Player Matchup

Zeus
Zeus
BrazenFG
Zeus
Level 68
God Stats
1W - 1L
1,678 SR
Queue Stats
52W - 52L
1,460 Elo+
Solo
King Arthur
King Arthur
Chief__Lu
King Arthur
Level 87
God Stats
13W - 15L
1,492 SR
Queue Stats
153W - 153L
1,493 Elo+
Solo
Cupid
Cupid
HaywireRegent48
Cupid
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 356L
1,469 Elo+
Solo
Kali
Kali
JerryZheng
Kali
Level 108
God Stats
14W - 13L
1,584 SR
Queue Stats
346W - 351L
1,392 Elo+
Solo
Charon
Charon
kaitokit1412
Charon
Level 147
God Stats
5W - 5L
1,739 SR
Queue Stats
297W - 311L
1,424 Elo+
Solo
Team Averages
Level 114
1,598 SR
1,448 Elo+

VS

Team Averages
Level 111
1,586 SR
1,420 Elo+
Baron Samedi
Baron Samedi
PsychRN5976
Baron Samedi
Level 114
God Stats
65W - 71L
1,431 SR
Queue Stats
728W - 740L
1,449 Elo+
Solo
Chernobog
Chernobog
Reeveskun
Chernobog
Level 138
God Stats
12W - 3L
1,763 SR
Queue Stats
345W - 335L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
Saiinyx
Hou Yi
Level 106
God Stats
4W - 3L
1,623 SR
Queue Stats
56W - 64L
1,396 Elo+
Party 1
Hercules
Hercules
Tin10Men
Hercules
Level 123
God Stats
26W - 22L
1,539 SR
Queue Stats
707W - 735L
1,442 Elo+
Solo
Ix Chel
Ix Chel
maybenotmatt
Ix Chel
Level 74
God Stats
3W - 5L
1,574 SR
Queue Stats
10W - 12L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 4 / 1
6,309
485
8,812
9,039
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Chief__Lu
King Arthur
11
1 / 1 / 0
6,468
498
4,913
11,814
11,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 0
6,709
516
1,514
8,064
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 1
5,081
391
799
5,193
1,697
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
10
0 / 0 / 0
5,527
425
1,302
6,453
3,017
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PsychRN5976
Baron Samedi
11
0 / 1 / 0
6,500
500
2,615
4,645
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Reeveskun
Chernobog
12
2 / 0 / 1
7,096
546
4,047
5,933
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Saiinyx
Hou Yi
11
1 / 1 / 2
7,111
547
2,808
10,752
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Tin10Men
Hercules
10
0 / 1 / 1
6,070
467
3,144
8,868
4,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
maybenotmatt
Ix Chel
12
3 / 3 / 2
7,466
574
8,830
9,204
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
6
Kills
6
6
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
4
1
0.88
L
King Arthur
Chief__Lu
King Arthur
1
1
0
1
L
2
0
0
2
L
0
1
1
0.5
W
Baron Samedi
PsychRN5976
Baron Samedi
0
1
0
0
W
Chernobog
Reeveskun
Chernobog
2
0
1
2.5
W
Hou Yi
Saiinyx
Hou Yi
1
1
2
2
W
Hercules
Tin10Men
Hercules
0
1
1
0.5
L
Charon
0
0
0
0
W
Ix Chel
maybenotmatt
Ix Chel
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,340
Damage
21,444
40,563
Taken
39,402
22,389
Mitigated
16,888
11,826
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,812
672
0
2,507
9,039
3,424
205
6,922
2,117
30,640
0
L
King Arthur
Chief__Lu
King Arthur
4,913
254
0
1,525
11,814
11,426
0
362
11,452
0
40,392
L
1,514
236
26
4,333
8,064
2,825
0
2,663
5,401
0
43,624
L
799
298
0
967
5,193
1,697
0
1,255
3,938
0
19,134
W
Baron Samedi
PsychRN5976
Baron Samedi
2,615
300
195
1,677
4,645
2,060
467
1,187
3,458
39,421
0
W
Chernobog
Reeveskun
Chernobog
4,047
2,491
0
2,869
5,933
2,331
328
705
5,218
0
53,170
W
Hou Yi
Saiinyx
Hou Yi
2,808
1,408
0
4,889
10,752
4,111
586
1,596
9,008
0
44,692
W
Hercules
Tin10Men
Hercules
3,144
740
0
1,485
8,868
4,949
1,158
206
8,638
0
30,966
L
Charon
1,302
0
0
2,468
6,453
3,017
0
243
6,210
33,572
0
W
Ix Chel
maybenotmatt
Ix Chel
8,830
1,124
120
3,513
9,204
3,437
324
5,706
2,966
49,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
34,243
263
Minions Killed
349
0
Camps Cleared
0
1,054,876
Distance Traveled
1,203,031
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,309
485
47
4
0
177,787
0
L
King Arthur
6,468
498
55
4
0
245,730
2
L
Cupid
6,709
516
79
6
0
250,756
0
L
Kali
5,081
391
34
3
0
144,539
0
W
Baron Samedi
6,500
500
74
6
0
237,918
0
W
Chernobog
7,096
546
93
7
0
246,447
0
W
Hou Yi
7,111
547
72
6
0
247,774
0
W
Hercules
6,070
467
46
4
0
227,078
0
L
Charon
5,527
425
48
4
0
236,064
0
W
Ix Chel
7,466
574
64
5
0
243,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role