Player Matchup

Thanatos
Thanatos
FadedSyrup
Thanatos
Level 40
God Stats
78W - 63L
1,427 SR
Queue Stats
114W - 129L
1,428 Elo+
Party 1
King Arthur
King Arthur
PotterHeadBunny
King Arthur
Level 9
God Stats
1W - 0L
1,674 SR
Queue Stats
6W - 8L
1,321 Elo+
Party 1
Surtr
Surtr
Shplorgus
Surtr
Level 48
God Stats
1W - 2L
1,143 SR
Queue Stats
9W - 8L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
jimerjim
Kukulkan
Level 49
God Stats
2W - 0L
1,450 SR
Queue Stats
4W - 8L
1,223 Elo+
Solo
Cernunnos
Cernunnos
nebsz
Cernunnos
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 8L
1,377 Elo+
Party 2
Team Averages
Level 43
1,439 SR
1,347 Elo+

VS

Team Averages
Level 32
1,472 SR
1,402 Elo+
He Bo
He Bo
Emgels_XXI
He Bo
Level 43
God Stats
0W - 1L
1,378 SR
Queue Stats
12W - 26L
1,369 Elo+
Party 3
Charybdis
Charybdis
SendHeIpPIz
Charybdis
Level 45
God Stats
5W - 8L
1,457 SR
Queue Stats
116W - 112L
1,460 Elo+
Solo
Tyr
Tyr
Swicy
Tyr
Level 44
God Stats
3W - 3L
1,508 SR
Queue Stats
17W - 18L
1,416 Elo+
Party 4
Loki
Loki
Zayphen
Loki
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Bacchus
Bacchus
oheyevi
Bacchus
Level 25
God Stats
2W - 7L
1,519 SR
Queue Stats
2W - 13L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FadedSyrup
Thanatos
13
0 / 0 / 1
7,022
540
960
12,179
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
PotterHeadBunny
King Arthur
12
3 / 1 / 0
7,569
582
6,976
11,169
10,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
Shplorgus
Surtr
11
3 / 2 / 5
6,748
519
6,896
11,927
8,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
jimerjim
Kukulkan
11
2 / 2 / 2
6,532
502
5,568
6,141
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
nebsz
Cernunnos
13
6 / 0 / 2
8,097
623
9,458
9,539
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
2 / 3 / 1
6,393
492
6,225
7,996
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
SendHeIpPIz
Charybdis
11
1 / 4 / 0
6,064
466
6,163
10,362
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Swicy
Tyr
11
0 / 1 / 1
6,356
489
5,925
10,235
8,566
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Zayphen
Loki
9
0 / 3 / 1
5,524
425
2,984
9,244
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
oheyevi
Bacchus
8
1 / 3 / 1
5,747
442
2,362
9,545
7,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
4
5
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
3
1
0.83
W
Thanatos
FadedSyrup
Thanatos
0
0
1
0.5
W
King Arthur
PotterHeadBunny
King Arthur
3
1
0
3
L
Charybdis
SendHeIpPIz
Charybdis
1
4
0
0.25
W
Surtr
Shplorgus
Surtr
3
2
5
2.75
L
Tyr
Swicy
Tyr
0
1
1
0.5
L
Loki
Zayphen
Loki
0
3
1
0.17
W
Kukulkan
jimerjim
Kukulkan
2
2
2
1.5
W
Cernunnos
nebsz
Cernunnos
6
0
2
7
L
Bacchus
oheyevi
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,858
Damage
23,659
50,955
Taken
47,382
30,609
Mitigated
24,777
19,359
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
6,225
113
0
0
7,996
2,851
0
2,230
5,766
43,272
0
W
Thanatos
FadedSyrup
Thanatos
960
293
0
10,818
12,179
4,908
0
258
11,921
0
67,937
W
King Arthur
PotterHeadBunny
King Arthur
6,976
491
0
910
11,169
10,072
0
0
11,169
0
50,193
L
Charybdis
SendHeIpPIz
Charybdis
6,163
3,240
0
2,447
10,362
3,206
0
533
9,829
0
44,764
W
Surtr
Shplorgus
Surtr
6,896
1,810
0
1,122
11,927
8,990
164
3,856
8,071
389
28,534
L
Tyr
Swicy
Tyr
5,925
998
0
4,060
10,235
8,566
0
0
10,235
72
40,093
L
Loki
Zayphen
Loki
2,984
380
0
2,612
9,244
2,796
0
525
8,719
0
33,834
W
Kukulkan
jimerjim
Kukulkan
5,568
482
0
1,317
6,141
2,798
255
3,419
2,722
38,518
0
W
Cernunnos
nebsz
Cernunnos
9,458
6,446
0
5,192
9,539
3,841
759
1,126
8,413
0
58,977
L
Bacchus
oheyevi
Bacchus
2,362
128
123
926
9,545
7,358
0
2,555
6,990
17,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
30,084
371
Minions Killed
317
0
Camps Cleared
0
1,237,307
Distance Traveled
1,284,232
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,393
492
83
6
0
251,042
4
W
Thanatos
7,022
540
99
8
0
258,285
0
W
King Arthur
7,569
582
79
6
0
261,682
5
L
Charybdis
6,064
466
86
7
0
253,810
0
W
Surtr
6,748
519
38
3
0
263,360
0
L
Tyr
6,356
489
75
6
0
275,256
1
L
Loki
5,524
425
52
4
0
256,013
0
W
Kukulkan
6,532
502
60
5
0
226,545
0
W
Cernunnos
8,097
623
95
7
0
227,435
2
L
Bacchus
5,747
442
21
2
0
248,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role