Player Matchup

Artio
Artio
E09W2C
Artio
Level 91
God Stats
1W - 1L
1,677 SR
Queue Stats
19W - 24L
1,446 Elo+
Solo
Raijin
Raijin
HristinaIris
Raijin
Level 104
God Stats
0W - 2L
1,298 SR
Queue Stats
53W - 62L
1,380 Elo+
Solo
Ravana
Ravana
Morietz
Ravana
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 74L
1,423 Elo+
Solo
Mercury
Mercury
Ramosºº
Mercury
Level 64
God Stats
0W - 2L
1,215 SR
Queue Stats
60W - 84L
1,380 Elo+
Solo
Vulcan
Vulcan
misterpapa
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,408 Elo+
Solo
Team Averages
Level 86
1,438 SR
1,407 Elo+

VS

Team Averages
Level 94
1,503 SR
1,459 Elo+
Agni
Agni
Ghoost997
Agni
Level 49
God Stats
3W - 0L
1,838 SR
Queue Stats
102W - 85L
1,442 Elo+
Party 1
Artio
Artio
KeyboardsKiller
Artio
Level 113
God Stats
2W - 2L
1,404 SR
Queue Stats
268W - 281L
1,405 Elo+
Solo
Ares
Ares
aimblind
Ares
Level 122
God Stats
10W - 7L
1,545 SR
Queue Stats
255W - 232L
1,425 Elo+
Solo
Neith
Neith
hseinkhayat
Neith
Level 59
God Stats
1W - 2L
1,354 SR
Queue Stats
149W - 134L
1,510 Elo+
Party 1
Hun Batz
Hun Batz
x2High2Skillx
Hun Batz
Level 129
God Stats
8W - 6L
1,373 SR
Queue Stats
1,114W - 1,142L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
E09W2C
Artio
16
0 / 6 / 5
10,404
650
4,457
21,552
18,746
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
15
1 / 9 / 5
9,489
593
7,765
15,623
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Morietz
Ravana
19
4 / 6 / 4
11,196
700
14,720
19,259
16,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mercury
Ramosºº
Mercury
20
4 / 8 / 5
11,591
724
7,314
17,782
7,201
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
misterpapa
Vulcan
20
4 / 6 / 2
12,082
755
11,504
13,832
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
7 / 3 / 18
12,820
801
21,494
10,037
4,460
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

2
0 / 0 / 0
4,778
299
0
0
0
Ares
19
2 / 4 / 17
11,027
689
8,520
21,596
25,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
17 / 2 / 14
14,870
929
30,872
18,304
10,057
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
x2High2Skillx
Hun Batz
20
9 / 4 / 15
13,252
828
19,124
16,139
10,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
13
Kills
35
35
Deaths
13
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Artio
E09W2C
Artio
0
6
5
0.42
W
Agni
7
3
18
5.33
L
Raijin
1
9
5
0.39
W
0
0
0
0
L
Ravana
Morietz
Ravana
4
6
4
1
L
Mercury
Ramosºº
Mercury
4
8
5
0.81
W
Ares
2
4
17
2.63
W
17
2
14
12
L
Vulcan
misterpapa
Vulcan
4
6
2
0.83
W
Hun Batz
x2High2Skillx
Hun Batz
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,760
Damage
80,010
88,048
Taken
66,076
53,337
Mitigated
50,877
19,806
Healing
19,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
E09W2C
Artio
4,457
470
1,688
4,413
21,552
18,746
362
10,614
10,938
7,465
0
W
Agni
21,494
1,533
261
1,204
10,037
4,460
1,341
3,451
6,511
45,111
0
L
Raijin
7,765
1,287
667
794
15,623
4,941
0
4,427
11,196
19,579
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
Morietz
Ravana
14,720
2,161
364
3,932
19,259
16,305
0
5,929
13,330
0
28,303
L
Mercury
Ramosºº
Mercury
7,314
3,736
2,191
3,129
17,782
7,201
618
5,047
12,735
0
13,307
W
Ares
8,520
382
404
3,616
21,596
25,447
691
7,663
13,655
11,687
0
W
30,872
11,752
1,054
9,698
18,304
10,057
3,090
7,041
11,019
0
75,097
L
Vulcan
misterpapa
Vulcan
11,504
3,183
910
1,718
13,832
6,144
424
3,997
9,835
43,416
0
W
Hun Batz
x2High2Skillx
Hun Batz
19,124
3,068
1,088
2,159
16,139
10,913
2,345
4,826
11,165
0
39,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,762
Gold Earned
56,747
144
Minions Killed
178
0
Camps Cleared
0
1,302,426
Distance Traveled
1,119,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,404
650
6
0
0
258,085
0
W
Agni
12,820
801
49
3
0
290,254
0
L
Raijin
9,489
593
20
1
0
192,212
0
W
Artio
4,778
299
0
0
0
0
0
L
Ravana
11,196
700
22
1
0
282,219
0
L
Mercury
11,591
724
13
1
0
297,211
0
W
Ares
11,027
689
3
0
0
282,746
0
W
Neith
14,870
929
93
6
0
279,556
0
L
Vulcan
12,082
755
83
5
0
272,699
0
W
Hun Batz
13,252
828
33
2
0
267,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role