Player Matchup

Kali
Kali
Silver V
BarbGarbler
Kali
Silver V
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 192L
805 MMR
Solo
Khepri
Khepri
Silver III
Jaunt Dolo
Khepri
Silver III
Level 148
God Stats
8W - 10L
1,415 SR
Queue Stats
493W - 517L
750 MMR
Solo
Janus
Janus
Silver IV
KiillerPolloo
Janus
Silver IV
Level 119
God Stats
3W - 7L
1,398 SR
Queue Stats
306W - 334L
794 MMR
Solo
Surtr
Surtr
Bronze III
iL2K
Surtr
Bronze III
Level 74
God Stats
3W - 5L
1,373 SR
Queue Stats
7W - 23L
684 MMR
Party 1
Skadi
Skadi
Silver IV
zTallant
Skadi
Silver IV
Level 71
God Stats
1W - 2L
1,474 SR
Queue Stats
67W - 84L
753 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,432 SR
757 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,521 SR
912 MMR
Charon
Charon
Silver IV
 
Charon
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
IndyRage
Bacchus
Silver III
Level 79
God Stats
2W - 1L
1,690 SR
Queue Stats
20W - 14L
897 MMR
Solo
Artemis
Artemis
Silver IV
Raglik-
Artemis
Silver IV
Level 58
God Stats
26W - 12L
1,482 SR
Queue Stats
79W - 98L
814 MMR
Party 2
Set
Set
Silver IV
TheyEnvyuzi
Set
Silver IV
Level 79
God Stats
0W - 2L
1,433 SR
Queue Stats
125W - 150L
747 MMR
Party 2
Kukulkan
Kukulkan
Bronze I
dadhelpus
Kukulkan
Bronze I
Level 129
God Stats
165W - 170L
1,498 SR
Queue Stats
487W - 554L
600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,819
652
3,594
10,011
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Jaunt Dolo
Khepri
11
2 / 0 / 5
6,828
569
2,470
6,884
3,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 2
7,154
596
6,806
4,972
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
iL2K
Surtr
13
0 / 0 / 1
7,950
663
4,353
7,449
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
zTallant
Skadi
11
4 / 2 / 2
6,918
577
6,798
8,032
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ChernobogPersephonePele

VS

Bans
ArachneAnubisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 1 / 0
6,329
527
2,393
8,444
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
IndyRage
Bacchus
8
1 / 3 / 1
5,490
458
4,072
8,831
9,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Raglik-
Artemis
10
1 / 4 / 1
6,052
504
6,390
8,214
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
5,779
482
2,935
7,588
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
dadhelpus
Kukulkan
12
0 / 2 / 1
6,529
544
2,956
8,139
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
4
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
W
4
1
2
5
L
Bacchus
IndyRage
Bacchus
1
3
1
0.5
W
Khepri
Jaunt Dolo
Khepri
2
0
5
4.5
W
1
1
2
2
L
Artemis
Raglik-
Artemis
1
4
1
0.38
L
1
1
0
1
L
Kukulkan
dadhelpus
Kukulkan
0
2
1
0.25
W
Surtr
iL2K
Surtr
0
0
1
0.5
W
Skadi
zTallant
Skadi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,021
Damage
18,746
37,348
Taken
41,216
15,751
Mitigated
22,949
10,745
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,393
244
0
3,484
8,444
3,852
0
206
8,238
45,000
0
W
3,594
1,844
0
2,782
10,011
4,228
0
905
9,106
0
59,269
L
Bacchus
IndyRage
Bacchus
4,072
810
186
1,850
8,831
9,812
0
2,006
6,783
23,902
0
W
Khepri
Jaunt Dolo
Khepri
2,470
472
1,313
1,665
6,884
3,843
42
3,295
3,589
13,704
0
W
6,806
684
0
1,009
4,972
1,613
0
1,792
3,180
47,516
0
L
Artemis
Raglik-
Artemis
6,390
2,639
0
2,356
8,214
3,129
0
600
7,614
0
40,079
L
2,935
1,102
0
915
7,588
3,169
19
739
6,765
0
37,108
L
Kukulkan
dadhelpus
Kukulkan
2,956
360
0
1,070
8,139
2,987
0
5,363
2,334
52,768
0
W
Surtr
iL2K
Surtr
4,353
1,713
0
3,028
7,449
3,361
181
2,319
5,130
1,660
51,378
W
Skadi
zTallant
Skadi
6,798
2,784
0
948
8,032
2,706
326
1,110
6,922
0
49,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,669
Gold Earned
30,179
372
Minions Killed
325
0
Camps Cleared
0
1,231,418
Distance Traveled
1,134,927
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,329
527
76
6
0
215,640
0
W
Kali
7,819
652
91
8
0
296,908
0
L
Bacchus
5,490
458
26
2
0
198,595
0
W
Khepri
6,828
569
16
1
0
220,763
3
W
Janus
7,154
596
92
8
0
248,706
2
L
Artemis
6,052
504
69
6
0
200,997
2
L
Set
5,779
482
62
5
0
279,630
0
L
Kukulkan
6,529
544
92
8
0
240,065
0
W
Surtr
7,950
663
105
9
0
259,767
1
W
Skadi
6,918
577
68
6
0
205,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role