Player Matchup

Ah Puch
Ah Puch
Baanaanaa
Ah Puch
Level 136
God Stats
3W - 0L
1,869 SR
Queue Stats
64W - 64L
1,525 Elo+
Solo
Anubis
Anubis
Dav3 P
Anubis
Level 157
God Stats
4W - 3L
1,752 SR
Queue Stats
256W - 260L
1,488 Elo+
Party 1
Olorun
Olorun
Jerrserker
Olorun
Level 124
God Stats
3W - 9L
1,364 SR
Queue Stats
546W - 527L
1,486 Elo+
Party 1
Cerberus
Cerberus
Menatalic
Cerberus
Level 134
God Stats
6W - 3L
1,561 SR
Queue Stats
384W - 372L
1,497 Elo+
Party 1
Anhur
Anhur
ʃĢŢΒŕɐď
Anhur
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 41L
1,744 Elo+
Solo
Team Averages
Level 122
1,609 SR
1,548 Elo+

VS

Team Averages
Level 149
1,592 SR
1,519 Elo+
Bastet
Bastet
 
Bastet
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Artoe
Artio
Level 143
God Stats
0W - 3L
1,230 SR
Queue Stats
293W - 289L
1,524 Elo+
Solo
Ne Zha
Ne Zha
Kewlar741
Ne Zha
Level 108
God Stats
2W - 4L
1,542 SR
Queue Stats
340W - 335L
1,586 Elo+
Solo
Danzaburou
Danzaburou
Masquerader69
Danzaburou
Level 124
God Stats
11W - 1L
2,096 SR
Queue Stats
528W - 541L
1,456 Elo+
Solo
Scylla
Scylla
Pilch90
Scylla
Level 149
God Stats
11W - 11L
1,593 SR
Queue Stats
506W - 527L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Baanaanaa
Ah Puch
20
5 / 3 / 20
13,934
774
22,082
19,720
9,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Dav3 P
Anubis
19
4 / 7 / 18
12,270
682
13,924
19,497
11,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Jerrserker
Olorun
20
15 / 3 / 14
14,509
806
30,908
16,360
10,551
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Menatalic
Cerberus
20
2 / 6 / 27
13,526
751
11,236
30,703
40,266
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 7 / 17
13,483
749
15,016
21,168
10,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 8 / 10
12,226
679
19,316
19,725
15,929
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Artoe
Artio
17
0 / 10 / 15
10,572
587
3,900
30,058
38,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Kewlar741
Ne Zha
20
5 / 6 / 11
11,736
652
13,942
18,923
11,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Masquerader69
Danzaburou
20
3 / 5 / 17
12,709
706
19,033
21,126
11,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Pilch90
Scylla
20
12 / 4 / 12
15,299
850
37,777
15,786
7,614
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
91
33
Kills
26
26
Deaths
33
96
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
8
10
1.38
L
Artio
Artoe
Artio
0
10
15
0.75
W
Ah Puch
Baanaanaa
Ah Puch
5
3
20
5
W
Anubis
Dav3 P
Anubis
4
7
18
1.86
W
Olorun
Jerrserker
Olorun
15
3
14
7.33
L
Ne Zha
Kewlar741
Ne Zha
5
6
11
1.75
L
Danzaburou
Masquerader69
Danzaburou
3
5
17
2.3
W
Cerberus
Menatalic
Cerberus
2
6
27
2.58
L
Scylla
Pilch90
Scylla
12
4
12
4.5
W
7
7
17
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,166
Damage
93,968
107,448
Taken
105,618
83,071
Mitigated
85,091
38,134
Healing
27,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
19,316
4,312
794
2,116
19,725
15,929
67
14,546
5,179
0
27,565
L
Artio
Artoe
Artio
3,900
305
2,471
2,763
30,058
38,864
210
22,044
8,014
9,836
0
W
Ah Puch
Baanaanaa
Ah Puch
22,082
744
1,370
8,017
19,720
9,769
943
8,081
11,639
44,330
0
W
Anubis
Dav3 P
Anubis
13,924
824
263
3,298
19,497
11,814
1,179
7,424
12,073
35,228
0
W
Olorun
Jerrserker
Olorun
30,908
16,814
5,941
5,709
16,360
10,551
4,788
7,066
9,294
51,001
2,918
L
Ne Zha
Kewlar741
Ne Zha
13,942
4,632
1,872
4,436
18,923
11,635
182
13,573
5,350
0
23,407
L
Danzaburou
Masquerader69
Danzaburou
19,033
5,788
1,824
5,943
21,126
11,049
2,588
14,092
7,034
0
42,671
W
Cerberus
Menatalic
Cerberus
11,236
318
2,259
6,331
30,703
40,266
379
9,904
20,799
18,773
0
L
Scylla
Pilch90
Scylla
37,777
2,728
1,077
4,323
15,786
7,614
1,713
11,921
3,865
72,847
0
W
15,016
5,902
957
3,989
21,168
10,671
1,537
9,202
11,966
0
41,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,722
Gold Earned
62,542
255
Minions Killed
226
0
Camps Cleared
0
1,500,518
Distance Traveled
1,534,022
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,226
679
14
1
0
340,133
0
L
Artio
10,572
587
14
1
0
274,917
0
W
Ah Puch
13,934
774
60
3
0
319,974
0
W
Anubis
12,270
682
54
3
0
261,387
0
W
Olorun
14,509
806
54
3
0
313,097
0
L
Ne Zha
11,736
652
8
0
0
315,776
0
L
Danzaburou
12,709
706
77
4
0
270,393
5
W
Cerberus
13,526
751
18
1
0
312,118
0
L
Scylla
15,299
850
113
6
0
332,803
0
W
Anhur
13,483
749
69
4
0
293,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role