Player Matchup

Achilles
Achilles
DynamicR
Achilles
Level 127
God Stats
2W - 3L
1,581 SR
Queue Stats
84W - 83L
1,581 Elo+
Party 2
Odin
Odin
EcchiiWorldd
Odin
Level 29
God Stats
0W - 3L
1,150 SR
Queue Stats
14W - 39L
1,293 Elo+
Solo
Chang'e
Chang'e
KillerWillyWorm
Chang'e
Level 129
God Stats
1W - 2L
1,292 SR
Queue Stats
35W - 21L
1,623 Elo+
Party 2
Cliodhna
Cliodhna
Mi_Nine
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,557 Elo+
Party 2
The Morrigan
The Morrigan
zodarooni
The Morrigan
Level 60
God Stats
1W - 2L
1,622 SR
Queue Stats
22W - 16L
1,606 Elo+
Party 2
Team Averages
Level 82
1,429 SR
1,532 Elo+

VS

Team Averages
Level 115
1,540 SR
1,455 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
TheJuntt
Hachiman
Level 81
God Stats
3W - 3L
1,483 SR
Queue Stats
334W - 316L
1,514 Elo+
Solo
Freya
Freya
carrot_on_my_bum
Freya
Level 107
God Stats
7W - 4L
1,715 SR
Queue Stats
199W - 279L
1,408 Elo+
Party 1
Horus
Horus
kralamadul
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 182L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DynamicR
Achilles
12
2 / 6 / 5
7,348
735
7,258
11,819
12,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 4
6,168
617
1,179
7,657
3,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 4 / 3
6,705
671
7,637
8,806
3,703
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cliodhna
Mi_Nine
Cliodhna
14
1 / 3 / 7
7,355
736
7,317
7,726
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
zodarooni
The Morrigan
17
7 / 1 / 4
9,187
919
13,175
7,092
3,497
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 1 / 12
8,072
807
8,738
10,500
9,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
 
Ao Kuang
13
4 / 4 / 9
7,966
797
7,051
12,287
11,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
TheJuntt
Hachiman
13
2 / 2 / 14
7,521
752
7,739
4,627
1,980
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 9
8,344
834
10,041
7,885
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
13
2 / 3 / 14
7,916
792
5,274
9,869
9,340
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
12
Kills
18
18
Deaths
12
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
12
11
W
Ao Kuang
 
Ao Kuang
4
4
9
2.13
L
Achilles
DynamicR
Achilles
2
6
5
0.75
L
0
4
4
0.5
L
2
4
3
0.88
L
Cliodhna
Mi_Nine
Cliodhna
1
3
7
1.5
W
Hachiman
TheJuntt
Hachiman
2
2
14
4.5
W
5
2
9
4.75
W
Horus
2
3
14
3
L
The Morrigan
zodarooni
The Morrigan
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,566
Damage
38,843
43,100
Taken
45,168
26,741
Mitigated
35,503
10,302
Healing
19,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,738
2,702
784
4,467
10,500
9,215
143
3,629
6,708
0
14,111
W
Ao Kuang
 
Ao Kuang
7,051
979
430
2,594
12,287
11,255
0
6,294
5,691
14,388
0
L
Achilles
DynamicR
Achilles
7,258
1,340
770
1,360
11,819
12,041
0
5,139
6,455
0
8,300
L
1,179
220
57
868
7,657
3,866
0
2,721
4,898
0
2,467
L
7,637
444
2,680
2,312
8,806
3,703
235
3,299
5,345
16,847
0
L
Cliodhna
Mi_Nine
Cliodhna
7,317
343
207
230
7,726
3,634
0
3,024
4,609
0
14,506
W
Hachiman
TheJuntt
Hachiman
7,739
5,496
285
223
4,627
1,980
400
1,768
2,777
0
21,300
W
10,041
2,971
2,456
2,305
7,885
3,713
172
3,219
4,354
28,665
0
W
Horus
5,274
1,613
3,268
2,631
9,869
9,340
60
5,768
3,983
6,002
6,541
L
The Morrigan
zodarooni
The Morrigan
13,175
4,052
39
1,779
7,092
3,497
121
3,868
2,926
30,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,763
Gold Earned
39,819
80
Minions Killed
104
0
Camps Cleared
0
882,122
Distance Traveled
928,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,072
807
15
2
0
192,159
0
W
Ao Kuang
7,966
797
14
1
0
196,095
0
L
Achilles
7,348
735
1
0
0
180,782
0
L
Odin
6,168
617
4
0
0
111,468
0
L
Chang'e
6,705
671
13
1
0
190,809
0
L
Cliodhna
7,355
736
21
2
0
206,203
0
W
Hachiman
7,521
752
25
3
0
180,546
0
W
Freya
8,344
834
43
4
0
168,317
0
W
Horus
7,916
792
7
1
0
191,617
0
L
The Morrigan
9,187
919
41
4
0
192,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role