Player Matchup

Nox
Nox
 
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BigkingAAron
Mulan
Level 105
God Stats
1W - 6L
1,330 SR
Queue Stats
227W - 254L
1,480 Elo+
Solo
Scylla
Scylla
Brutalhail9
Scylla
Level 35
God Stats
1W - 1L
1,688 SR
Queue Stats
37W - 51L
1,388 Elo+
Party 1
Medusa
Medusa
Reverendtaco215
Medusa
Level 25
God Stats
0W - 3L
1,183 SR
Queue Stats
6W - 17L
1,319 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WytchKing
Cu Chulainn
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 108L
1,453 Elo+
Party 1
Team Averages
Level 67
1,440 SR
1,428 Elo+

VS

Team Averages
Level 118
1,442 SR
1,459 Elo+
Freya
Freya
FinchOfDeath
Freya
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 164L
1,437 Elo+
Party 3
Sol
Sol
GeorgeMoulax
Sol
Level 112
God Stats
8W - 8L
1,414 SR
Queue Stats
227W - 221L
1,482 Elo+
Solo
Pele
Pele
MR Laersson
Pele
Level 125
God Stats
5W - 1L
1,590 SR
Queue Stats
68W - 80L
1,474 Elo+
Party 2
Hera
Hera
MercyMooMoo
Hera
Level 117
God Stats
8W - 8L
1,401 SR
Queue Stats
232W - 217L
1,426 Elo+
Party 3
Atlas
Atlas
RobynWolf97
Atlas
Level 106
God Stats
1W - 2L
1,304 SR
Queue Stats
68W - 80L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 2 / 1
4,965
993
1,933
4,008
1,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
4,544
909
1,292
1,831
1,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
8
1 / 4 / 1
5,080
1,016
3,769
4,750
1,784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
1 / 1 / 1
5,388
1,078
2,811
4,112
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
WytchKing
Cu Chulainn
8
0 / 3 / 0
4,709
942
3,004
5,591
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 4
6,196
1,239
3,490
4,069
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 5
5,777
1,155
5,079
592
184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 0 / 8
5,875
1,175
3,142
6,583
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
3 / 1 / 6
6,193
1,239
3,285
2,091
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 9
6,609
1,322
3,001
5,194
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
10
10
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
1
0.25
L
0
0
0
0
L
Scylla
1
4
1
0.38
W
4
2
4
3
W
1
0
5
3.5
W
1
0
8
5
W
3
1
6
6
L
1
1
1
1.5
W
1
0
9
5.5
L
Cu Chulainn
WytchKing
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,809
Damage
17,997
20,292
Taken
18,529
11,338
Mitigated
8,121
4,595
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,933
0
425
403
4,008
1,741
0
3,130
758
7,729
0
L
1,292
88
142
612
1,831
1,505
0
1,022
694
0
1,986
L
Scylla
3,769
96
105
72
4,750
1,784
0
3,130
1,490
4,926
0
W
3,490
1,211
38
653
4,069
1,460
493
1,343
2,650
8,409
0
W
5,079
984
413
115
592
184
749
132
460
13,591
0
W
3,142
469
759
3,177
6,583
2,825
0
2,351
4,036
0
4,505
W
3,285
621
382
289
2,091
830
632
383
1,659
9,261
0
L
2,811
1,253
379
1,418
4,112
1,779
0
3,249
824
0
10,014
W
3,001
770
244
3,158
5,194
2,822
101
1,493
3,586
6,124
0
L
Cu Chulainn
WytchKing
Cu Chulainn
3,004
779
339
700
5,591
4,529
0
4,324
1,098
0
4,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
30,650
34
Minions Killed
57
0
Camps Cleared
0
455,503
Distance Traveled
535,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,965
993
11
2
0
99,777
0
L
Mulan
4,544
909
1
0
0
42,276
0
L
Scylla
5,080
1,016
3
1
0
104,161
0
W
Freya
6,196
1,239
12
2
0
98,776
0
W
Sol
5,777
1,155
20
4
0
112,629
0
W
Pele
5,875
1,175
0
0
0
118,922
0
W
Hera
6,193
1,239
15
3
0
88,756
0
L
Medusa
5,388
1,078
16
3
0
110,050
0
W
Atlas
6,609
1,322
10
2
0
116,685
0
L
Cu Chulainn
4,709
942
3
1
0
99,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role