Player Matchup

Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Audiiux
Vulcan
Level 121
God Stats
2W - 2L
1,426 SR
Queue Stats
166W - 147L
1,519 Elo+
Party 1
Bacchus
Bacchus
Bionic1515
Bacchus
Level 129
God Stats
2W - 3L
1,617 SR
Queue Stats
335W - 307L
1,516 Elo+
Solo
Chaac
Chaac
Ehxkies
Chaac
Level 106
God Stats
3W - 1L
1,549 SR
Queue Stats
33W - 25L
1,584 Elo+
Party 1
Thor
Thor
KingCoolie
Thor
Level 142
God Stats
2W - 0L
1,901 SR
Queue Stats
57W - 55L
1,539 Elo+
Party 1
Team Averages
Level 128
1,599 SR
1,532 Elo+

VS

Team Averages
Level 120
1,580 SR
1,496 Elo+
Cliodhna
Cliodhna
AtonofBees
Cliodhna
Level 153
God Stats
0W - 2L
1,597 SR
Queue Stats
284W - 239L
1,602 Elo+
Solo
Odin
Odin
DeepSpaceNova
Odin
Level 136
God Stats
2W - 3L
1,554 SR
Queue Stats
222W - 198L
1,587 Elo+
Solo
Cthulhu
Cthulhu
Tikpa
Cthulhu
Level 106
God Stats
4W - 3L
1,528 SR
Queue Stats
131W - 258L
1,380 Elo+
Solo
Apollo
Apollo
reedollaz
Apollo
Level 56
God Stats
2W - 2L
1,643 SR
Queue Stats
116W - 120L
1,436 Elo+
Solo
He Bo
He Bo
sygma24
He Bo
Level 148
God Stats
1W - 4L
1,580 SR
Queue Stats
378W - 370L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 2 / 2
7,728
594
7,347
7,311
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Audiiux
Vulcan
13
5 / 3 / 5
7,880
606
10,419
8,082
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Bionic1515
Bacchus
11
4 / 0 / 7
7,479
575
7,395
10,302
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Ehxkies
Chaac
14
4 / 0 / 5
8,776
675
10,709
13,054
10,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 3 / 6
7,627
587
6,597
11,687
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AtonofBees
Cliodhna
14
5 / 2 / 1
7,798
600
9,454
11,884
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 0
6,260
482
5,598
13,988
8,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Tikpa
Cthulhu
10
0 / 3 / 4
6,530
502
6,892
13,534
10,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
reedollaz
Apollo
11
1 / 4 / 2
6,309
485
2,701
10,306
3,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
sygma24
He Bo
12
2 / 6 / 1
6,823
525
6,242
10,949
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
8
8
Deaths
20
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
2
1.5
L
Cliodhna
AtonofBees
Cliodhna
5
2
1
2.75
W
Vulcan
Audiiux
Vulcan
5
3
5
2.5
W
Bacchus
Bionic1515
Bacchus
4
0
7
7.5
L
0
5
0
0
W
Chaac
Ehxkies
Chaac
4
0
5
6.5
W
5
3
6
2.67
L
Cthulhu
Tikpa
Cthulhu
0
3
4
0.67
L
Apollo
reedollaz
Apollo
1
4
2
0.5
L
He Bo
sygma24
He Bo
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,467
Damage
30,887
50,436
Taken
60,661
32,033
Mitigated
32,635
11,939
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,347
2,127
0
1,553
7,311
2,770
2,347
821
6,490
0
56,491
L
Cliodhna
AtonofBees
Cliodhna
9,454
1,736
0
1,463
11,884
4,915
0
2,612
9,178
0
72,999
W
Vulcan
Audiiux
Vulcan
10,419
2,472
0
625
8,082
3,601
53
4,343
3,739
51,568
0
W
Bacchus
Bionic1515
Bacchus
7,395
1,260
0
2,543
10,302
10,846
0
4,522
5,780
19,031
0
L
5,598
1,693
0
4,948
13,988
8,637
0
822
13,154
0
42,990
W
Chaac
Ehxkies
Chaac
10,709
4,009
0
5,936
13,054
10,226
0
2,148
10,906
0
71,692
W
6,597
1,298
0
1,282
11,687
4,590
0
1,300
10,387
0
48,226
L
Cthulhu
Tikpa
Cthulhu
6,892
938
1,284
1,915
13,534
10,701
0
4,676
8,710
25,864
0
L
Apollo
reedollaz
Apollo
2,701
1,146
0
2,684
10,306
3,717
0
1,789
8,484
0
31,691
L
He Bo
sygma24
He Bo
6,242
458
0
1,536
10,949
4,665
0
7,320
3,321
48,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
33,720
379
Minions Killed
365
0
Camps Cleared
0
1,301,933
Distance Traveled
1,331,411
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,728
594
87
7
0
232,026
3
L
Cliodhna
7,798
600
105
8
0
306,062
0
W
Vulcan
7,880
606
101
8
0
267,517
1
W
Bacchus
7,479
575
25
2
0
276,426
4
L
Odin
6,260
482
81
6
0
257,482
0
W
Chaac
8,776
675
108
8
0
271,543
0
W
Thor
7,627
587
58
4
0
254,421
0
L
Cthulhu
6,530
502
26
2
0
282,057
3
L
Apollo
6,309
485
65
5
0
257,196
0
L
He Bo
6,823
525
88
7
0
228,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role