Player Matchup

Jing Wei
Jing Wei
RoyaL x Scopzz
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,422 Elo+
Party 1
Raijin
Raijin
The UPS Panda
Raijin
Level 144
God Stats
4W - 2L
1,602 SR
Queue Stats
507W - 525L
1,402 Elo+
Party 3
Hun Batz
Hun Batz
chancyab
Hun Batz
Level 147
God Stats
20W - 19L
1,437 SR
Queue Stats
507W - 521L
1,407 Elo+
Party 3
Amaterasu
Amaterasu
gahwyn
Amaterasu
Level 223
God Stats
1W - 1L
1,583 SR
Queue Stats
91W - 95L
1,457 Elo+
Party 1
Scylla
Scylla
toughluck55
Scylla
Level 155
God Stats
1W - 0L
1,159 SR
Queue Stats
97W - 118L
1,456 Elo+
Party 1
Team Averages
Level 152
1,456 SR
1,429 Elo+

VS

Team Averages
Level 98
1,483 SR
1,454 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BlamelessT-rex
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 187L
1,459 Elo+
Party 2
Chernobog
Chernobog
NekoKoteiMew
Chernobog
Level 63
God Stats
2W - 6L
1,323 SR
Queue Stats
278W - 294L
1,403 Elo+
Solo
Arachne
Arachne
Texasboy121
Arachne
Level 123
God Stats
2W - 3L
1,593 SR
Queue Stats
303W - 320L
1,429 Elo+
Party 2
Hercules
Hercules
the_twizz
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 114L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
6 / 0 / 17
9,798
980
10,551
6,144
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 1 / 16
8,602
860
11,472
8,780
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
chancyab
Hun Batz
14
5 / 2 / 16
8,854
885
6,417
8,947
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
gahwyn
Amaterasu
13
2 / 3 / 17
8,336
834
5,906
13,844
21,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
17
10 / 2 / 13
10,764
1,076
19,169
10,395
6,209
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 3 / 4
7,240
724
4,449
8,279
6,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
11
0 / 7 / 4
6,592
659
2,930
10,919
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
NekoKoteiMew
Chernobog
12
2 / 8 / 3
7,108
711
6,511
12,794
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Texasboy121
Arachne
14
3 / 4 / 2
7,790
779
8,634
9,364
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
the_twizz
Hercules
15
2 / 4 / 3
7,505
751
6,222
16,595
19,146
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
24
25
Kills
8
8
Deaths
26
79
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
4
1
L
Thanatos
0
7
4
0.29
L
Chernobog
NekoKoteiMew
Chernobog
2
8
3
0.44
W
Jing Wei
6
0
17
14.5
L
Arachne
Texasboy121
Arachne
3
4
2
1
W
2
1
16
10
W
Hun Batz
chancyab
Hun Batz
5
2
16
6.5
W
Amaterasu
gahwyn
Amaterasu
2
3
17
3.5
L
Hercules
the_twizz
Hercules
2
4
3
0.88
W
Scylla
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,515
Damage
28,746
48,110
Taken
57,951
40,331
Mitigated
42,671
17,066
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,449
485
932
1,111
8,279
6,500
0
4,850
3,429
3,194
5,438
L
Thanatos
2,930
0
233
1,516
10,919
4,471
0
7,143
3,776
0
6,887
L
Chernobog
NekoKoteiMew
Chernobog
6,511
3,281
822
796
12,794
5,145
0
7,247
5,547
0
11,063
W
Jing Wei
10,551
6,693
1,365
1,527
6,144
3,560
2,560
558
5,541
0
30,164
L
Arachne
Texasboy121
Arachne
8,634
7,438
661
1,458
9,364
7,409
0
4,024
5,340
0
12,293
W
11,472
1,098
474
1,295
8,780
4,273
1,678
372
8,408
21,386
0
W
Hun Batz
chancyab
Hun Batz
6,417
705
1,537
1,228
8,947
5,246
499
196
8,627
0
18,088
W
Amaterasu
gahwyn
Amaterasu
5,906
1,964
915
3,787
13,844
21,043
674
292
13,303
2,152
9,201
L
Hercules
the_twizz
Hercules
6,222
1,443
392
7,319
16,595
19,146
0
8,232
8,363
0
18,342
W
Scylla
19,169
1,916
1,256
3,682
10,395
6,209
1,892
328
9,298
38,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
36,235
170
Minions Killed
58
0
Camps Cleared
0
990,760
Distance Traveled
851,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,240
724
4
0
0
193,753
0
L
Thanatos
6,592
659
9
1
0
140,959
0
L
Chernobog
7,108
711
8
1
0
155,149
0
W
Jing Wei
9,798
980
48
5
0
205,725
0
L
Arachne
7,790
779
9
1
0
186,811
0
W
Raijin
8,602
860
24
2
0
183,035
0
W
Hun Batz
8,854
885
23
2
0
228,511
0
W
Amaterasu
8,336
834
15
2
0
188,058
0
L
Hercules
7,505
751
28
3
0
175,155
0
W
Scylla
10,764
1,076
60
6
0
185,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role