Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Lamarosol
Mercury
Level 169
God Stats
15W - 10L
1,549 SR
Queue Stats
414W - 369L
1,545 Elo+
Solo
Nu Wa
Nu Wa
McBoatFace
Nu Wa
Level 145
God Stats
75W - 38L
1,672 SR
Queue Stats
390W - 369L
1,563 Elo+
Party 2
Neith
Neith
PantsWithDreams
Neith
Level 107
God Stats
2W - 3L
1,507 SR
Queue Stats
103W - 105L
1,482 Elo+
Solo
Ymir
Ymir
themikiah
Ymir
Level 68
God Stats
2W - 3L
1,443 SR
Queue Stats
139W - 126L
1,564 Elo+
Solo
Team Averages
Level 103
1,534 SR
1,531 Elo+

VS

Team Averages
Level 131
1,412 SR
1,629 Elo+
Persephone
Persephone
Adorbsies
Persephone
Level 204
God Stats
2W - 5L
1,371 SR
Queue Stats
194W - 178L
1,566 Elo+
Party 1
Rama
Rama
CivilPsycho
Rama
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 36L
1,583 Elo+
Party 1
Anubis
Anubis
SmoothBrainPlays
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,771 Elo+
Party 3
Cthulhu
Cthulhu
johneroni
Cthulhu
Level 153
God Stats
1W - 1L
1,256 SR
Queue Stats
353W - 275L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
Èlder
Sun Wukong
Level 124
God Stats
2W - 2L
1,433 SR
Queue Stats
216W - 188L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 0 / 0
3,558
712
1,760
5,495
1,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Lamarosol
Mercury
7
1 / 1 / 0
3,829
766
787
4,438
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
7
0 / 0 / 0
3,771
754
856
1,910
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
2,810
562
1,457
2,102
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
1 / 2 / 1
3,865
773
2,192
5,290
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Adorbsies
Persephone
6
0 / 0 / 0
3,630
726
1,476
1,234
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,573
715
1,867
2,386
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
3 / 2 / 0
4,492
898
3,768
3,949
1,929
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
johneroni
Cthulhu
6
1 / 0 / 0
4,118
824
1,941
3,672
1,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Èlder
Sun Wukong
6
0 / 0 / 1
3,589
718
1,219
3,663
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
4
4
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Persephone
Adorbsies
Persephone
0
0
0
0
W
0
0
0
0
L
Mercury
Lamarosol
Mercury
1
1
0
1
L
Nu Wa
0
0
0
0
L
0
1
0
0
W
3
2
0
1.5
W
Cthulhu
johneroni
Cthulhu
1
0
0
1
L
Ymir
1
2
1
0.75
W
Sun Wukong
Èlder
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,052
Damage
10,271
19,235
Taken
14,904
5,965
Mitigated
6,238
7,281
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,760
264
520
2,534
5,495
1,969
0
1,461
4,008
12,620
0
W
Persephone
Adorbsies
Persephone
1,476
87
0
525
1,234
333
0
764
406
23,200
0
W
1,867
1,850
0
1,118
2,386
631
0
811
1,575
0
22,711
L
Mercury
Lamarosol
Mercury
787
479
0
750
4,438
1,175
0
488
3,950
0
19,802
L
Nu Wa
856
485
0
1,058
1,910
529
0
986
836
20,297
0
L
1,457
964
0
861
2,102
727
0
685
1,417
0
8,912
W
3,768
317
0
1,731
3,949
1,929
0
2,192
1,757
26,934
0
W
Cthulhu
johneroni
Cthulhu
1,941
651
0
1,597
3,672
1,859
0
886
2,784
13,348
0
L
Ymir
2,192
856
0
1,558
5,290
1,565
0
3,451
1,839
11,656
0
W
Sun Wukong
Èlder
Sun Wukong
1,219
314
0
750
3,663
1,486
0
69
3,574
0
17,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,833
Gold Earned
19,402
155
Minions Killed
195
0
Camps Cleared
0
477,299
Distance Traveled
539,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,558
712
25
5
0
110,463
0
W
Persephone
3,630
726
45
9
0
118,087
0
W
Rama
3,573
715
47
9
0
100,415
0
L
Mercury
3,829
766
40
8
0
113,864
0
L
Nu Wa
3,771
754
57
11
0
112,915
0
L
Neith
2,810
562
12
2
0
49,928
0
W
Anubis
4,492
898
46
9
0
94,693
0
W
Cthulhu
4,118
824
25
5
0
116,935
0
L
Ymir
3,865
773
21
4
0
90,129
0
W
Sun Wukong
3,589
718
32
6
0
109,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role