Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DeviantPanda_
Ah Muzen Cab
Level 135
God Stats
1W - 1L
1,252 SR
Queue Stats
69W - 58L
1,475 Elo+
Solo
Vulcan
Vulcan
Fanoogan2053
Vulcan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
308W - 299L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
OldPlatypus1999
Sylvanus
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 91L
1,481 Elo+
Party 3
Persephone
Persephone
Str8upsavage12
Persephone
Level 129
God Stats
7W - 12L
1,249 SR
Queue Stats
401W - 403L
1,466 Elo+
Party 1
Sol
Sol
VLXXH
Sol
Level 119
God Stats
11W - 8L
1,542 SR
Queue Stats
92W - 112L
1,425 Elo+
Party 3
Team Averages
Level 126
1,408 SR
1,459 Elo+

VS

Team Averages
Level 78
1,581 SR
1,450 Elo+
Fafnir
Fafnir
BLACK_SANCO
Fafnir
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 116L
1,382 Elo+
Party 2
Fenrir
Fenrir
BloodRainZzz
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,417 Elo+
Party 2
Ix Chel
Ix Chel
NeinKapwnd-
Ix Chel
Level 113
God Stats
3W - 1L
1,697 SR
Queue Stats
126W - 106L
1,473 Elo+
Solo
Freya
Freya
ThE og BirDiE
Freya
Level 89
God Stats
4W - 5L
1,498 SR
Queue Stats
77W - 80L
1,560 Elo+
Solo
The Morrigan
The Morrigan
yusuf-bngl
The Morrigan
Level 114
God Stats
1W - 1L
1,710 SR
Queue Stats
55W - 61L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeviantPanda_
Ah Muzen Cab
20
12 / 2 / 12
12,477
891
21,282
12,309
5,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
18
7 / 5 / 12
11,074
791
17,088
11,608
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
16
2 / 5 / 16
9,624
687
4,090
18,527
14,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Str8upsavage12
Persephone
16
1 / 2 / 20
10,741
767
15,017
9,340
3,846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
VLXXH
Sol
19
6 / 2 / 14
11,121
794
10,432
11,969
6,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 6 / 7
8,690
621
2,728
17,016
21,302
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
16
4 / 5 / 5
9,278
663
7,368
17,458
16,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
NeinKapwnd-
Ix Chel
17
2 / 5 / 7
9,605
686
16,537
16,310
6,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
7 / 8 / 7
10,526
752
20,770
17,793
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
yusuf-bngl
The Morrigan
17
3 / 5 / 4
9,526
680
6,859
8,462
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
46
28
Kills
16
16
Deaths
29
74
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
6
7
0.58
L
Fenrir
4
5
5
1.3
W
Ah Muzen Cab
DeviantPanda_
Ah Muzen Cab
12
2
12
9
W
Vulcan
7
5
12
2.6
L
Ix Chel
NeinKapwnd-
Ix Chel
2
5
7
1.1
W
Sylvanus
2
5
16
2
W
Persephone
Str8upsavage12
Persephone
1
2
20
5.5
L
7
8
7
1.31
W
Sol
VLXXH
Sol
6
2
14
6.5
L
The Morrigan
yusuf-bngl
The Morrigan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,909
Damage
54,262
63,753
Taken
77,039
36,057
Mitigated
55,041
26,836
Healing
23,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,728
991
229
453
17,016
21,302
48
12,072
4,898
6,383
0
L
Fenrir
7,368
707
810
4,415
17,458
16,598
0
8,675
8,612
0
10,506
W
Ah Muzen Cab
DeviantPanda_
Ah Muzen Cab
21,282
9,722
1,079
2,842
12,309
5,982
2,374
9,023
3,152
0
45,589
W
Vulcan
17,088
9,629
502
2,596
11,608
5,233
907
5,406
5,879
41,843
0
L
Ix Chel
NeinKapwnd-
Ix Chel
16,537
1,920
4,179
5,567
16,310
6,521
40
10,055
6,113
38,468
0
W
Sylvanus
4,090
1,692
4,002
6,104
18,527
14,929
395
15,563
2,964
8,068
0
W
Persephone
Str8upsavage12
Persephone
15,017
1,248
1,036
2,147
9,340
3,846
967
6,608
2,616
35,465
0
L
20,770
4,879
1,464
3,726
17,793
7,378
0
10,818
6,825
34,045
0
W
Sol
VLXXH
Sol
10,432
3,537
1,714
4,814
11,969
6,067
3,607
9,291
2,533
34,623
0
L
The Morrigan
yusuf-bngl
The Morrigan
6,859
425
1,187
1,913
8,462
3,242
88
4,498
3,941
24,729
2,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,037
Gold Earned
47,625
182
Minions Killed
166
0
Camps Cleared
0
1,282,435
Distance Traveled
1,199,724
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,690
621
11
1
0
233,189
0
L
Fenrir
9,278
663
8
1
0
258,362
0
W
Ah Muzen Cab
12,477
891
47
3
0
269,365
0
W
Vulcan
11,074
791
36
3
0
267,643
0
L
Ix Chel
9,605
686
50
4
0
236,327
0
W
Sylvanus
9,624
687
11
1
0
229,191
8
W
Persephone
10,741
767
32
2
0
252,667
0
L
Freya
10,526
752
41
3
0
213,894
0
W
Sol
11,121
794
56
4
0
263,569
0
L
The Morrigan
9,526
680
56
4
0
257,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role