Player Matchup

Susano
Susano
BadussySmasher
Susano
Level 125
God Stats
67W - 42L
1,675 SR
Queue Stats
646W - 585L
1,595 Elo+
Solo
King Arthur
King Arthur
C4_Raider
King Arthur
Level 121
God Stats
5W - 2L
1,222 SR
Queue Stats
79W - 76L
1,511 Elo+
Party 1
Hachiman
Hachiman
Kiddblu333
Hachiman
Level 116
God Stats
2W - 3L
1,296 SR
Queue Stats
72W - 76L
1,505 Elo+
Party 1
Maman Brigitte
Maman Brigitte
lincbuc
Maman Brigitte
Level 123
God Stats
2W - 0L
1,742 SR
Queue Stats
61W - 61L
1,511 Elo+
Party 1
Ganesha
Ganesha
scottshort
Ganesha
Level 129
God Stats
2W - 0L
1,734 SR
Queue Stats
126W - 128L
1,494 Elo+
Party 1
Team Averages
Level 123
1,534 SR
1,523 Elo+

VS

Team Averages
Level 115
1,593 SR
1,526 Elo+
Ah Puch
Ah Puch
DxRK7158
Ah Puch
Level 148
God Stats
27W - 11L
1,531 SR
Queue Stats
1,156W - 1,070L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
KimJongIllsSoul
Baron Samedi
Level 88
God Stats
32W - 36L
1,535 SR
Queue Stats
332W - 311L
1,529 Elo+
Solo
Skadi
Skadi
LostGhosty
Skadi
Level 153
God Stats
5W - 4L
1,638 SR
Queue Stats
162W - 135L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lucky-you-killer
Morgan Le Fay
Level 109
God Stats
0W - 2L
1,748 SR
Queue Stats
60W - 44L
1,541 Elo+
Party 2
Arachne
Arachne
marblebox
Arachne
Level 77
God Stats
7W - 7L
1,515 SR
Queue Stats
121W - 129L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
8,583
536
10,825
14,291
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
C4_Raider
King Arthur
15
6 / 2 / 6
9,553
597
11,500
16,906
17,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
Kiddblu333
Hachiman
13
1 / 4 / 0
8,090
506
3,887
10,259
4,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maman Brigitte
lincbuc
Maman Brigitte
15
7 / 3 / 0
9,062
566
8,819
15,477
7,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
scottshort
Ganesha
13
0 / 3 / 11
8,167
510
5,915
15,111
12,482
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DxRK7158
Ah Puch
13
0 / 4 / 2
8,002
500
10,913
10,520
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
KimJongIllsSoul
Baron Samedi
11
3 / 2 / 2
7,836
490
5,576
9,022
8,681
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Skadi
17
7 / 1 / 1
10,550
659
14,897
9,004
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
lucky-you-killer
Morgan Le Fay
11
0 / 6 / 2
6,890
431
5,571
12,785
8,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
marblebox
Arachne
14
2 / 4 / 0
8,298
519
6,721
16,832
6,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
17
Kills
12
13
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
King Arthur
C4_Raider
King Arthur
6
2
6
4.5
L
Ah Puch
DxRK7158
Ah Puch
0
4
2
0.25
W
Hachiman
Kiddblu333
Hachiman
1
4
0
0.25
L
Baron Samedi
KimJongIllsSoul
Baron Samedi
3
2
2
2
L
Skadi
7
1
1
7.5
W
Maman Brigitte
lincbuc
Maman Brigitte
7
3
0
2.33
L
Morgan Le Fay
lucky-you-killer
Morgan Le Fay
0
6
2
0.17
L
Arachne
marblebox
Arachne
2
4
0
0.5
W
Ganesha
scottshort
Ganesha
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,946
Damage
43,678
72,044
Taken
58,163
47,361
Mitigated
32,179
12,202
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,825
3,993
0
580
14,291
6,417
0
3,733
10,390
0
75,877
W
King Arthur
C4_Raider
King Arthur
11,500
902
0
2,449
16,906
17,237
15
5,923
10,886
0
74,245
L
Ah Puch
DxRK7158
Ah Puch
10,913
511
0
1,067
10,520
4,672
0
5,023
5,325
58,561
0
W
Hachiman
Kiddblu333
Hachiman
3,887
2,176
0
2,028
10,259
4,098
465
485
9,774
0
58,033
L
Baron Samedi
KimJongIllsSoul
Baron Samedi
5,576
1,241
827
3,160
9,022
8,681
0
3,526
5,331
21,738
0
L
Skadi
14,897
7,334
0
1,720
9,004
3,920
799
334
8,670
0
95,965
W
Maman Brigitte
lincbuc
Maman Brigitte
8,819
238
0
1,708
15,477
7,127
11
4,863
10,366
65,530
0
L
Morgan Le Fay
lucky-you-killer
Morgan Le Fay
5,571
1,148
0
2,148
12,785
8,309
0
1,715
11,020
41,446
0
L
Arachne
marblebox
Arachne
6,721
3,979
0
4,732
16,832
6,597
0
3,669
13,083
0
77,536
W
Ganesha
scottshort
Ganesha
5,915
655
2,057
3,380
15,111
12,482
0
6,386
8,568
28,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,455
Gold Earned
41,576
501
Minions Killed
446
0
Camps Cleared
0
1,638,914
Distance Traveled
1,496,063
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,583
536
110
7
0
385,912
3
W
King Arthur
9,553
597
131
8
0
309,649
0
L
Ah Puch
8,002
500
108
7
0
295,850
2
W
Hachiman
8,090
506
112
7
0
264,019
2
L
Baron Samedi
7,836
490
31
2
0
279,309
3
L
Skadi
10,550
659
149
9
0
295,996
2
W
Maman Brigitte
9,062
566
139
9
0
352,640
2
L
Morgan Le Fay
6,890
431
56
4
0
274,579
0
L
Arachne
8,298
519
102
6
0
350,329
0
W
Ganesha
8,167
510
9
1
0
326,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role