Player Matchup

Janus
Janus
Chocolateboi
Janus
Level 114
God Stats
6W - 11L
1,531 SR
Queue Stats
303W - 251L
1,573 Elo+
Solo
Xbalanque
Xbalanque
Kerio199
Xbalanque
Level 149
God Stats
0W - 1L
1,364 SR
Queue Stats
169W - 157L
1,566 Elo+
Solo
Erlang Shen
Erlang Shen
QuaverHalo
Erlang Shen
Level 96
God Stats
7W - 12L
1,515 SR
Queue Stats
249W - 207L
1,571 Elo+
Solo
Yemoja
Yemoja
SebasMR25
Yemoja
Level 159
God Stats
5W - 9L
1,591 SR
Queue Stats
554W - 507L
1,637 Elo+
Party 1
Lancelot
Lancelot
TarmaLinkII
Lancelot
Level 137
God Stats
16W - 15L
1,590 SR
Queue Stats
258W - 219L
1,626 Elo+
Party 1
Team Averages
Level 131
1,518 SR
1,595 Elo+

VS

Team Averages
Level 145
1,580 SR
1,576 Elo+
Ra
Ra
ChaseAlex
Ra
Level 165
God Stats
22W - 21L
1,647 SR
Queue Stats
115W - 96L
1,587 Elo+
Party 2
Sun Wukong
Sun Wukong
Dr_Methayas
Sun Wukong
Level 155
God Stats
24W - 20L
1,552 SR
Queue Stats
169W - 167L
1,505 Elo+
Solo
Sol
Sol
Ghetto Pheasant
Sol
Level 158
God Stats
4W - 3L
1,505 SR
Queue Stats
132W - 112L
1,590 Elo+
Party 2
Serqet
Serqet
HerasRose
Serqet
Level 128
God Stats
4W - 4L
1,510 SR
Queue Stats
334W - 308L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
RogerDeBris
Zhong Kui
Level 120
God Stats
19W - 13L
1,686 SR
Queue Stats
157W - 86L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,426
530
8,251
5,889
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Kerio199
Xbalanque
14
0 / 1 / 2
7,267
519
3,510
7,895
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
QuaverHalo
Erlang Shen
13
0 / 1 / 0
7,026
502
2,827
14,934
8,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
SebasMR25
Yemoja
12
1 / 3 / 4
7,043
503
5,365
13,023
8,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
TarmaLinkII
Lancelot
12
4 / 1 / 1
7,504
536
7,260
10,547
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,934
567
10,589
6,921
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Dr_Methayas
Sun Wukong
10
0 / 2 / 3
6,481
463
3,956
13,112
10,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 0 / 3
7,979
570
4,481
6,525
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
HerasRose
Serqet
14
2 / 1 / 1
7,959
569
5,666
12,295
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
RogerDeBris
Zhong Kui
15
1 / 0 / 1
9,202
657
10,436
7,502
7,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
6
Kills
6
6
Deaths
6
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
1
0
5
3.5
W
Sun Wukong
Dr_Methayas
Sun Wukong
0
2
3
0.75
W
0
0
3
1.5
W
Serqet
HerasRose
Serqet
2
1
1
2.5
L
Xbalanque
Kerio199
Xbalanque
0
1
2
1
L
Erlang Shen
QuaverHalo
Erlang Shen
0
1
0
0
W
Zhong Kui
RogerDeBris
Zhong Kui
1
0
1
1.5
L
Yemoja
SebasMR25
Yemoja
1
3
4
1
L
Lancelot
TarmaLinkII
Lancelot
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,213
Damage
35,128
52,288
Taken
46,355
26,765
Mitigated
28,608
26,115
Healing
24,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,589
892
1,282
1,784
6,921
2,935
0
2,828
4,013
72,011
315
L
8,251
276
0
1,475
5,889
1,891
0
3,194
2,637
64,376
0
W
Sun Wukong
Dr_Methayas
Sun Wukong
3,956
724
0
4,274
13,112
10,364
0
6,258
6,576
0
20,165
W
4,481
1,572
0
4,896
6,525
2,649
572
1,425
5,042
64,463
8,306
W
Serqet
HerasRose
Serqet
5,666
1,122
0
5,957
12,295
5,484
0
1,861
10,342
0
72,392
L
Xbalanque
Kerio199
Xbalanque
3,510
985
0
3,957
7,895
3,008
0
3,230
4,665
0
67,397
L
Erlang Shen
QuaverHalo
Erlang Shen
2,827
1,248
0
9,214
14,934
8,692
0
8,463
6,471
0
55,662
W
Zhong Kui
RogerDeBris
Zhong Kui
10,436
3,050
0
6,218
7,502
7,176
32
702
6,766
71,267
14,049
L
Yemoja
SebasMR25
Yemoja
5,365
951
3,629
3,545
13,023
8,926
0
7,500
5,402
25,230
0
L
Lancelot
TarmaLinkII
Lancelot
7,260
1,815
0
4,295
10,547
4,248
0
1,788
8,573
0
52,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
39,555
460
Minions Killed
540
0
Camps Cleared
0
1,444,280
Distance Traveled
1,419,429
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,934
567
129
9
0
276,190
5
L
Janus
7,426
530
130
9
0
301,454
2
W
Sun Wukong
6,481
463
27
2
0
288,728
3
W
Sol
7,979
570
120
9
0
266,867
4
W
Serqet
7,959
569
115
8
0
337,403
0
L
Xbalanque
7,267
519
129
9
0
258,269
2
L
Erlang Shen
7,026
502
105
8
0
253,549
2
W
Zhong Kui
9,202
657
149
11
0
250,241
4
L
Yemoja
7,043
503
25
2
0
263,968
2
L
Lancelot
7,504
536
71
5
0
367,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role