Player Matchup

Sol
Sol
Bronze IV
Bonasio666
Sol
Bronze IV
Level 82
God Stats
0W - 1L
1,953 SR
Queue Stats
3W - 13L
1,332 MMR
Solo
Amaterasu
Amaterasu
Gold V
BuckedSpace
Amaterasu
Gold V
Level 149
God Stats
18W - 17L
1,653 SR
Queue Stats
185W - 192L
1,292 MMR
Solo
Geb
Geb
Silver I
Ezfr4
Geb
Silver I
Level 61
God Stats
0W - 1L
1,329 SR
Queue Stats
61W - 66L
1,297 MMR
Solo
Rama
Rama
Silver V
Sephron
Rama
Silver V
Level 127
God Stats
0W - 1L
1,172 SR
Queue Stats
35W - 37L
1,340 MMR
Party 1
Hun Batz
Hun Batz
Silver III
gmanhandley
Hun Batz
Silver III
Level 106
God Stats
5W - 3L
1,297 SR
Queue Stats
18W - 26L
1,270 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,481 SR
1,306 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,541 SR
1,345 MMR
Thor
Thor
Gold III
 
Thor
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
BayronWaR
Anubis
Gold III
Level 184
God Stats
130W - 118L
1,594 SR
Queue Stats
653W - 668L
1,319 MMR
Solo
Da Ji
Da Ji
Bronze IV
HeartOverIce
Da Ji
Bronze IV
Level 146
God Stats
1W - 0L
1,568 SR
Queue Stats
4W - 7L
1,309 MMR
Solo
Charon
Charon
Bronze III
Lukiepoo2006
Charon
Bronze III
Level 62
God Stats
1W - 3L
1,422 SR
Queue Stats
1W - 6L
1,308 MMR
Solo
Anhur
Anhur
Gold V
OrcishPrime
Anhur
Gold V
Level 69
God Stats
26W - 26L
1,620 SR
Queue Stats
371W - 382L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,128
413
461
5,659
884
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
BuckedSpace
Amaterasu
8
1 / 1 / 1
4,828
483
3,673
12,507
7,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Ezfr4
Geb
6
1 / 1 / 0
4,440
444
2,721
4,499
1,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
Sephron
Rama
8
0 / 3 / 0
5,013
501
2,375
6,357
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
gmanhandley
Hun Batz
10
2 / 2 / 2
5,540
554
3,650
7,231
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
HadesAchillesPeleAthena

VS

Bans
ChernobogThanatosKukulkanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 2 / 2
6,097
610
6,846
8,295
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
BayronWaR
Anubis
11
8 / 0 / 1
6,982
698
7,492
2,943
1,382
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 1 / 6
6,036
604
4,356
6,119
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
9
0 / 0 / 5
5,758
576
2,710
4,827
3,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 2
5,963
596
3,410
6,491
2,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
12
12
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
2
2
0.5
W
Anubis
BayronWaR
Anubis
8
0
1
8.5
L
0
5
0
0
L
Amaterasu
BuckedSpace
Amaterasu
1
1
1
1.5
L
Geb
Ezfr4
Geb
1
1
0
1
W
2
1
6
5
W
Charon
0
0
5
2.5
W
2
1
2
3
L
Rama
Sephron
Rama
0
3
0
0
L
Hun Batz
gmanhandley
Hun Batz
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,880
Damage
24,814
36,253
Taken
28,675
14,339
Mitigated
12,220
9,252
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,846
2,616
0
1,778
8,295
3,037
0
0
8,295
0
45,847
W
Anubis
BayronWaR
Anubis
7,492
262
0
1,617
2,943
1,382
0
374
2,569
47,990
0
L
461
157
40
406
5,659
884
0
4,950
709
7,753
0
L
Amaterasu
BuckedSpace
Amaterasu
3,673
2,121
0
5,222
12,507
7,906
0
149
12,358
0
26,411
L
Geb
Ezfr4
Geb
2,721
348
136
1,815
4,499
1,804
0
1,638
2,861
10,244
0
W
4,356
1,251
0
603
6,119
2,352
0
596
5,523
0
31,721
W
Charon
2,710
632
0
1,252
4,827
3,172
306
1,045
3,782
22,337
0
W
3,410
2,015
0
3,314
6,491
2,277
705
1,167
5,324
0
46,589
L
Rama
Sephron
Rama
2,375
1,691
0
1,133
6,357
1,533
0
1,658
4,699
0
32,200
L
Hun Batz
gmanhandley
Hun Batz
3,650
1,468
0
500
7,231
2,212
0
1,807
5,424
0
38,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,949
Gold Earned
30,836
194
Minions Killed
316
0
Camps Cleared
0
903,971
Distance Traveled
980,448
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,097
610
70
7
0
173,590
0
W
Anubis
6,982
698
85
9
0
205,187
2
L
Sol
4,128
413
10
1
0
174,961
0
L
Amaterasu
4,828
483
37
4
0
176,005
2
L
Geb
4,440
444
14
1
0
136,706
0
W
Da Ji
6,036
604
45
5
0
239,917
4
W
Charon
5,758
576
22
2
0
173,799
0
W
Anhur
5,963
596
94
9
0
187,955
2
L
Rama
5,013
501
61
6
0
185,356
0
L
Hun Batz
5,540
554
72
7
0
230,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role