Player Matchup

Khepri
Khepri
APPLYILLNESS
Khepri
Level 49
God Stats
12W - 10L
1,561 SR
Queue Stats
182W - 193L
1,484 Elo+
Solo
Odin
Odin
Bonzsaw
Odin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,504 Elo+
Solo
Apollo
Apollo
KING CONK
Apollo
Level 127
God Stats
2W - 4L
1,465 SR
Queue Stats
259W - 270L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
STICKA4312
Sun Wukong
Level 158
God Stats
8W - 10L
1,533 SR
Queue Stats
710W - 740L
1,528 Elo+
Party 1
Scylla
Scylla
VDS1315
Scylla
Level 51
God Stats
2W - 2L
1,725 SR
Queue Stats
152W - 164L
1,509 Elo+
Solo
Team Averages
Level 109
1,557 SR
1,505 Elo+

VS

Team Averages
Level 75
1,546 SR
1,437 Elo+
Hera
Hera
BendOverBellona
Hera
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,352 Elo+
Solo
Ymir
Ymir
Curipro569
Ymir
Level 67
God Stats
3W - 1L
1,489 SR
Queue Stats
91W - 98L
1,593 Elo+
Solo
Skadi
Skadi
Revenoir69
Skadi
Level 47
God Stats
1W - 0L
1,200 SR
Queue Stats
38W - 43L
1,473 Elo+
Solo
Chiron
Chiron
del-k12
Chiron
Level 149
God Stats
1W - 0L
1,719 SR
Queue Stats
2W - 1L
1,231 Elo+
Solo
Ullr
Ullr
orenjoos
Ullr
Level 64
God Stats
3W - 0L
1,820 SR
Queue Stats
110W - 99L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 3 / 2
7,089
709
4,969
8,191
5,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Bonzsaw
Odin
14
1 / 3 / 1
6,826
683
2,703
9,675
10,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
KING CONK
Apollo
12
0 / 3 / 2
6,614
661
4,540
6,663
2,760
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
STICKA4312
Sun Wukong
8
0 / 5 / 0
5,762
576
3,249
7,025
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
VDS1315
Scylla
15
1 / 2 / 0
7,472
747
9,290
4,576
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
8,036
804
7,275
4,724
1,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 13
7,487
749
4,821
10,721
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
15
4 / 0 / 10
8,521
852
6,191
3,061
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
del-k12
Chiron
15
5 / 1 / 8
8,555
856
10,842
7,601
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
13
3 / 0 / 9
7,965
797
5,314
5,017
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
2
Kills
16
16
Deaths
2
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
2
0.33
W
3
1
10
8
L
Odin
Bonzsaw
Odin
1
3
1
0.5
W
1
0
13
7.5
L
Apollo
KING CONK
Apollo
0
3
2
0.33
W
Skadi
4
0
10
9
L
Sun Wukong
STICKA4312
Sun Wukong
0
5
0
0
L
Scylla
VDS1315
Scylla
1
2
0
0.5
W
Chiron
del-k12
Chiron
5
1
8
9
W
Ullr
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,751
Damage
34,443
36,130
Taken
31,124
24,487
Mitigated
16,932
8,167
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,969
55
1,130
1,183
8,191
5,377
0
1,289
6,781
15,315
0
W
7,275
719
472
540
4,724
1,989
671
1,838
2,886
18,057
0
L
Odin
Bonzsaw
Odin
2,703
363
338
2,788
9,675
10,562
0
4,286
5,169
0
4,735
W
4,821
775
3,418
2,634
10,721
8,498
268
5,543
5,178
10,494
484
L
Apollo
KING CONK
Apollo
4,540
1,401
239
887
6,663
2,760
0
1,059
5,514
0
14,987
W
Skadi
6,191
3,013
666
153
3,061
1,286
1,827
392
2,669
0
21,375
L
Sun Wukong
STICKA4312
Sun Wukong
3,249
115
216
356
7,025
3,925
0
2,822
3,961
0
4,366
L
Scylla
VDS1315
Scylla
9,290
46
0
1,030
4,576
1,863
0
1,441
3,093
25,614
0
W
Chiron
del-k12
Chiron
10,842
2,298
1,332
1,409
7,601
3,120
1,427
3,805
3,796
0
20,671
W
Ullr
5,314
1,515
2,935
1,138
5,017
2,039
668
2,681
2,336
0
9,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
40,564
101
Minions Killed
116
0
Camps Cleared
0
794,874
Distance Traveled
961,261
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,089
709
31
3
0
167,744
1
W
Hera
8,036
804
22
2
0
196,964
0
L
Odin
6,826
683
4
0
0
193,834
0
W
Ymir
7,487
749
9
1
0
192,098
0
L
Apollo
6,614
661
22
2
0
149,925
0
W
Skadi
8,521
852
46
5
0
193,550
0
L
Sun Wukong
5,762
576
1
0
0
109,773
0
L
Scylla
7,472
747
43
4
0
173,598
0
W
Chiron
8,555
856
28
3
0
168,172
0
W
Ullr
7,965
797
11
1
0
210,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role