Player Matchup

Medusa
Medusa
DatCreamBoi
Medusa
Level 109
God Stats
4W - 1L
1,670 SR
Queue Stats
91W - 85L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
UrDadsYumSauce
Sylvanus
Level 145
God Stats
2W - 0L
1,447 SR
Queue Stats
68W - 65L
1,511 Elo+
Party 1
Bakasura
Bakasura
thundarchief
Bakasura
Level 143
God Stats
10W - 0L
1,825 SR
Queue Stats
189W - 183L
1,498 Elo+
Party 1
Team Averages
Level 132
1,648 SR
1,500 Elo+

VS

Team Averages
Level 128
1,605 SR
1,527 Elo+
Jormungandr
Jormungandr
Anaxarcus
Jormungandr
Level 128
God Stats
8W - 8L
1,606 SR
Queue Stats
110W - 124L
1,518 Elo+
Party 2
Chang'e
Chang'e
Chicknattack
Chang'e
Level 129
God Stats
10W - 10L
1,672 SR
Queue Stats
459W - 306L
1,545 Elo+
Solo
Surtr
Surtr
TheFlash0201
Surtr
Level 126
God Stats
17W - 12L
1,537 SR
Queue Stats
123W - 136L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 3 / 3
9,073
698
7,131
7,988
3,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
12
1 / 2 / 4
9,247
711
9,302
14,257
17,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
thundarchief
Bakasura
14
4 / 1 / 2
10,732
826
9,442
15,304
15,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anaxarcus
Jormungandr
12
2 / 1 / 3
9,235
710
9,862
10,062
9,304
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Chicknattack
Chang'e
12
2 / 2 / 4
9,227
710
10,786
9,447
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 4
9,118
701
10,751
15,989
14,183
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
6
Kills
6
6
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Anaxarcus
Jormungandr
2
1
3
3.5
L
Chang'e
Chicknattack
Chang'e
2
2
4
2
W
Medusa
1
3
3
0.83
L
2
3
4
1.33
W
Sylvanus
1
2
4
1.5
W
Bakasura
thundarchief
Bakasura
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,875
Damage
31,399
37,549
Taken
35,498
36,793
Mitigated
27,050
15,284
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Anaxarcus
Jormungandr
9,862
2,154
0
476
10,062
9,304
0
2,062
7,490
32,035
688
L
Chang'e
Chicknattack
Chang'e
10,786
400
2,729
4,046
9,447
3,563
333
2,462
6,810
51,378
0
W
Medusa
7,131
2,886
0
277
7,988
3,887
883
4,781
3,207
0
36,250
L
10,751
4,683
0
2,327
15,989
14,183
86
5,517
9,889
512
28,998
W
Sylvanus
9,302
3,630
1,637
6,031
14,257
17,866
0
7,597
6,660
32,093
0
W
Bakasura
thundarchief
Bakasura
9,442
6,279
0
7,339
15,304
15,040
0
8,447
6,857
0
34,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
27,580
157
Minions Killed
160
0
Camps Cleared
0
639,031
Distance Traveled
715,055
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,235
710
56
4
0
238,977
0
L
Chang'e
9,227
710
73
6
0
251,578
0
W
Medusa
9,073
698
55
4
0
224,726
0
L
Surtr
9,118
701
31
2
0
224,500
3
W
Sylvanus
9,247
711
33
3
0
187,905
0
W
Bakasura
10,732
826
69
5
0
226,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role