Player Matchup

Maui
Maui
ERIK_MARU
Maui
Level 158
God Stats
0W - 5L
1,123 SR
Queue Stats
1,133W - 1,150L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
elzar1301
Morgan Le Fay
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 66L
1,407 Elo+
Solo
Yemoja
Yemoja
stattixGodx
Yemoja
Level 145
God Stats
0W - 2L
1,327 SR
Queue Stats
33W - 48L
1,434 Elo+
Party 1
Poseidon
Poseidon
thoriaan
Poseidon
Level 23
God Stats
1W - 1L
1,696 SR
Queue Stats
16W - 22L
1,409 Elo+
Party 1
Kali
Kali
wamblyatom
Kali
Level 45
God Stats
5W - 7L
1,527 SR
Queue Stats
298W - 321L
1,409 Elo+
Solo
Team Averages
Level 88
1,435 SR
1,424 Elo+

VS

Team Averages
Level 68
1,648 SR
1,447 Elo+
Hel
Hel
DOKSA_93
Hel
Level 86
God Stats
6W - 1L
1,814 SR
Queue Stats
184W - 160L
1,437 Elo+
Party 2
Bastet
Bastet
Despair14
Bastet
Level 28
God Stats
2W - 0L
1,748 SR
Queue Stats
26W - 36L
1,377 Elo+
Solo
Zeus
Zeus
MikyMike93
Zeus
Level 107
God Stats
14W - 6L
1,666 SR
Queue Stats
343W - 320L
1,481 Elo+
Party 2
Fenrir
Fenrir
NinjaDragon07
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,476 Elo+
Solo
Nox
Nox
PsycoTeamer_4
Nox
Level 89
God Stats
2W - 1L
1,514 SR
Queue Stats
307W - 285L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
18
1 / 7 / 12
10,972
610
13,145
25,651
30,106
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
elzar1301
Morgan Le Fay
20
5 / 4 / 5
11,819
657
16,547
15,345
7,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
19
0 / 4 / 13
10,536
585
10,323
22,272
21,166
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
thoriaan
Poseidon
18
4 / 10 / 4
11,339
630
28,142
19,469
9,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 6 / 8
12,373
687
13,132
21,589
10,873
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 19
12,558
698
17,714
20,154
9,957
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Despair14
Bastet
19
5 / 5 / 18
12,235
680
17,994
22,256
11,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 1 / 14
14,804
822
38,588
12,761
6,594
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 3 / 22
12,553
697
13,779
24,945
30,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

19
2 / 4 / 19
11,793
655
9,764
15,864
8,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
123
16
Kills
31
31
Deaths
16
42
Assists
92
Player
Kills
Deaths
Assists
KDA
W
5
3
19
4.83
W
Bastet
Despair14
Bastet
5
5
18
2.8
L
Maui
1
7
12
1
W
13
1
14
20
W
6
3
22
5.67
W
2
4
19
2.88
L
Morgan Le Fay
elzar1301
Morgan Le Fay
5
4
5
1.88
L
Yemoja
0
4
13
1.63
L
Poseidon
thoriaan
Poseidon
4
10
4
0.6
L
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,289
Damage
97,839
104,326
Taken
95,980
79,288
Mitigated
66,432
38,376
Healing
50,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,714
2,819
16,932
12,069
20,154
9,957
204
14,105
6,049
36,514
0
W
Bastet
Despair14
Bastet
17,994
4,766
1,426
4,323
22,256
11,158
1,412
16,102
6,154
0
26,322
L
Maui
13,145
1,567
192
2,187
25,651
30,106
266
15,518
10,133
20,490
0
W
38,588
4,003
2,465
2,481
12,761
6,594
799
8,351
4,410
78,999
0
W
13,779
3,069
1,404
4,198
24,945
30,584
829
17,368
7,577
0
22,027
W
9,764
307
2,986
2,391
15,864
8,139
37
12,231
3,633
19,686
0
L
Morgan Le Fay
elzar1301
Morgan Le Fay
16,547
2,079
504
2,861
15,345
7,972
1,027
9,604
5,741
41,245
0
L
Yemoja
10,323
1,659
14,451
8,804
22,272
21,166
1,047
14,744
7,528
16,253
0
L
Poseidon
thoriaan
Poseidon
28,142
3,078
316
505
19,469
9,171
0
14,238
5,231
53,991
0
L
13,132
5,659
1,815
6,741
21,589
10,873
1,254
11,962
9,627
0
21,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,039
Gold Earned
63,943
168
Minions Killed
194
0
Camps Cleared
0
1,436,317
Distance Traveled
1,622,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,558
698
50
3
0
312,194
0
W
Bastet
12,235
680
25
1
0
334,580
0
L
Maui
10,972
610
28
2
0
269,725
0
W
Zeus
14,804
822
72
4
0
324,452
0
W
Fenrir
12,553
697
19
1
0
357,480
0
W
Nox
11,793
655
28
2
0
293,979
0
L
Morgan Le Fay
11,819
657
55
3
0
278,178
0
L
Yemoja
10,536
585
18
1
0
296,555
0
L
Poseidon
11,339
630
40
2
0
267,323
0
L
Kali
12,373
687
27
2
0
324,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role