
Level 64
God Stats
3W - 8L
1,102 SR
Queue Stats
67W - 57L
1,119 Elo+
Party 2
Ares
Ares
violenceovertime
Ares
Level 128
God Stats
3W - 1L
1,827 SR
Queue Stats
210W - 217L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 2 / 3
7,126
509
5,739
11,080
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Anubis
PokerJack
Anubis
16
2 / 0 / 2
9,624
687
5,709
5,809
2,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Rio8519
Surtr
13
5 / 2 / 2
8,247
589
6,979
9,908
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
UndeadWolf313
Zhong Kui
14
1 / 3 / 0
8,735
624
11,131
9,618
8,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 2
7,313
522
6,354
7,096
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DontPeekP
Sun Wukong
13
2 / 1 / 1
7,305
522
4,071
12,075
9,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Maman Brigitte
GottiR20llxn
Maman Brigitte
12
3 / 4 / 3
7,286
520
7,013
13,598
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
12
1 / 1 / 0
6,774
484
404
5,576
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
10
0 / 3 / 3
6,223
445
4,299
7,288
3,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 1
6,104
436
4,903
11,410
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
7
8
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
3
1.25
L
Sun Wukong
DontPeekP
Sun Wukong
2
1
1
2.5
L
Maman Brigitte
GottiR20llxn
Maman Brigitte
3
4
3
1.13
W
Anubis
PokerJack
Anubis
2
0
2
3
W
Surtr
Rio8519
Surtr
5
2
2
3
L
Scylla
1
1
0
1
W
Zhong Kui
UndeadWolf313
Zhong Kui
1
3
0
0.33
L
Neith
0
3
3
0.5
W
3
1
2
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,912
Damage
20,690
43,511
Taken
49,947
31,431
Mitigated
29,935
17,592
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,739
2,579
0
3,581
11,080
12,606
22
3,779
7,294
19,127
0
L
Sun Wukong
DontPeekP
Sun Wukong
4,071
1,282
0
4,441
12,075
9,879
0
6,598
5,477
0
51,203
L
Maman Brigitte
GottiR20llxn
Maman Brigitte
7,013
905
0
4,190
13,598
4,780
0
6,453
7,145
46,242
974
W
Anubis
PokerJack
Anubis
5,709
243
0
4,694
5,809
2,798
212
987
4,796
96,060
0
W
Surtr
Rio8519
Surtr
6,979
3,079
0
757
9,908
4,872
370
1,626
8,282
1,812
55,086
L
Scylla
404
0
0
1,948
5,576
1,188
0
3,270
2,306
42,687
0
W
Zhong Kui
UndeadWolf313
Zhong Kui
11,131
2,718
0
4,279
9,618
8,476
467
2,722
6,896
68,670
9,713
L
Neith
4,299
1,401
317
2,140
7,288
3,073
0
2,147
5,141
0
39,437
W
6,354
2,666
0
4,281
7,096
2,679
480
2,879
4,217
0
56,744
L
4,903
357
0
1,489
11,410
11,015
0
3,641
7,769
26,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
33,692
485
Minions Killed
357
0
Camps Cleared
0
1,307,031
Distance Traveled
1,386,192
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,126
509
30
2
0
258,852
0
L
Sun Wukong
7,305
522
77
6
0
282,672
0
L
Maman Brigitte
7,286
520
70
5
0
304,960
4
W
Anubis
9,624
687
160
11
0
280,016
0
W
Surtr
8,247
589
79
6
0
289,488
0
L
Scylla
6,774
484
99
7
0
265,840
0
W
Zhong Kui
8,735
624
129
9
0
229,824
0
L
Neith
6,223
445
72
5
0
262,261
0
W
Neith
7,313
522
87
6
0
248,851
2
L
Ares
6,104
436
39
3
0
270,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role