Player Matchup

Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
YallSuck123
Achilles
Level 65
God Stats
1W - 1L
1,371 SR
Queue Stats
78W - 57L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
aslanda1
Sun Wukong
Level 98
God Stats
11W - 7L
1,541 SR
Queue Stats
34W - 40L
1,495 Elo+
Party 1
Discordia
Discordia
bperry9899
Discordia
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 118L
1,450 Elo+
Party 2
Hachiman
Hachiman
shaviutz
Hachiman
Level 20
God Stats
5W - 8L
1,525 SR
Queue Stats
31W - 33L
1,495 Elo+
Party 1
Team Averages
Level 79
1,488 SR
1,492 Elo+

VS

Team Averages
Level 82
1,576 SR
1,506 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fallen Ziion
Kumbhakarna
Level 65
God Stats
0W - 2L
1,464 SR
Queue Stats
188W - 174L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
GenericFatMan
Zhong Kui
Level 67
God Stats
4W - 1L
1,828 SR
Queue Stats
345W - 344L
1,490 Elo+
Solo
Rama
Rama
Jtejeda12
Rama
Level 109
God Stats
15W - 12L
1,585 SR
Queue Stats
21W - 19L
1,532 Elo+
Solo
Camazotz
Camazotz
Koneko_Lover
Camazotz
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 46L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 0 / 6
7,411
570
5,812
9,151
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
YallSuck123
Achilles
13
6 / 1 / 2
8,007
616
8,561
11,255
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
aslanda1
Sun Wukong
13
1 / 1 / 0
7,539
580
4,445
11,143
9,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
bperry9899
Discordia
13
0 / 1 / 4
7,213
555
2,472
4,735
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
shaviutz
Hachiman
14
4 / 0 / 1
7,916
609
9,069
4,757
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 2 / 1
7,002
539
4,419
7,668
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Fallen Ziion
Kumbhakarna
9
0 / 6 / 1
6,083
468
2,431
15,982
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
GenericFatMan
Zhong Kui
13
1 / 2 / 0
8,156
627
8,086
9,436
8,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
10
1 / 2 / 0
6,147
473
2,359
7,421
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Koneko_Lover
Camazotz
9
1 / 1 / 0
6,136
472
1,045
8,048
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
6
5
L
Kukulkan
 
Kukulkan
0
2
1
0.25
L
Kumbhakarna
Fallen Ziion
Kumbhakarna
0
6
1
0.08
L
Zhong Kui
GenericFatMan
Zhong Kui
1
2
0
0.5
L
Rama
1
2
0
0.5
L
Camazotz
Koneko_Lover
Camazotz
1
1
0
1
W
Achilles
YallSuck123
Achilles
6
1
2
7
W
Sun Wukong
aslanda1
Sun Wukong
1
1
0
1
W
Discordia
bperry9899
Discordia
0
1
4
2
W
Hachiman
shaviutz
Hachiman
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,359
Damage
18,340
41,041
Taken
48,555
26,627
Mitigated
26,140
8,475
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,812
373
0
2,984
9,151
7,503
127
1,959
7,182
15,476
0
L
Kukulkan
 
Kukulkan
4,419
249
0
250
7,668
3,231
0
3,477
4,093
61,148
0
L
Kumbhakarna
Fallen Ziion
Kumbhakarna
2,431
428
0
2,030
15,982
9,553
0
2,545
13,431
19,553
0
L
Zhong Kui
GenericFatMan
Zhong Kui
8,086
2,056
0
4,608
9,436
8,335
300
0
9,436
59,336
12,369
L
Rama
2,359
1,787
0
1,976
7,421
2,689
0
2,158
5,263
0
29,707
L
Camazotz
Koneko_Lover
Camazotz
1,045
86
0
2,700
8,048
2,332
0
0
8,048
0
25,589
W
Achilles
YallSuck123
Achilles
8,561
4,034
0
1,805
11,255
5,521
532
3,209
8,035
0
72,156
W
Sun Wukong
aslanda1
Sun Wukong
4,445
410
0
570
11,143
9,833
0
6,607
4,536
0
55,197
W
Discordia
bperry9899
Discordia
2,472
67
0
750
4,735
1,788
159
1,797
2,930
52,312
0
W
Hachiman
shaviutz
Hachiman
9,069
6,206
0
2,366
4,757
1,982
2,540
812
3,945
0
64,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,086
Gold Earned
33,524
408
Minions Killed
377
0
Camps Cleared
0
1,326,610
Distance Traveled
1,063,210
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,411
570
13
1
0
261,314
2
L
Kukulkan
7,002
539
120
9
0
231,710
0
L
Kumbhakarna
6,083
468
33
3
0
261,911
1
L
Zhong Kui
8,156
627
125
10
0
205,980
0
L
Rama
6,147
473
58
4
0
212,913
0
L
Camazotz
6,136
472
41
3
0
150,696
0
W
Achilles
8,007
616
96
7
0
277,581
0
W
Sun Wukong
7,539
580
102
8
0
267,622
2
W
Discordia
7,213
555
111
9
0
269,824
0
W
Hachiman
7,916
609
86
7
0
250,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role