Player Matchup

Achilles
Achilles
BjHerms
Achilles
Level 29
God Stats
1W - 1L
1,244 SR
Queue Stats
86W - 64L
1,536 Elo+
Party 1
Pele
Pele
Instinct23
Pele
Level 52
God Stats
2W - 0L
1,499 SR
Queue Stats
99W - 78L
1,491 Elo+
Party 1
Raijin
Raijin
RCKLSSKiWi
Raijin
Level 48
God Stats
2W - 0L
1,741 SR
Queue Stats
102W - 74L
1,514 Elo+
Party 1
Team Averages
Level 43
1,495 SR
1,514 Elo+

VS

Team Averages
Level 46
1,435 SR
1,495 Elo+
Kuzenbo
Kuzenbo
I-800REVENGE
Kuzenbo
Level 25
God Stats
32W - 23L
1,554 SR
Queue Stats
52W - 45L
1,448 Elo+
Party 2
Anubis
Anubis
L4M0R4K-_-
Anubis
Level 65
God Stats
2W - 8L
1,256 SR
Queue Stats
100W - 90L
1,507 Elo+
Party 2
Cupid
Cupid
ZebraStorm
Cupid
Level 47
God Stats
1W - 2L
1,496 SR
Queue Stats
10W - 10L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BjHerms
Achilles
11
2 / 2 / 9
8,448
845
5,389
8,479
6,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 1 / 5
8,618
862
9,394
8,625
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
RCKLSSKiWi
Raijin
11
5 / 3 / 5
8,809
881
8,718
6,299
1,956
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
I-800REVENGE
Kuzenbo
11
3 / 1 / 3
7,888
789
4,568
7,751
8,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
L4M0R4K-_-
Anubis
8
0 / 8 / 3
6,872
687
3,519
8,000
2,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
10
3 / 3 / 3
7,536
754
6,881
10,994
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
6
6
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
BjHerms
Achilles
2
2
9
3.25
L
Kuzenbo
I-800REVENGE
Kuzenbo
3
1
3
4.5
W
5
1
5
7.5
L
Anubis
L4M0R4K-_-
Anubis
0
8
3
0.19
W
Raijin
RCKLSSKiWi
Raijin
5
3
5
2.5
L
Cupid
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,501
Damage
14,968
23,403
Taken
26,745
11,632
Mitigated
14,944
2,517
Healing
2,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BjHerms
Achilles
5,389
1,061
0
646
8,479
6,845
412
3,418
5,061
0
17,275
L
Kuzenbo
I-800REVENGE
Kuzenbo
4,568
1,163
0
125
7,751
8,625
0
3,457
4,294
17,351
351
W
9,394
2,179
0
1,464
8,625
2,831
534
3,104
5,521
0
41,263
L
Anubis
L4M0R4K-_-
Anubis
3,519
337
0
131
8,000
2,944
0
2,666
5,334
23,343
0
W
Raijin
RCKLSSKiWi
Raijin
8,718
958
0
407
6,299
1,956
228
1,726
4,573
33,790
0
L
Cupid
6,881
3,242
360
1,964
10,994
3,375
0
2,895
8,099
0
23,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
22,296
119
Minions Killed
82
0
Camps Cleared
0
548,978
Distance Traveled
523,293
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,448
845
21
2
0
197,062
0
L
Kuzenbo
7,888
789
24
2
0
193,318
0
W
Pele
8,618
862
41
4
0
190,391
0
L
Anubis
6,872
687
33
3
0
137,631
0
W
Raijin
8,809
881
57
6
0
161,525
5
L
Cupid
7,536
754
25
3
0
192,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role