Player Matchup

Amaterasu
Amaterasu
Demicods
Amaterasu
Level 70
God Stats
1W - 0L
1,560 SR
Queue Stats
23W - 21L
1,476 Elo+
Party 1
Discordia
Discordia
RoyaleWidCheese1
Discordia
Level 134
God Stats
9W - 5L
1,548 SR
Queue Stats
510W - 530L
1,450 Elo+
Party 1
Athena
Athena
YoinkBoiii
Athena
Level 120
God Stats
2W - 2L
1,672 SR
Queue Stats
95W - 89L
1,475 Elo+
Party 3
Chiron
Chiron
ammo1234
Chiron
Level 101
God Stats
3W - 0L
1,820 SR
Queue Stats
98W - 90L
1,490 Elo+
Party 3
Danzaburou
Danzaburou
drxqdavis
Danzaburou
Level 87
God Stats
2W - 1L
1,749 SR
Queue Stats
29W - 20L
1,482 Elo+
Party 1
Team Averages
Level 102
1,670 SR
1,475 Elo+

VS

Team Averages
Level 100
1,520 SR
1,594 Elo+
Hou Yi
Hou Yi
Electro17
Hou Yi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 17L
1,758 Elo+
Party 2
He Bo
He Bo
Flash261016
He Bo
Level 108
God Stats
5W - 6L
1,426 SR
Queue Stats
401W - 396L
1,450 Elo+
Solo
Xing Tian
Xing Tian
Memedremes
Xing Tian
Level 84
God Stats
5W - 4L
1,675 SR
Queue Stats
278W - 302L
1,513 Elo+
Solo
Anubis
Anubis
Zombotrop
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 16L
1,759 Elo+
Party 2
Achilles
Achilles
davb_876
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Demicods
Amaterasu
15
1 / 3 / 11
9,520
732
6,315
19,125
20,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
16
2 / 1 / 14
9,588
738
19,117
8,111
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
YoinkBoiii
Athena
16
4 / 4 / 10
10,716
824
6,484
21,716
24,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
ammo1234
Chiron
17
6 / 3 / 12
10,529
810
14,531
10,147
4,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
drxqdavis
Danzaburou
18
9 / 3 / 9
12,543
965
14,489
12,612
6,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Electro17
Hou Yi
17
9 / 5 / 3
10,165
782
16,524
14,557
8,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 2 / 2
6,366
490
398
2,414
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Memedremes
Xing Tian
15
2 / 6 / 9
9,409
724
8,246
23,624
25,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Zombotrop
Anubis
17
2 / 5 / 9
9,365
720
20,003
14,401
9,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
davb_876
Achilles
14
0 / 4 / 6
8,030
618
6,686
12,789
17,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
22
Kills
13
14
Deaths
22
56
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Demicods
Amaterasu
1
3
11
2.17
L
Hou Yi
Electro17
Hou Yi
9
5
3
2.1
L
0
2
2
0.5
L
Xing Tian
Memedremes
Xing Tian
2
6
9
1.08
W
Discordia
2
1
14
9
W
Athena
YoinkBoiii
Athena
4
4
10
2.25
L
Anubis
Zombotrop
Anubis
2
5
9
1.3
W
Chiron
ammo1234
Chiron
6
3
12
4
L
Achilles
davb_876
Achilles
0
4
6
0.75
W
Danzaburou
drxqdavis
Danzaburou
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,936
Damage
51,857
71,711
Taken
67,785
61,253
Mitigated
60,663
29,091
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Demicods
Amaterasu
6,315
2,208
203
6,838
19,125
20,865
1,708
8,369
10,282
0
14,672
L
Hou Yi
Electro17
Hou Yi
16,524
7,760
595
3,815
14,557
8,270
136
4,572
9,985
0
31,991
L
398
45
0
0
2,414
719
0
466
1,948
1,995
0
L
Xing Tian
Memedremes
Xing Tian
8,246
873
2,728
4,950
23,624
25,049
0
7,526
16,098
12,496
216
W
Discordia
19,117
233
515
1,378
8,111
4,133
1,178
2,011
6,049
33,097
0
W
Athena
YoinkBoiii
Athena
6,484
1,117
3,140
7,526
21,716
24,626
1,099
8,150
13,112
15,951
0
L
Anubis
Zombotrop
Anubis
20,003
423
0
5,379
14,401
9,407
0
7,589
6,812
39,010
0
W
Chiron
ammo1234
Chiron
14,531
4,938
2,445
2,722
10,147
4,664
3,824
5,133
4,973
0
33,927
L
Achilles
davb_876
Achilles
6,686
703
336
1,489
12,789
17,218
0
5,448
7,341
0
11,410
W
Danzaburou
drxqdavis
Danzaburou
14,489
6,416
28
4,296
12,612
6,965
1,749
4,768
7,702
0
29,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,896
Gold Earned
43,335
132
Minions Killed
95
0
Camps Cleared
0
1,180,387
Distance Traveled
877,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,520
732
11
1
0
222,474
0
L
Hou Yi
10,165
782
23
2
0
210,872
0
L
He Bo
6,366
490
4
0
0
35,654
0
L
Xing Tian
9,409
724
5
0
0
210,456
0
W
Discordia
9,588
738
19
1
0
274,669
0
W
Athena
10,716
824
22
2
0
225,653
0
L
Anubis
9,365
720
41
3
0
201,961
0
W
Chiron
10,529
810
32
2
0
242,549
0
L
Achilles
8,030
618
22
2
0
218,469
0
W
Danzaburou
12,543
965
48
4
0
215,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role