Player Matchup

Cerberus
Cerberus
AleSan3612
Cerberus
Level 89
God Stats
3W - 0L
1,833 SR
Queue Stats
66W - 61L
1,471 Elo+
Party 2
Jing Wei
Jing Wei
Fifer80
Jing Wei
Level 102
God Stats
1W - 0L
1,069 SR
Queue Stats
9W - 11L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
Not_verry_gud-_-
Ah Puch
Level 128
God Stats
17W - 12L
1,699 SR
Queue Stats
443W - 449L
1,464 Elo+
Solo
Mulan
Mulan
asianboy00769
Mulan
Level 86
God Stats
6W - 0L
1,876 SR
Queue Stats
73W - 67L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
thethingsthing
Sun Wukong
Level 68
God Stats
2W - 3L
1,249 SR
Queue Stats
51W - 47L
1,510 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,470 Elo+

VS

Team Averages
Level 106
1,525 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Alex1211564
Merlin
Level 119
God Stats
4W - 4L
1,618 SR
Queue Stats
290W - 277L
1,518 Elo+
Solo
Mercury
Mercury
NINJADRAGON8633
Mercury
Level 64
God Stats
0W - 3L
1,298 SR
Queue Stats
90W - 92L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
godziking407
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,479 Elo+
Party 3
Izanami
Izanami
iTz INaCHoO
Izanami
Level 106
God Stats
8W - 5L
1,707 SR
Queue Stats
125W - 134L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AleSan3612
Cerberus
9
0 / 0 / 2
5,354
595
2,030
6,899
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Fifer80
Jing Wei
9
1 / 0 / 0
5,097
566
2,680
3,870
1,243
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 0
6,132
681
3,363
2,418
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
5,854
650
1,570
5,851
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
thethingsthing
Sun Wukong
10
0 / 1 / 0
5,932
659
3,981
7,124
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
0 / 1 / 0
4,464
496
1,294
3,647
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
4
0 / 2 / 0
3,807
423
493
2,036
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 1
5,483
609
464
6,729
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
godziking407
Cthulhu
9
1 / 1 / 0
5,243
583
4,853
8,937
5,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
iTz INaCHoO
Izanami
9
0 / 0 / 0
5,031
559
4,216
4,792
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
Cerberus
AleSan3612
Cerberus
0
0
2
1
L
Merlin
0
2
0
0
W
Jing Wei
Fifer80
Jing Wei
1
0
0
1
L
0
1
1
0.5
W
3
0
0
3
W
1
1
1
1.5
L
Cthulhu
godziking407
Cthulhu
1
1
0
1
L
Izanami
iTz INaCHoO
Izanami
0
0
0
0
W
Sun Wukong
thethingsthing
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,624
Damage
11,320
26,162
Taken
26,141
14,066
Mitigated
12,322
7,388
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,294
206
0
1,499
3,647
2,108
0
573
3,074
5,373
0
W
Cerberus
AleSan3612
Cerberus
2,030
291
0
3,517
6,899
4,631
0
694
6,205
26,458
0
L
Merlin
493
87
0
432
2,036
600
0
1,315
721
9,685
0
W
Jing Wei
Fifer80
Jing Wei
2,680
2,042
211
512
3,870
1,243
306
725
3,145
0
27,176
L
464
0
0
0
6,729
2,379
0
2,003
4,681
0
45,596
W
3,363
74
0
1,005
2,418
770
0
243
2,175
37,132
0
W
1,570
354
0
585
5,851
2,515
0
447
5,404
0
42,624
L
Cthulhu
godziking407
Cthulhu
4,853
1,030
0
1,964
8,937
5,706
0
483
8,454
31,909
0
L
Izanami
iTz INaCHoO
Izanami
4,216
3,064
0
1,447
4,792
1,529
0
974
3,818
0
42,268
W
Sun Wukong
thethingsthing
Sun Wukong
3,981
962
0
1,558
7,124
4,907
0
4,531
2,593
0
41,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
24,028
327
Minions Killed
235
0
Camps Cleared
0
923,392
Distance Traveled
750,201
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,464
496
9
1
0
114,486
0
W
Cerberus
5,354
595
62
7
0
177,279
0
L
Merlin
3,807
423
21
2
0
65,976
0
W
Jing Wei
5,097
566
47
5
0
195,875
0
L
Mercury
5,483
609
77
9
0
225,874
0
W
Ah Puch
6,132
681
57
6
0
148,868
0
W
Mulan
5,854
650
77
9
0
219,233
1
L
Cthulhu
5,243
583
52
6
0
174,252
1
L
Izanami
5,031
559
76
8
0
169,613
2
W
Sun Wukong
5,932
659
84
9
0
182,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role