Player Matchup

Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
Egan xD
Arachne
Gold II
Level 156
God Stats
4W - 2L
1,626 SR
Queue Stats
237W - 238L
1,658 MMR
Party 2
Charon
Charon
Platinum V
MajorExpendable
Charon
Platinum V
Level 156
God Stats
5W - 2L
1,972 SR
Queue Stats
107W - 106L
1,704 MMR
Solo
Tyr
Tyr
Platinum IV
NainonanoNa
Tyr
Platinum IV
Level 108
God Stats
93W - 90L
1,533 SR
Queue Stats
417W - 404L
1,734 MMR
Solo
Raijin
Raijin
Platinum III
Tommyy98
Raijin
Platinum III
Level 154
God Stats
6W - 2L
1,200 SR
Queue Stats
72W - 68L
1,836 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,566 SR
1,686 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,461 SR
1,673 MMR
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
Knuchless
Geb
Gold I
Level 123
God Stats
0W - 2L
1,292 SR
Queue Stats
31W - 28L
1,703 MMR
Party 1
Artio
Artio
Gold I
Snorzzie
Artio
Gold I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 300L
1,730 MMR
Solo
Bastet
Bastet
Gold I
Vubiix
Bastet
Gold I
Level 188
God Stats
2W - 5L
1,464 SR
Queue Stats
305W - 296L
1,686 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
Yizera
Zhong Kui
Platinum V
Level 157
God Stats
15W - 18L
1,550 SR
Queue Stats
629W - 620L
1,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 1 / 2
4,977
553
3,253
5,234
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
Egan xD
Arachne
11
2 / 0 / 1
6,020
669
2,238
5,545
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 1 / 4
5,027
559
3,389
5,743
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
6,145
683
2,322
6,844
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Tommyy98
Raijin
10
2 / 1 / 1
5,745
638
5,139
4,131
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
KaliAo Kuang

VS

Bans
ThorPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 2
4,930
548
5,435
5,753
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 0
5,359
595
2,974
6,496
2,941
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Snorzzie
Artio
8
0 / 1 / 0
4,411
490
1,708
5,370
4,113
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Vubiix
Bastet
8
0 / 2 / 0
4,552
506
2,457
7,203
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Yizera
Zhong Kui
3
0 / 0 / 0
3,512
390
888
1,667
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
2
2
L
Anhur
 
Anhur
0
2
2
0.5
W
Arachne
Egan xD
Arachne
2
0
1
2.5
L
2
1
0
2
W
0
1
4
2
W
1
0
0
1
L
Artio
Snorzzie
Artio
0
1
0
0
W
Raijin
Tommyy98
Raijin
2
1
1
2.5
L
Bastet
Vubiix
Bastet
0
2
0
0
L
Zhong Kui
Yizera
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,341
Damage
13,462
27,497
Taken
26,489
12,659
Mitigated
12,618
13,230
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,253
1,520
0
2,806
5,234
1,737
0
910
4,324
0
32,716
L
Anhur
 
Anhur
5,435
3,397
0
1,566
5,753
2,054
0
2,372
3,323
0
37,104
W
Arachne
Egan xD
Arachne
2,238
1,535
0
2,978
5,545
2,087
0
808
4,737
0
44,688
L
2,974
597
1,115
1,667
6,496
2,941
0
1,854
4,622
11,884
0
W
3,389
683
214
2,260
5,743
3,393
0
1,530
4,213
14,985
0
W
2,322
606
0
4,222
6,844
4,188
0
1,708
5,136
0
50,157
L
Artio
Snorzzie
Artio
1,708
217
0
2,424
5,370
4,113
0
0
5,370
20,664
0
W
Raijin
Tommyy98
Raijin
5,139
713
0
750
4,131
1,254
0
496
3,635
42,752
0
L
Bastet
Vubiix
Bastet
2,457
929
0
1,546
7,203
2,488
0
3,189
3,828
0
31,363
L
Zhong Kui
Yizera
Zhong Kui
888
358
0
860
1,667
1,022
0
725
818
5,944
1,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
22,764
351
Minions Killed
182
0
Camps Cleared
0
835,920
Distance Traveled
757,370
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,977
553
60
7
0
149,404
1
L
Anhur
4,930
548
56
6
0
147,579
1
W
Arachne
6,020
669
85
9
0
210,096
0
L
Geb
5,359
595
12
1
0
198,663
0
W
Charon
5,027
559
23
3
0
157,537
2
W
Tyr
6,145
683
93
10
0
173,097
0
L
Artio
4,411
490
34
4
0
158,843
1
W
Raijin
5,745
638
90
10
0
145,786
0
L
Bastet
4,552
506
60
7
0
192,982
0
L
Zhong Kui
3,512
390
20
2
0
59,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role