Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Audiiux
Hou Yi
Level 121
God Stats
4W - 0L
1,777 SR
Queue Stats
166W - 147L
1,508 Elo+
Party 1
Chaac
Chaac
Ehxkies
Chaac
Level 106
God Stats
3W - 1L
1,315 SR
Queue Stats
33W - 25L
1,573 Elo+
Party 1
Loki
Loki
Karichelyn
Loki
Level 98
God Stats
25W - 20L
1,527 SR
Queue Stats
272W - 236L
1,558 Elo+
Solo
Janus
Janus
KingCoolie
Janus
Level 142
God Stats
3W - 6L
1,494 SR
Queue Stats
57W - 55L
1,528 Elo+
Party 1
Team Averages
Level 122
1,523 SR
1,533 Elo+

VS

Team Averages
Level 135
1,509 SR
1,535 Elo+
Awilix
Awilix
 
Awilix
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DeepSpaceNova
Odin
Level 136
God Stats
2W - 3L
1,696 SR
Queue Stats
222W - 198L
1,599 Elo+
Solo
Sylvanus
Sylvanus
THRASHER11389
Sylvanus
Level 126
God Stats
1W - 4L
1,258 SR
Queue Stats
495W - 449L
1,520 Elo+
Party 2
Izanami
Izanami
Warrior Knight7
Izanami
Level 141
God Stats
112W - 84L
1,642 SR
Queue Stats
1,137W - 1,078L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WildSamsquanch
Morgan Le Fay
Level 158
God Stats
5W - 5L
1,446 SR
Queue Stats
172W - 144L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 1 / 4
4,587
655
2,715
3,114
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
Audiiux
Hou Yi
8
2 / 0 / 3
4,886
698
2,036
2,837
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
Ehxkies
Chaac
8
1 / 2 / 0
4,911
702
2,405
6,642
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 0 / 3
4,202
600
2,616
3,882
1,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
8
3 / 1 / 2
5,017
717
3,252
4,525
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
1 / 3 / 0
4,218
603
2,251
6,329
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 1
4,717
674
3,074
6,629
3,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sylvanus
THRASHER11389
Sylvanus
6
1 / 3 / 0
3,543
506
826
4,355
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
4,402
629
839
2,024
575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
WildSamsquanch
Morgan Le Fay
6
0 / 2 / 1
3,677
525
2,925
3,837
1,263
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
4
4
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
4
3
L
Awilix
 
Awilix
1
3
0
0.33
W
Hou Yi
Audiiux
Hou Yi
2
0
3
3.5
L
2
1
1
2.5
W
Chaac
Ehxkies
Chaac
1
2
0
0.5
W
2
0
3
3.5
W
Janus
3
1
2
4
L
Sylvanus
THRASHER11389
Sylvanus
1
3
0
0.33
L
0
0
0
0
L
Morgan Le Fay
WildSamsquanch
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,024
Damage
9,915
21,000
Taken
23,174
7,702
Mitigated
9,622
9,192
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,715
458
150
1,131
3,114
1,174
190
691
2,423
21,846
0
L
Awilix
 
Awilix
2,251
1,086
0
210
6,329
1,946
0
1,022
5,307
0
22,597
W
Hou Yi
Audiiux
Hou Yi
2,036
1,423
0
1,333
2,837
908
0
917
1,920
0
24,304
L
3,074
1,185
0
2,833
6,629
3,437
0
1,105
5,524
0
22,865
W
Chaac
Ehxkies
Chaac
2,405
1,157
0
2,363
6,642
3,246
0
0
6,642
0
31,411
W
2,616
833
0
2,234
3,882
1,071
0
866
3,016
0
18,652
W
Janus
3,252
609
0
1,981
4,525
1,303
56
1,156
3,369
31,088
0
L
Sylvanus
THRASHER11389
Sylvanus
826
536
28
390
4,355
2,401
0
1,821
2,534
6,657
2,366
L
839
786
0
882
2,024
575
0
311
1,713
0
30,384
L
Morgan Le Fay
WildSamsquanch
Morgan Le Fay
2,925
87
0
1,392
3,837
1,263
0
1,708
2,129
17,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,603
Gold Earned
20,557
234
Minions Killed
184
0
Camps Cleared
0
689,744
Distance Traveled
674,861
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,587
655
39
6
0
137,555
1
L
Awilix
4,218
603
43
6
0
168,302
0
W
Hou Yi
4,886
698
53
8
0
120,056
0
L
Odin
4,717
674
42
6
0
153,480
0
W
Chaac
4,911
702
52
7
0
137,431
0
W
Loki
4,202
600
30
4
0
160,408
1
W
Janus
5,017
717
60
9
0
134,294
0
L
Sylvanus
3,543
506
16
2
0
121,566
0
L
Izanami
4,402
629
54
8
0
132,973
0
L
Morgan Le Fay
3,677
525
29
4
0
98,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role