Player Matchup

Zhong Kui
Zhong Kui
BornaB3ast
Zhong Kui
Level 10
God Stats
7W - 1L
1,500 SR
Queue Stats
177W - 186L
1,500 Elo+
Party 3
Bacchus
Bacchus
FearDaSchnoz707
Bacchus
Level 85
God Stats
5W - 1L
1,440 SR
Queue Stats
5W - 4L
1,402 Elo+
Party 3
Pele
Pele
LuanLucasBR
Pele
Level 69
God Stats
4W - 4L
1,846 SR
Queue Stats
65W - 77L
1,407 Elo+
Party 1
Medusa
Medusa
NotSmurfing707
Medusa
Level 28
God Stats
17W - 11L
1,772 SR
Queue Stats
53W - 44L
1,650 Elo+
Party 3
Agni
Agni
SEU VAGE Br
Agni
Level 33
God Stats
6W - 10L
1,584 SR
Queue Stats
27W - 48L
1,331 Elo+
Party 1
Team Averages
Level 45
1,628 SR
1,458 Elo+

VS

Team Averages
Level 34
1,554 SR
1,318 Elo+
Thanatos
Thanatos
MainStreamRage
Thanatos
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 54L
1,319 Elo+
Solo
Kukulkan
Kukulkan
Remply
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,299 Elo+
Party 2
Aphrodite
Aphrodite
Sashacon
Aphrodite
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,299 Elo+
Party 2
Neith
Neith
Slimshaney11
Neith
Level 45
God Stats
2W - 2L
1,772 SR
Queue Stats
224W - 216L
1,483 Elo+
Solo
Bellona
Bellona
crit2death
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BornaB3ast
Zhong Kui
9
4 / 0 / 0
5,543
924
3,092
2,886
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 2
4,232
705
1,520
3,863
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 0 / 1
4,127
688
977
4,604
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 2
4,342
724
3,615
3,740
1,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 1
3,876
646
550
2,067
525
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
2 / 2 / 0
4,039
673
1,245
4,375
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Remply
Kukulkan
7
0 / 0 / 0
3,942
657
1,492
1,867
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Sashacon
Aphrodite
6
0 / 1 / 0
4,064
677
1,180
3,839
1,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 2 / 1
3,903
651
2,630
5,171
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
crit2death
Bellona
3
0 / 1 / 0
3,126
521
419
2,229
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BornaB3ast
Zhong Kui
4
0
0
4
W
0
1
2
1
W
1
0
1
1.5
L
Thanatos
2
2
0
1
W
1
0
2
2
L
Kukulkan
Remply
Kukulkan
0
0
0
0
W
0
1
1
0.5
L
Aphrodite
Sashacon
Aphrodite
0
1
0
0
L
0
2
1
0.25
L
Bellona
crit2death
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,754
Damage
6,966
17,160
Taken
17,481
8,199
Mitigated
6,525
7,144
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BornaB3ast
Zhong Kui
3,092
1,012
0
1,969
2,886
2,176
204
0
2,886
27,918
5,752
W
1,520
64
0
1,732
3,863
2,965
0
526
3,337
9,693
0
W
977
297
0
1,412
4,604
1,391
0
640
3,964
0
19,787
L
Thanatos
1,245
109
0
2,432
4,375
1,440
63
602
3,773
0
18,218
W
3,615
1,205
0
1,381
3,740
1,142
126
654
3,086
0
27,006
L
Kukulkan
Remply
Kukulkan
1,492
128
0
250
1,867
534
72
374
1,493
18,997
0
W
550
130
0
650
2,067
525
0
852
1,215
16,770
0
L
Aphrodite
Sashacon
Aphrodite
1,180
354
685
1,724
3,839
1,667
65
912
2,927
10,217
0
L
2,630
1,515
0
1,871
5,171
1,708
0
1,695
3,476
0
22,989
L
Bellona
crit2death
Bellona
419
0
0
769
2,229
1,176
0
1,390
839
0
6,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,120
Gold Earned
19,074
184
Minions Killed
142
0
Camps Cleared
0
644,792
Distance Traveled
539,029
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,543
924
60
10
0
104,383
0
W
Bacchus
4,232
705
15
3
0
138,008
0
W
Pele
4,127
688
37
6
0
158,543
1
L
Thanatos
4,039
673
26
4
0
127,336
0
W
Medusa
4,342
724
48
8
0
121,944
0
L
Kukulkan
3,942
657
41
7
0
131,656
0
W
Agni
3,876
646
24
4
0
121,914
1
L
Aphrodite
4,064
677
22
4
0
126,416
0
L
Neith
3,903
651
42
7
0
105,540
0
L
Bellona
3,126
521
11
2
0
48,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role