Player Matchup

Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Audiiux
Horus
Level 121
God Stats
2W - 1L
1,571 SR
Queue Stats
166W - 147L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bonzia5870
Morgan Le Fay
Level 92
God Stats
20W - 8L
1,625 SR
Queue Stats
424W - 420L
1,475 Elo+
Solo
Bellona
Bellona
Ehxkies
Bellona
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,594 Elo+
Party 1
Arachne
Arachne
KingCoolie
Arachne
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 55L
1,548 Elo+
Party 1
Team Averages
Level 121
1,539 SR
1,529 Elo+

VS

Team Averages
Level 103
1,493 SR
1,532 Elo+
Chernobog
Chernobog
BroadJarl233231
Chernobog
Level 77
God Stats
50W - 34L
1,586 SR
Queue Stats
214W - 201L
1,519 Elo+
Solo
Anubis
Anubis
Brocski
Anubis
Level 119
God Stats
72W - 45L
1,645 SR
Queue Stats
190W - 181L
1,564 Elo+
Party 3
Apollo
Apollo
ice warrior tx
Apollo
Level 86
God Stats
1W - 2L
1,454 SR
Queue Stats
214W - 192L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
nevermućh
Cthulhu
Level 153
God Stats
0W - 1L
1,185 SR
Queue Stats
102W - 99L
1,555 Elo+
Party 3
Erlang Shen
Erlang Shen
vollyy
Erlang Shen
Level 81
God Stats
5W - 4L
1,596 SR
Queue Stats
239W - 213L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 1 / 2
6,995
700
7,271
6,314
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Audiiux
Horus
8
1 / 1 / 4
5,862
586
3,613
6,938
4,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Bonzia5870
Morgan Le Fay
10
0 / 1 / 1
5,407
541
4,980
3,798
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Ehxkies
Bellona
12
6 / 1 / 1
7,291
729
7,410
9,765
8,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
KingCoolie
Arachne
10
3 / 1 / 3
6,049
605
5,054
9,269
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BroadJarl233231
Chernobog
9
0 / 4 / 1
5,120
512
3,575
8,002
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Brocski
Anubis
10
1 / 1 / 3
5,650
565
5,374
7,182
3,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 3
4,823
482
2,682
7,975
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
nevermućh
Cthulhu
7
0 / 1 / 2
4,747
475
1,739
7,815
4,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
vollyy
Erlang Shen
10
4 / 2 / 1
6,146
615
5,992
10,397
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
5
5
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
2
4
W
Horus
Audiiux
Horus
1
1
4
3
W
Morgan Le Fay
Bonzia5870
Morgan Le Fay
0
1
1
0.5
L
Chernobog
BroadJarl233231
Chernobog
0
4
1
0.13
L
Anubis
Brocski
Anubis
1
1
3
2.5
W
Bellona
Ehxkies
Bellona
6
1
1
6.5
W
Arachne
KingCoolie
Arachne
3
1
3
4.5
L
0
5
3
0.3
L
Cthulhu
nevermućh
Cthulhu
0
1
2
1
L
Erlang Shen
vollyy
Erlang Shen
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,328
Damage
19,362
36,084
Taken
41,371
21,139
Mitigated
18,568
16,203
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,271
3,629
240
3,377
6,314
2,838
712
469
5,845
58,653
2,584
W
Horus
Audiiux
Horus
3,613
1,932
769
2,122
6,938
4,555
0
2,027
4,911
0
14,197
W
Morgan Le Fay
Bonzia5870
Morgan Le Fay
4,980
259
0
890
3,798
1,044
0
1,908
1,890
37,813
0
L
Chernobog
BroadJarl233231
Chernobog
3,575
1,968
0
2,507
8,002
2,583
0
4,302
3,700
0
29,761
L
Anubis
Brocski
Anubis
5,374
117
0
2,884
7,182
3,781
0
2,975
4,207
50,154
0
W
Bellona
Ehxkies
Bellona
7,410
2,674
0
3,965
9,765
8,850
0
1,360
8,405
0
47,035
W
Arachne
KingCoolie
Arachne
5,054
3,691
0
4,840
9,269
3,852
100
1,349
7,920
0
40,148
L
2,682
1,055
0
1,159
7,975
2,732
0
0
7,975
0
25,174
L
Cthulhu
nevermućh
Cthulhu
1,739
240
897
2,153
7,815
4,667
0
3,514
4,301
9,331
0
L
Erlang Shen
vollyy
Erlang Shen
5,992
4,260
0
1,884
10,397
4,805
0
1,443
8,954
0
40,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
26,486
314
Minions Killed
261
0
Camps Cleared
0
1,018,313
Distance Traveled
976,137
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,995
700
101
10
0
180,707
0
W
Horus
5,862
586
12
1
0
190,470
1
W
Morgan Le Fay
5,407
541
78
8
0
211,425
0
L
Chernobog
5,120
512
45
5
0
165,642
0
L
Anubis
5,650
565
93
9
0
201,191
1
W
Bellona
7,291
729
65
7
0
213,655
0
W
Arachne
6,049
605
58
6
0
222,056
0
L
Apollo
4,823
482
46
5
0
179,098
3
L
Cthulhu
4,747
475
9
1
0
199,749
0
L
Erlang Shen
6,146
615
68
7
0
230,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role