Player Matchup

Cupid
Cupid
Shmod
Cupid
Level 14
God Stats
2W - 0L
1,728 SR
Queue Stats
19W - 3L
1,715 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spit3y
Morgan Le Fay
Level 133
God Stats
8W - 1L
1,462 SR
Queue Stats
37W - 10L
1,596 Elo+
Party 1
Sun Wukong
Sun Wukong
hmodified
Sun Wukong
Level 17
God Stats
6W - 0L
1,672 SR
Queue Stats
23W - 4L
1,756 Elo+
Party 1
Team Averages
Level 55
1,621 SR
1,689 Elo+

VS

Team Averages
Level 49
1,431 SR
1,235 Elo+
Sol
Sol
Asillymongoose
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,148 Elo+
Party 2
Thanatos
Thanatos
NervousPlays
Thanatos
Level 42
God Stats
23W - 20L
1,545 SR
Queue Stats
288W - 293L
1,435 Elo+
Solo
Bacchus
Bacchus
TheWckedGamer
Bacchus
Level 63
God Stats
0W - 2L
1,247 SR
Queue Stats
4W - 8L
1,122 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Shmod
Cupid
14
4 / 4 / 4
11,269
867
10,786
10,786
3,796
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Spit3y
Morgan Le Fay
14
4 / 2 / 4
11,099
854
14,587
10,184
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
hmodified
Sun Wukong
13
1 / 2 / 7
10,183
783
7,300
11,951
12,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
9,642
742
7,696
9,777
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
NervousPlays
Thanatos
12
5 / 4 / 2
9,867
759
9,075
13,225
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
12
0 / 2 / 8
8,944
688
6,583
16,333
23,354
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
9
Kills
8
8
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Thanatos
NervousPlays
Thanatos
5
4
2
1.5
W
Cupid
Shmod
Cupid
4
4
4
1.5
W
Morgan Le Fay
Spit3y
Morgan Le Fay
4
2
4
3
L
Bacchus
0
2
8
2
W
Sun Wukong
hmodified
Sun Wukong
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,673
Damage
23,354
32,921
Taken
39,335
20,577
Mitigated
33,788
9,347
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,696
1,733
0
2,115
9,777
4,340
0
4,850
4,927
32,539
2,484
L
Thanatos
NervousPlays
Thanatos
9,075
1,496
0
6,005
13,225
6,094
0
4,830
8,395
0
36,076
W
Cupid
Shmod
Cupid
10,786
5,829
718
3,760
10,786
3,796
532
4,620
6,166
0
54,007
W
Morgan Le Fay
Spit3y
Morgan Le Fay
14,587
1,769
0
2,793
10,184
4,191
1,761
4,337
5,847
71,048
0
L
Bacchus
6,583
445
0
1,226
16,333
23,354
0
5,146
11,187
15,767
0
W
Sun Wukong
hmodified
Sun Wukong
7,300
1,747
0
2,076
11,951
12,590
500
5,589
6,362
0
26,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
28,453
185
Minions Killed
98
0
Camps Cleared
0
699,192
Distance Traveled
679,740
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,642
742
38
3
0
193,451
0
L
Thanatos
9,867
759
48
4
0
248,124
2
W
Cupid
11,269
867
60
5
0
232,420
0
W
Morgan Le Fay
11,099
854
104
8
0
230,416
0
L
Bacchus
8,944
688
12
1
0
238,165
0
W
Sun Wukong
10,183
783
21
2
0
236,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role