Player Matchup

Danzaburou
Danzaburou
GhostNdaHood
Danzaburou
Level 125
God Stats
20W - 19L
1,542 SR
Queue Stats
297W - 291L
1,504 Elo+
Party 1
Janus
Janus
KAOS Melter
Janus
Level 91
God Stats
26W - 30L
1,484 SR
Queue Stats
397W - 392L
1,469 Elo+
Party 1
Athena
Athena
REDREXH00D
Athena
Level 135
God Stats
2W - 0L
1,971 SR
Queue Stats
7W - 15L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
Scorpiot30
Gilgamesh
Level 119
God Stats
3W - 7L
1,660 SR
Queue Stats
155W - 171L
1,441 Elo+
Solo
Loki
Loki
temp-60302117
Loki
Level 147
God Stats
7W - 10L
1,486 SR
Queue Stats
304W - 295L
1,539 Elo+
Solo
Team Averages
Level 123
1,628 SR
1,466 Elo+

VS

Team Averages
Level 123
1,523 SR
1,481 Elo+
Xbalanque
Xbalanque
AramisPriest
Xbalanque
Level 69
God Stats
6W - 7L
1,484 SR
Queue Stats
35W - 39L
1,424 Elo+
Solo
Bellona
Bellona
BaNgVAn09
Bellona
Level 145
God Stats
11W - 6L
1,564 SR
Queue Stats
176W - 170L
1,479 Elo+
Solo
Mercury
Mercury
ChinoMXM1
Mercury
Level 128
God Stats
4W - 6L
1,171 SR
Queue Stats
330W - 313L
1,514 Elo+
Solo
Cerberus
Cerberus
SidRnr
Cerberus
Level 146
God Stats
0W - 1L
1,713 SR
Queue Stats
36W - 34L
1,458 Elo+
Solo
Vulcan
Vulcan
ZyphrusAeon
Vulcan
Level 127
God Stats
16W - 13L
1,685 SR
Queue Stats
73W - 71L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GhostNdaHood
Danzaburou
15
3 / 2 / 3
9,494
593
9,716
10,197
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 1 / 3
8,466
529
11,289
9,246
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
REDREXH00D
Athena
12
1 / 2 / 6
6,971
436
4,391
14,992
12,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Scorpiot30
Gilgamesh
15
1 / 4 / 7
8,548
534
10,563
16,859
13,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 4
9,262
579
7,549
13,317
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AramisPriest
Xbalanque
13
1 / 4 / 3
7,807
488
9,471
14,248
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
BaNgVAn09
Bellona
14
2 / 3 / 3
9,249
578
10,842
18,809
19,102
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
ChinoMXM1
Mercury
13
3 / 2 / 0
7,717
482
4,673
9,937
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SidRnr
Cerberus
13
2 / 2 / 1
7,226
452
8,254
13,004
10,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
0 / 3 / 1
7,935
496
9,723
10,183
3,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
8
9
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AramisPriest
Xbalanque
1
4
3
0.63
L
Bellona
BaNgVAn09
Bellona
2
3
3
1.17
L
Mercury
ChinoMXM1
Mercury
3
2
0
1.5
W
Danzaburou
GhostNdaHood
Danzaburou
3
2
3
2.25
W
3
1
3
4.5
W
Athena
REDREXH00D
Athena
1
2
6
2
W
Gilgamesh
Scorpiot30
Gilgamesh
1
4
7
1.13
L
Cerberus
SidRnr
Cerberus
2
2
1
1.25
L
Vulcan
0
3
1
0.17
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,508
Damage
42,963
64,611
Taken
66,181
39,706
Mitigated
42,434
16,866
Healing
19,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AramisPriest
Xbalanque
9,471
4,498
0
4,759
14,248
5,777
82
1,465
12,767
0
53,504
L
Bellona
BaNgVAn09
Bellona
10,842
4,910
0
5,831
18,809
19,102
308
3,789
14,964
0
71,155
L
Mercury
ChinoMXM1
Mercury
4,673
1,664
0
1,132
9,937
3,710
181
1,021
8,882
0
58,297
W
Danzaburou
GhostNdaHood
Danzaburou
9,716
4,749
0
4,406
10,197
4,518
863
2,304
7,893
0
76,001
W
11,289
706
0
2,143
9,246
3,515
0
5,809
3,437
68,143
0
W
Athena
REDREXH00D
Athena
4,391
1,245
0
1,677
14,992
12,866
0
6,096
8,896
26,449
0
W
Gilgamesh
Scorpiot30
Gilgamesh
10,563
2,094
146
857
16,859
13,615
0
619
16,240
12,894
48,819
L
Cerberus
SidRnr
Cerberus
8,254
402
0
3,705
13,004
10,093
0
4,984
7,874
41,872
0
L
Vulcan
9,723
2,578
0
3,758
10,183
3,752
47
6,418
3,413
74,344
0
W
7,549
2,021
0
7,637
13,317
5,192
0
3,149
10,168
0
70,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,741
Gold Earned
39,934
471
Minions Killed
511
0
Camps Cleared
0
1,643,976
Distance Traveled
1,580,413
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,807
488
100
6
0
306,527
0
L
Bellona
9,249
578
111
7
0
264,084
0
L
Mercury
7,717
482
84
5
0
383,588
0
W
Danzaburou
9,494
593
111
7
0
299,551
0
W
Janus
8,466
529
126
8
0
326,890
3
W
Athena
6,971
436
28
2
0
349,329
5
W
Gilgamesh
8,548
534
98
6
0
309,571
4
L
Cerberus
7,226
452
95
6
0
313,746
3
L
Vulcan
7,935
496
121
8
0
312,468
2
W
Loki
9,262
579
108
7
0
358,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role