Player Matchup

Scylla
Scylla
AdinaGoletz
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,376 Elo+
Solo
Heimdallr
Heimdallr
GluttonyFMAB
Heimdallr
Level 69
God Stats
6W - 3L
1,453 SR
Queue Stats
127W - 118L
1,431 Elo+
Party 1
Charybdis
Charybdis
Invict gBR
Charybdis
Level 68
God Stats
1W - 2L
1,271 SR
Queue Stats
61W - 68L
1,424 Elo+
Solo
Athena
Athena
Udyrsolenix
Athena
Level 69
God Stats
19W - 10L
1,604 SR
Queue Stats
48W - 30L
1,502 Elo+
Solo
Loki
Loki
koestermarie91
Loki
Level 24
God Stats
1W - 7L
1,039 SR
Queue Stats
22W - 29L
1,378 Elo+
Party 1
Team Averages
Level 60
1,373 SR
1,422 Elo+

VS

Team Averages
Level 79
1,404 SR
1,388 Elo+
Merlin
Merlin
D3M0N1C UR
Merlin
Level 69
God Stats
3W - 10L
1,374 SR
Queue Stats
43W - 59L
1,363 Elo+
Solo
Neith
Neith
Nisbet92
Neith
Level 87
God Stats
415W - 414L
1,498 SR
Queue Stats
451W - 459L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
RidnSolo1Dep
Baron Samedi
Level 125
God Stats
17W - 7L
1,685 SR
Queue Stats
387W - 360L
1,435 Elo+
Solo
Susano
Susano
jarjarbinx23
Susano
Level 64
God Stats
1W - 2L
1,232 SR
Queue Stats
47W - 30L
1,415 Elo+
Solo
Mulan
Mulan
jimerjim
Mulan
Level 49
God Stats
1W - 4L
1,228 SR
Queue Stats
4W - 8L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 5 / 2
8,093
578
4,570
8,952
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
GluttonyFMAB
Heimdallr
13
3 / 2 / 3
8,102
579
6,087
8,460
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Invict gBR
Charybdis
12
0 / 3 / 1
7,297
521
5,385
9,509
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
11
1 / 1 / 5
7,257
518
3,228
11,018
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 4
7,873
562
5,076
9,597
3,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D3M0N1C UR
Merlin
11
1 / 6 / 2
6,565
469
7,193
9,483
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Nisbet92
Neith
2
0 / 1 / 1
4,299
307
679
2,069
516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RidnSolo1Dep
Baron Samedi
8
1 / 2 / 2
5,616
401
2,198
6,853
3,846
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
11
6 / 2 / 1
7,065
505
8,024
10,367
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
jimerjim
Mulan
12
3 / 1 / 0
6,514
465
7,277
10,957
9,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
11
12
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
5
2
1
L
Merlin
D3M0N1C UR
Merlin
1
6
2
0.33
W
Heimdallr
GluttonyFMAB
Heimdallr
3
2
3
2.25
W
Charybdis
Invict gBR
Charybdis
0
3
1
0.17
L
Neith
Nisbet92
Neith
0
1
1
0.5
L
Baron Samedi
RidnSolo1Dep
Baron Samedi
1
2
2
1
W
Athena
1
1
5
3.5
L
Susano
6
2
1
3.25
L
Mulan
jimerjim
Mulan
3
1
0
3
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
25,371
47,536
Taken
39,729
21,190
Mitigated
20,117
8,362
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,570
296
0
611
8,952
2,871
704
4,302
4,650
34,618
0
L
Merlin
D3M0N1C UR
Merlin
7,193
451
0
756
9,483
3,060
0
4,197
5,286
38,711
0
W
Heimdallr
GluttonyFMAB
Heimdallr
6,087
2,103
0
2,932
8,460
3,390
2,576
1,778
6,682
0
66,539
W
Charybdis
Invict gBR
Charybdis
5,385
3,229
0
1,726
9,509
3,068
0
73
8,776
0
40,679
L
Neith
Nisbet92
Neith
679
514
0
700
2,069
516
0
554
1,515
0
5,349
L
Baron Samedi
RidnSolo1Dep
Baron Samedi
2,198
492
79
1,864
6,853
3,846
0
744
6,109
17,389
0
W
Athena
3,228
720
0
2,851
11,018
8,608
88
2,112
8,906
22,885
0
L
Susano
8,024
1,926
178
862
10,367
3,671
0
2,303
8,057
0
38,604
L
Mulan
jimerjim
Mulan
7,277
779
0
4,045
10,957
9,024
0
0
10,957
73
36,215
W
5,076
1,275
0
242
9,597
3,253
984
1,199
8,356
0
41,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,622
Gold Earned
30,059
304
Minions Killed
194
0
Camps Cleared
0
1,315,054
Distance Traveled
1,030,527
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,093
578
72
5
0
253,526
0
L
Merlin
6,565
469
62
4
0
243,854
0
W
Heimdallr
8,102
579
94
7
0
236,620
0
W
Charybdis
7,297
521
59
4
0
231,198
0
L
Neith
4,299
307
10
1
0
49,139
2
L
Baron Samedi
5,616
401
18
1
0
151,555
2
W
Athena
7,257
518
22
2
0
290,696
2
L
Susano
7,065
505
53
4
0
342,677
0
L
Mulan
6,514
465
51
4
0
243,302
0
W
Loki
7,873
562
57
4
0
303,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role