Player Matchup

Charybdis
Charybdis
DarthGalahad
Charybdis
Level 67
God Stats
32W - 28L
1,596 SR
Queue Stats
85W - 83L
1,471 Elo+
Party 1
Bacchus
Bacchus
Entryy
Bacchus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,473 Elo+
Party 1
Anubis
Anubis
OG_INVOKER
Anubis
Level 114
God Stats
26W - 25L
1,500 SR
Queue Stats
275W - 373L
1,400 Elo+
Party 3
Bellona
Bellona
OPhoenixO9
Bellona
Level 129
God Stats
2W - 4L
1,272 SR
Queue Stats
197W - 280L
1,400 Elo+
Party 3
Janus
Janus
xRAGE_LUCIFERx
Janus
Level 108
God Stats
26W - 44L
1,298 SR
Queue Stats
117W - 151L
1,369 Elo+
Party 3
Team Averages
Level 97
1,433 SR
1,423 Elo+

VS

Team Averages
Level 94
1,476 SR
1,450 Elo+
Medusa
Medusa
Jamin Moore
Medusa
Level 145
God Stats
6W - 3L
1,725 SR
Queue Stats
188W - 204L
1,439 Elo+
Party 2
Raijin
Raijin
KIMxRICHARDS
Raijin
Level 146
God Stats
1W - 3L
1,575 SR
Queue Stats
418W - 404L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
Samwich48935
Cthulhu
Level 38
God Stats
29W - 36L
1,440 SR
Queue Stats
141W - 149L
1,420 Elo+
Party 2
Horus
Horus
Thundershock658
Horus
Level 82
God Stats
0W - 2L
1,278 SR
Queue Stats
225W - 234L
1,477 Elo+
Party 2
He Bo
He Bo
Viktor_Viken
He Bo
Level 60
God Stats
3W - 7L
1,362 SR
Queue Stats
233W - 252L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarthGalahad
Charybdis
13
0 / 1 / 2
7,906
465
4,892
7,987
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Entryy
Bacchus
13
0 / 3 / 4
8,118
478
6,323
14,538
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
OG_INVOKER
Anubis
17
3 / 0 / 3
9,695
570
8,430
8,912
4,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
OPhoenixO9
Bellona
17
1 / 0 / 2
10,133
596
8,611
17,861
15,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 1 / 2
9,209
542
8,345
10,131
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 1 / 0
10,041
591
9,920
8,468
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
14
0 / 3 / 1
8,411
495
5,436
9,124
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Samwich48935
Cthulhu
14
0 / 2 / 0
7,629
449
11,290
13,548
9,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 2
7,912
465
3,360
11,360
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 3 / 1
8,855
521
6,478
11,257
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
5
5
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DarthGalahad
Charybdis
0
1
2
1
W
Bacchus
Entryy
Bacchus
0
3
4
0.67
L
Medusa
4
1
0
4
L
Raijin
0
3
1
0.17
W
Anubis
OG_INVOKER
Anubis
3
0
3
4.5
W
Bellona
OPhoenixO9
Bellona
1
0
2
2
L
Cthulhu
Samwich48935
Cthulhu
0
2
0
0
L
0
1
2
1
L
1
3
1
0.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,601
Damage
36,484
59,429
Taken
53,757
41,976
Mitigated
29,746
25,252
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DarthGalahad
Charybdis
4,892
2,875
0
2,052
7,987
2,655
269
300
7,687
0
66,100
W
Bacchus
Entryy
Bacchus
6,323
696
0
3,482
14,538
15,291
125
1,051
13,487
29,903
0
L
Medusa
9,920
3,630
0
3,859
8,468
4,346
1,198
3,537
4,931
0
95,265
L
Raijin
5,436
206
0
245
9,124
2,638
0
5,914
3,210
77,198
0
W
Anubis
OG_INVOKER
Anubis
8,430
0
0
6,688
8,912
4,615
66
4,778
4,134
88,068
0
W
Bellona
OPhoenixO9
Bellona
8,611
1,563
0
8,360
17,861
15,408
16
10,157
6,212
0
85,571
L
Cthulhu
Samwich48935
Cthulhu
11,290
274
0
2,118
13,548
9,916
215
3,227
10,321
48,810
220
L
3,360
1,661
1,858
4,497
11,360
9,116
0
5,099
6,261
0
24,011
L
6,478
208
0
3,496
11,257
3,730
558
5,321
5,936
79,557
0
W
8,345
551
0
4,670
10,131
4,007
358
5,206
4,925
74,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,061
Gold Earned
42,848
546
Minions Killed
504
0
Camps Cleared
0
1,766,965
Distance Traveled
1,694,878
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,906
465
116
7
0
334,082
0
W
Bacchus
8,118
478
31
2
0
349,840
0
L
Medusa
10,041
591
154
9
0
321,648
4
L
Raijin
8,411
495
128
8
0
307,632
4
W
Anubis
9,695
570
145
9
0
342,243
4
W
Bellona
10,133
596
149
9
0
365,004
1
L
Cthulhu
7,629
449
76
4
0
342,194
0
L
Horus
7,912
465
39
2
0
379,269
6
L
He Bo
8,855
521
107
6
0
344,135
0
W
Janus
9,209
542
105
6
0
375,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role